Player Matchup

Ymir
Ymir
Dragovala
Ymir
Level 157
God Stats
13W - 14L
1,623 SR
Queue Stats
329W - 317L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
Emirdem664
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 78L
1,514 Elo+
Party 1
Serqet
Serqet
JJayxD
Serqet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,539 Elo+
Party 3
Merlin
Merlin
cocducer
Merlin
Level 44
God Stats
3W - 4L
1,327 SR
Queue Stats
67W - 73L
1,525 Elo+
Party 1
Charybdis
Charybdis
fiflak2000
Charybdis
Level 139
God Stats
0W - 1L
1,728 SR
Queue Stats
39W - 41L
1,554 Elo+
Party 3
Team Averages
Level 90
1,536 SR
1,534 Elo+

VS

Team Averages
Level 112
1,650 SR
1,544 Elo+
Ishtar
Ishtar
H3aDpriNZz
Ishtar
Level 87
God Stats
14W - 6L
1,824 SR
Queue Stats
351W - 328L
1,541 Elo+
Solo
Susano
Susano
ShoHakkai
Susano
Level 149
God Stats
3W - 2L
1,819 SR
Queue Stats
118W - 118L
1,565 Elo+
Party 2
Sun Wukong
Sun Wukong
THEGODSLAYERFRX
Sun Wukong
Level 156
God Stats
94W - 66L
1,667 SR
Queue Stats
183W - 159L
1,593 Elo+
Party 2
Sobek
Sobek
chitzobili
Sobek
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
183W - 167L
1,479 Elo+
Solo
Nu Wa
Nu Wa
yamikidd
Nu Wa
Level 120
God Stats
1W - 4L
1,438 SR
Queue Stats
116W - 98L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 1 / 2
8,404
467
7,329
14,937
15,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Emirdem664
Sun Wukong
14
0 / 3 / 0
8,273
460
5,821
16,978
12,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
JJayxD
Serqet
15
4 / 1 / 1
8,525
474
6,550
18,421
7,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Merlin
cocducer
Merlin
14
2 / 6 / 0
8,129
452
8,949
11,926
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
fiflak2000
Charybdis
16
1 / 2 / 2
9,006
500
7,364
16,860
7,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
H3aDpriNZz
Ishtar
18
3 / 3 / 1
10,381
577
12,693
13,545
6,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
ShoHakkai
Susano
15
4 / 2 / 5
9,182
510
10,471
15,179
6,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
THEGODSLAYERFRX
Sun Wukong
18
3 / 0 / 2
11,165
620
13,101
14,589
10,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
15
1 / 1 / 1
9,174
510
6,777
16,576
17,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
yamikidd
Nu Wa
15
1 / 2 / 5
9,139
508
13,336
9,805
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
12
13
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
1
2
2
L
Sun Wukong
Emirdem664
Sun Wukong
0
3
0
0
W
Ishtar
H3aDpriNZz
Ishtar
3
3
1
1.17
L
Serqet
JJayxD
Serqet
4
1
1
4.5
W
Susano
ShoHakkai
Susano
4
2
5
3.25
W
Sun Wukong
THEGODSLAYERFRX
Sun Wukong
3
0
2
4
W
Sobek
1
1
1
1.5
L
Merlin
cocducer
Merlin
2
6
0
0.33
L
Charybdis
fiflak2000
Charybdis
1
2
2
1
W
Nu Wa
yamikidd
Nu Wa
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,013
Damage
56,378
79,122
Taken
69,694
47,445
Mitigated
44,974
22,091
Healing
23,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,329
1,177
0
3,104
14,937
15,060
0
7,903
6,366
37,332
1,021
L
Sun Wukong
Emirdem664
Sun Wukong
5,821
781
0
4,311
16,978
12,388
56
924
16,054
0
74,529
W
Ishtar
H3aDpriNZz
Ishtar
12,693
7,787
0
6,179
13,545
6,195
101
564
12,489
0
114,725
L
Serqet
JJayxD
Serqet
6,550
1,241
0
7,179
18,421
7,932
0
2,888
15,441
0
63,781
W
Susano
ShoHakkai
Susano
10,471
2,095
0
5,306
15,179
6,414
0
2,249
12,930
0
70,024
W
Sun Wukong
THEGODSLAYERFRX
Sun Wukong
13,101
2,411
0
3,944
14,589
10,291
0
872
13,717
0
109,014
W
Sobek
6,777
908
0
7,087
16,576
17,739
0
6,465
9,931
29,253
0
L
Merlin
cocducer
Merlin
8,949
951
0
2,200
11,926
5,023
0
5,662
6,146
63,779
353
L
Charybdis
fiflak2000
Charybdis
7,364
3,814
0
5,297
16,860
7,042
0
1,828
15,032
0
87,854
W
Nu Wa
yamikidd
Nu Wa
13,336
2,916
0
810
9,805
4,335
102
6,134
3,509
72,020
464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,337
Gold Earned
49,041
553
Minions Killed
574
0
Camps Cleared
0
1,716,607
Distance Traveled
1,765,512
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,404
467
39
2
0
389,222
9
L
Sun Wukong
8,273
460
127
7
0
307,870
2
W
Ishtar
10,381
577
169
9
0
323,741
7
L
Serqet
8,525
474
108
6
0
410,832
0
W
Susano
9,182
510
98
5
0
425,190
2
W
Sun Wukong
11,165
620
153
9
0
313,000
1
W
Sobek
9,174
510
26
1
0
372,481
6
L
Merlin
8,129
452
116
6
0
281,743
0
L
Charybdis
9,006
500
163
9
0
326,940
4
W
Nu Wa
9,139
508
128
7
0
331,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role