Player Matchup

Raijin
Raijin
ClamcyBrown
Raijin
Level 52
God Stats
3W - 6L
1,056 SR
Queue Stats
124W - 114L
1,386 Elo+
Solo
Danzaburou
Danzaburou
IronCladofSouls
Danzaburou
Level 80
God Stats
15W - 13L
1,513 SR
Queue Stats
92W - 89L
1,405 Elo+
Party 2
Xing Tian
Xing Tian
Kamekaze8087
Xing Tian
Level 84
God Stats
4W - 4L
1,480 SR
Queue Stats
50W - 67L
1,395 Elo+
Party 2
Lancelot
Lancelot
Mr South Park1
Lancelot
Level 97
God Stats
3W - 3L
1,814 SR
Queue Stats
121W - 124L
1,391 Elo+
Party 2
Bellona
Bellona
Ryze Dirty
Bellona
Level 10
God Stats
0W - 4L
1,077 SR
Queue Stats
3W - 8L
1,293 Elo+
Party 2
Team Averages
Level 65
1,388 SR
1,374 Elo+

VS

Team Averages
Level 73
1,355 SR
1,399 Elo+
Chaac
Chaac
Hokage-_-Donnell
Chaac
Level 26
God Stats
6W - 10L
1,361 SR
Queue Stats
26W - 59L
1,283 Elo+
Party 1
Sol
Sol
Hzttt Yuna
Sol
Level 67
God Stats
14W - 13L
1,435 SR
Queue Stats
207W - 232L
1,401 Elo+
Solo
Jormungandr
Jormungandr
Pryvacii-
Jormungandr
Level 103
God Stats
12W - 9L
1,150 SR
Queue Stats
342W - 401L
1,449 Elo+
Party 1
Baba Yaga
Baba Yaga
TheOneRynite
Baba Yaga
Level 100
God Stats
3W - 3L
1,416 SR
Queue Stats
182W - 235L
1,464 Elo+
Party 1
Horus
Horus
tiny_revenge5
Horus
Level 68
God Stats
9W - 12L
1,414 SR
Queue Stats
174W - 238L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
5
0 / 1 / 1
3,404
567
3,364
3,021
855
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
IronCladofSouls
Danzaburou
1
0 / 0 / 0
2,629
438
0
898
194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Kamekaze8087
Xing Tian
5
0 / 0 / 1
3,098
516
1,148
3,954
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
6
2 / 1 / 0
3,563
594
2,476
3,886
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Ryze Dirty
Bellona
5
0 / 2 / 0
3,135
523
1,444
4,393
2,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,366
561
1,804
4,478
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,940
657
0
2,033
508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
Pryvacii-
Jormungandr
6
1 / 0 / 1
3,756
626
1,655
3,342
1,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
TheOneRynite
Baba Yaga
6
1 / 0 / 1
3,633
606
2,702
2,993
959
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 0 / 0
4,836
806
2,988
5,172
2,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
1
1
0.5
W
0
2
1
0.25
W
0
0
0
0
L
Danzaburou
IronCladofSouls
Danzaburou
0
0
0
0
L
Xing Tian
Kamekaze8087
Xing Tian
0
0
1
0.5
L
Lancelot
2
1
0
2
W
Jormungandr
Pryvacii-
Jormungandr
1
0
1
1.5
L
Bellona
Ryze Dirty
Bellona
0
2
0
0
W
Baba Yaga
TheOneRynite
Baba Yaga
1
0
1
1.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,432
Damage
9,149
16,152
Taken
18,018
6,899
Mitigated
8,018
2,972
Healing
6,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
3,364
264
0
990
3,021
855
0
1,317
1,704
19,967
0
W
1,804
351
0
870
4,478
2,028
0
2,321
2,157
0
14,837
W
0
0
0
704
2,033
508
1,058
20
2,013
22,068
2,276
L
Danzaburou
IronCladofSouls
Danzaburou
0
0
0
0
898
194
0
0
898
0
0
L
Xing Tian
Kamekaze8087
Xing Tian
1,148
29
169
860
3,954
2,002
0
1,082
2,872
10,917
0
L
Lancelot
2,476
494
0
650
3,886
1,402
0
1,868
2,018
0
12,223
W
Jormungandr
Pryvacii-
Jormungandr
1,655
555
0
950
3,342
1,762
150
1,068
2,274
12,038
3,562
L
Bellona
Ryze Dirty
Bellona
1,444
489
0
303
4,393
2,446
0
0
4,058
0
8,321
W
Baba Yaga
TheOneRynite
Baba Yaga
2,702
387
0
1,501
2,993
959
0
1,103
1,890
13,858
0
W
2,988
1,358
0
2,237
5,172
2,761
0
0
4,967
0
25,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,829
Gold Earned
19,531
80
Minions Killed
159
0
Camps Cleared
0
500,974
Distance Traveled
552,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
3,404
567
31
5
0
108,367
0
W
Chaac
3,366
561
24
4
0
130,486
0
W
Sol
3,940
657
48
8
0
96,366
0
L
Danzaburou
2,629
438
0
0
0
8,813
0
L
Xing Tian
3,098
516
19
3
0
128,446
0
L
Lancelot
3,563
594
23
4
0
134,532
0
W
Jormungandr
3,756
626
29
5
0
109,329
0
L
Bellona
3,135
523
7
1
0
120,816
0
W
Baba Yaga
3,633
606
17
3
0
107,579
0
W
Horus
4,836
806
41
7
0
108,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role