Player Matchup

Anhur
Anhur
ArbyDarby
Anhur
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 50L
1,378 Elo+
Party 2
Erlang Shen
Erlang Shen
BadWasabi
Erlang Shen
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,149 Elo+
Party 2
Tiamat
Tiamat
CaptinGaylord
Tiamat
Level 37
God Stats
1W - 2L
1,183 SR
Queue Stats
41W - 56L
1,321 Elo+
Party 2
Team Averages
Level 54
1,394 SR
1,283 Elo+

VS

Team Averages
Level 36
1,513 SR
1,171 Elo+
Anubis
Anubis
JaviProGamer05
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,006 Elo+
Party 1
Skadi
Skadi
Matias_gr05
Skadi
Level 27
God Stats
7W - 18L
1,353 SR
Queue Stats
9W - 28L
1,500 Elo+
Party 1
Janus
Janus
xamadi2017
Janus
Level 77
God Stats
4W - 8L
1,686 SR
Queue Stats
12W - 36L
1,006 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ArbyDarby
Anhur
20
11 / 2 / 4
13,968
873
19,655
15,974
6,972
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
BadWasabi
Erlang Shen
18
3 / 0 / 9
12,099
756
10,125
15,611
16,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 2 / 10
11,792
737
9,332
12,798
9,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
10,921
683
6,549
13,631
4,819
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 1
10,668
667
11,055
16,860
5,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
14
0 / 6 / 3
9,793
612
11,616
12,126
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
17
Kills
4
4
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
ArbyDarby
Anhur
11
2
4
6.5
W
Erlang Shen
BadWasabi
Erlang Shen
3
0
9
7.5
W
3
2
10
4
L
1
7
2
0.29
L
3
4
1
0.88
L
Janus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,112
Damage
29,220
44,383
Taken
42,617
32,754
Mitigated
14,759
13,748
Healing
2,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ArbyDarby
Anhur
19,655
10,274
0
5,609
15,974
6,972
2,187
5,708
10,266
0
86,649
W
Erlang Shen
BadWasabi
Erlang Shen
10,125
5,237
116
4,094
15,611
16,535
325
5,964
9,647
0
51,126
W
9,332
1,311
604
3,325
12,798
9,247
208
6,761
6,037
36,161
0
L
6,549
526
0
1,118
13,631
4,819
0
2,776
10,766
27,677
0
L
11,055
3,462
0
1,221
16,860
5,354
0
3,925
12,765
0
32,022
L
Janus
11,616
641
267
380
12,126
4,586
0
2,488
9,592
37,399
1,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,859
Gold Earned
31,382
230
Minions Killed
139
0
Camps Cleared
0
864,679
Distance Traveled
733,136
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,968
873
113
7
0
275,625
0
W
Erlang Shen
12,099
756
63
4
0
319,087
0
W
Tiamat
11,792
737
54
3
0
269,967
0
L
Anubis
10,921
683
57
4
0
214,194
0
L
Skadi
10,668
667
28
2
0
279,972
4
L
Janus
9,793
612
54
3
0
238,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role