Player Matchup

Baron Samedi
Baron Samedi
DisturbedxFan96
Baron Samedi
Level 157
God Stats
1W - 3L
1,804 SR
Queue Stats
18W - 23L
1,419 Elo+
Solo
Hercules
Hercules
LivvingLive
Hercules
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,307 Elo+
Solo
Poseidon
Poseidon
Pflugmeister
Poseidon
Level 6
God Stats
1W - 7L
1,022 SR
Queue Stats
1W - 8L
1,143 Elo+
Party 1
Fenrir
Fenrir
Warnurv
Fenrir
Level 37
God Stats
0W - 2L
1,015 SR
Queue Stats
24W - 37L
1,071 Elo+
Solo
Medusa
Medusa
XxCatwomanxX
Medusa
Level 64
God Stats
0W - 5L
1,381 SR
Queue Stats
1W - 10L
1,101 Elo+
Party 1
Team Averages
Level 59
1,344 SR
1,208 Elo+

VS

Team Averages
Level 94
1,483 SR
1,409 Elo+
Janus
Janus
AngeloGarcia-Hil
Janus
Level 86
God Stats
4W - 6L
1,298 SR
Queue Stats
178W - 176L
1,421 Elo+
Solo
Chang'e
Chang'e
CalmLunatic
Chang'e
Level 107
God Stats
1W - 1L
1,677 SR
Queue Stats
32W - 31L
1,480 Elo+
Party 2
Cernunnos
Cernunnos
Sudz
Cernunnos
Level 108
God Stats
2W - 0L
1,690 SR
Queue Stats
82W - 95L
1,445 Elo+
Party 2
Rama
Rama
captwister
Rama
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
326W - 353L
1,475 Elo+
Solo
Mulan
Mulan
thejamiey
Mulan
Level 38
God Stats
1W - 1L
1,252 SR
Queue Stats
4W - 5L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DisturbedxFan96
Baron Samedi
16
3 / 4 / 3
11,004
1,100
9,120
12,559
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
LivvingLive
Hercules
16
2 / 7 / 2
10,421
1,042
5,475
22,637
24,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
Pflugmeister
Poseidon
16
0 / 6 / 3
9,565
957
5,840
13,179
3,580
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Warnurv
Fenrir
15
0 / 7 / 5
9,815
982
11,929
23,360
14,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
16
1 / 6 / 5
10,219
1,022
8,748
14,421
5,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

102

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 16
12,465
1,247
25,503
5,203
2,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
CalmLunatic
Chang'e
18
8 / 4 / 16
12,054
1,205
14,534
12,422
5,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Sudz
Cernunnos
18
5 / 0 / 16
11,935
1,194
15,402
7,944
3,506
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 0 / 14
11,162
1,116
7,511
3,800
1,581
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
thejamiey
Mulan
18
4 / 2 / 18
11,727
1,173
18,307
14,859
16,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
110
6
Kills
30
30
Deaths
6
18
Assists
80
Player
Kills
Deaths
Assists
KDA
W
8
0
16
16
W
Chang'e
CalmLunatic
Chang'e
8
4
16
4
L
Baron Samedi
DisturbedxFan96
Baron Samedi
3
4
3
1.13
L
Hercules
LivvingLive
Hercules
2
7
2
0.43
L
Poseidon
Pflugmeister
Poseidon
0
6
3
0.25
W
Cernunnos
Sudz
Cernunnos
5
0
16
13
L
Fenrir
Warnurv
Fenrir
0
7
5
0.36
L
Medusa
1
6
5
0.58
W
5
0
14
12
W
Mulan
thejamiey
Mulan
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,112
Damage
81,257
86,156
Taken
44,228
54,000
Mitigated
28,714
8,345
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,503
2,284
0
0
5,203
2,048
0
2,608
2,543
51,258
682
W
Chang'e
CalmLunatic
Chang'e
14,534
1,346
2,738
2,970
12,422
5,454
0
3,058
9,135
34,832
591
L
Baron Samedi
DisturbedxFan96
Baron Samedi
9,120
710
1,184
1,870
12,559
5,960
0
4,604
7,772
42,475
643
L
Hercules
LivvingLive
Hercules
5,475
2,082
0
2,548
22,637
24,759
0
9,190
13,101
0
18,841
L
Poseidon
Pflugmeister
Poseidon
5,840
715
0
0
13,179
3,580
0
8,580
4,458
19,258
295
W
Cernunnos
Sudz
Cernunnos
15,402
10,012
0
1,811
7,944
3,506
0
2,967
4,932
0
42,507
L
Fenrir
Warnurv
Fenrir
11,929
2,465
0
1,891
23,360
14,423
0
9,143
13,785
0
24,779
L
Medusa
8,748
3,291
0
852
14,421
5,278
0
8,166
6,116
0
27,569
W
7,511
6,206
0
753
3,800
1,581
0
1,773
2,027
0
14,677
W
Mulan
thejamiey
Mulan
18,307
2,317
0
2,961
14,859
16,125
0
4,186
10,195
0
25,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,024
Gold Earned
59,343
196
Minions Killed
219
5
Camps Cleared
11
929,021
Distance Traveled
953,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,465
1,247
70
7
1
183,359
0
W
Chang'e
12,054
1,205
56
6
1
193,041
0
L
Baron Samedi
11,004
1,100
67
7
1
172,409
0
L
Hercules
10,421
1,042
29
3
1
191,468
0
L
Poseidon
9,565
957
22
2
0
175,223
0
W
Cernunnos
11,935
1,194
61
6
2
205,309
0
L
Fenrir
9,815
982
32
3
3
217,343
0
L
Medusa
10,219
1,022
46
5
0
172,578
0
W
Rama
11,162
1,116
13
1
4
174,626
0
W
Mulan
11,727
1,173
19
2
3
197,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role