Player Matchup

Heimdallr
Heimdallr
Rick20Precision
Heimdallr
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 186L
1,412 Elo+
Party 3
Bacchus
Bacchus
StreakDV
Bacchus
Level 44
God Stats
2W - 1L
1,299 SR
Queue Stats
127W - 158L
1,469 Elo+
Party 3
Raijin
Raijin
TheBorz
Raijin
Level 27
God Stats
2W - 1L
1,278 SR
Queue Stats
64W - 94L
1,439 Elo+
Party 3
Cliodhna
Cliodhna
adlan89
Cliodhna
Level 153
God Stats
9W - 6L
1,474 SR
Queue Stats
140W - 105L
1,647 Elo+
Party 1
Hades
Hades
iSoFromGeForce
Hades
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,635 Elo+
Party 1
Team Averages
Level 52
1,410 SR
1,521 Elo+

VS

Team Averages
Level 25
1,338 SR
1,231 Elo+
Discordia
Discordia
Amundrud_
Discordia
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 27L
1,149 Elo+
Party 2
Izanami
Izanami
DeadlyHunter4
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,200 Elo+
Party 2
Maui
Maui
Lit Pickle
Maui
Level 9
God Stats
2W - 4L
1,265 SR
Queue Stats
5W - 20L
1,332 Elo+
Party 2
Nemesis
Nemesis
Ryk_001
Nemesis
Level 14
God Stats
0W - 3L
1,094 SR
Queue Stats
3W - 17L
1,177 Elo+
Party 2
Medusa
Medusa
whg101422
Medusa
Level 43
God Stats
32W - 46L
1,328 SR
Queue Stats
113W - 213L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Rick20Precision
Heimdallr
10
5 / 0 / 4
6,755
614
6,485
4,396
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
StreakDV
Bacchus
10
2 / 0 / 7
6,863
624
5,210
4,584
4,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
TheBorz
Raijin
12
3 / 0 / 2
7,077
643
3,439
1,885
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cliodhna
adlan89
Cliodhna
16
5 / 0 / 3
7,769
706
4,856
8,542
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 0 / 1
7,174
652
6,268
8,783
5,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Amundrud_
Discordia
7
0 / 5 / 0
4,537
412
1,751
5,390
1,631
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
8
0 / 6 / 0
4,567
415
817
8,869
3,012
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 0
4,484
408
1,197
5,374
4,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Ryk_001
Nemesis
6
0 / 4 / 0
4,113
374
1,107
8,019
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
whg101422
Medusa
8
0 / 2 / 0
4,270
388
474
6,819
2,373

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
19
Kills
0
0
Deaths
19
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
Amundrud_
Discordia
0
5
0
0
L
Izanami
0
6
0
0
L
0
2
0
0
W
Heimdallr
Rick20Precision
Heimdallr
5
0
4
7
L
Nemesis
Ryk_001
Nemesis
0
4
0
0
W
Bacchus
StreakDV
Bacchus
2
0
7
5.5
W
Raijin
TheBorz
Raijin
3
0
2
4
W
Cliodhna
adlan89
Cliodhna
5
0
3
6.5
W
4
0
1
4.5
L
Medusa
whg101422
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,258
Damage
5,346
28,190
Taken
34,471
15,589
Mitigated
14,455
17,193
Healing
581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Amundrud_
Discordia
1,751
133
0
0
5,390
1,631
0
3,433
1,957
25,695
699
L
Izanami
817
504
0
16
8,869
3,012
0
3,441
5,428
0
19,689
L
1,197
284
0
427
5,374
4,440
36
2,691
2,683
7,170
0
W
Heimdallr
Rick20Precision
Heimdallr
6,485
2,468
0
2,981
4,396
1,729
981
0
4,396
0
43,649
L
Nemesis
Ryk_001
Nemesis
1,107
432
0
47
8,019
2,999
0
3,521
4,493
0
15,702
W
Bacchus
StreakDV
Bacchus
5,210
1,174
0
1,428
4,584
4,231
1,178
0
4,584
18,612
0
W
Raijin
TheBorz
Raijin
3,439
223
0
312
1,885
560
1,117
0
1,885
45,956
1,537
W
Cliodhna
adlan89
Cliodhna
4,856
627
0
7,482
8,542
3,749
0
151
8,391
0
83,596
W
6,268
454
20
4,970
8,783
5,320
0
2,790
5,993
41,202
4,935
L
Medusa
whg101422
Medusa
474
33
0
91
6,819
2,373
0
1,555
5,264
0
17,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,638
Gold Earned
21,971
423
Minions Killed
146
0
Camps Cleared
0
1,058,190
Distance Traveled
1,053,623
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,537
412
49
4
0
189,517
0
L
Izanami
4,567
415
39
4
0
218,919
0
L
Maui
4,484
408
7
1
0
190,108
0
W
Heimdallr
6,755
614
69
6
0
197,137
1
L
Nemesis
4,113
374
24
2
0
265,429
0
W
Bacchus
6,863
624
26
2
0
217,423
1
W
Raijin
7,077
643
87
8
0
181,644
0
W
Cliodhna
7,769
706
146
13
0
292,415
0
W
Hades
7,174
652
95
9
0
169,571
0
L
Medusa
4,270
388
27
2
0
189,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role