Player Matchup

Xing Tian
Xing Tian
GucciMinh
Xing Tian
Level 87
God Stats
7W - 7L
1,644 SR
Queue Stats
360W - 367L
1,514 Elo+
Solo
Thor
Thor
Joshferatu
Thor
Level 108
God Stats
8W - 3L
1,720 SR
Queue Stats
268W - 261L
1,470 Elo+
Party 1
Merlin
Merlin
Starin4es
Merlin
Level 128
God Stats
10W - 10L
1,529 SR
Queue Stats
529W - 513L
1,486 Elo+
Solo
Ix Chel
Ix Chel
Viridyan
Ix Chel
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 127L
1,457 Elo+
Party 1
Hachiman
Hachiman
xX KeyAyer Xx
Hachiman
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 176L
1,432 Elo+
Solo
Team Averages
Level 109
1,579 SR
1,472 Elo+

VS

Team Averages
Level 102
1,495 SR
1,548 Elo+
Fafnir
Fafnir
Classic Woke
Fafnir
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
55W - 52L
1,590 Elo+
Solo
Discordia
Discordia
Damnitsandrew
Discordia
Level 129
God Stats
1W - 0L
1,450 SR
Queue Stats
49W - 36L
1,592 Elo+
Solo
Horus
Horus
KeefRichards
Horus
Level 128
God Stats
8W - 3L
1,724 SR
Queue Stats
400W - 411L
1,487 Elo+
Solo
Chiron
Chiron
Mr_2_Nice_Witit
Chiron
Level 22
God Stats
5W - 5L
1,419 SR
Queue Stats
186W - 184L
1,565 Elo+
Solo
Ullr
Ullr
Muloch
Ullr
Level 147
God Stats
4W - 5L
1,382 SR
Queue Stats
207W - 207L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GucciMinh
Xing Tian
12
0 / 3 / 2
7,376
615
6,836
10,108
11,714
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 7 / 3
7,896
658
5,153
13,748
6,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Starin4es
Merlin
17
1 / 3 / 3
9,005
750
20,405
9,741
4,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ix Chel
Viridyan
Ix Chel
16
1 / 3 / 2
8,685
724
17,624
12,774
6,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
xX KeyAyer Xx
Hachiman
12
2 / 9 / 2
7,667
639
11,824
14,580
7,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
2 / 1 / 19
10,740
895
9,272
20,295
24,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Damnitsandrew
Discordia
15
4 / 2 / 11
9,672
806
15,942
9,471
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 17
10,498
875
8,168
21,872
24,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

17
8 / 0 / 13
10,382
865
13,425
15,176
8,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ullr
Muloch
Ullr
17
8 / 0 / 13
10,542
879
11,145
13,058
7,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
98
5
Kills
25
25
Deaths
5
12
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
1
19
11.5
W
Discordia
Damnitsandrew
Discordia
4
2
11
4.75
L
Xing Tian
GucciMinh
Xing Tian
0
3
2
0.33
L
1
7
3
0.36
W
3
2
17
5.75
W
8
0
13
14.5
W
Ullr
Muloch
Ullr
8
0
13
14.5
L
Merlin
Starin4es
Merlin
1
3
3
0.83
L
Ix Chel
Viridyan
Ix Chel
1
3
2
0.67
L
Hachiman
xX KeyAyer Xx
Hachiman
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,842
Damage
57,952
60,951
Taken
79,872
37,033
Mitigated
68,944
15,251
Healing
45,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
9,272
1,558
5,590
7,369
20,295
24,525
768
11,230
9,065
16,584
2,073
W
Discordia
Damnitsandrew
Discordia
15,942
546
824
384
9,471
4,539
703
5,461
4,010
26,754
0
L
Xing Tian
GucciMinh
Xing Tian
6,836
1,158
385
601
10,108
11,714
0
5,521
4,587
8,646
0
L
5,153
296
383
663
13,748
6,615
0
6,150
7,598
0
10,350
W
8,168
2,257
10,241
10,456
21,872
24,182
1,025
10,880
10,992
3,569
8,910
W
13,425
3,881
2,832
3,571
15,176
8,010
3,199
11,131
4,045
0
33,271
W
Ullr
Muloch
Ullr
11,145
3,738
1,852
2,087
13,058
7,688
3,825
6,163
6,895
0
30,654
L
Merlin
Starin4es
Merlin
20,405
365
552
730
9,741
4,766
0
5,135
4,606
44,449
0
L
Ix Chel
Viridyan
Ix Chel
17,624
2,293
5,213
6,049
12,774
6,818
0
5,244
7,530
36,713
0
L
Hachiman
xX KeyAyer Xx
Hachiman
11,824
3,816
448
227
14,580
7,120
0
5,342
9,238
0
16,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,629
Gold Earned
51,834
121
Minions Killed
150
0
Camps Cleared
0
990,212
Distance Traveled
1,243,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,740
895
10
1
0
268,730
0
W
Discordia
9,672
806
35
3
0
263,391
0
L
Xing Tian
7,376
615
3
0
0
153,306
0
L
Thor
7,896
658
11
1
0
214,960
0
W
Horus
10,498
875
18
2
0
242,771
0
W
Chiron
10,382
865
42
4
0
238,988
0
W
Ullr
10,542
879
45
4
0
230,050
0
L
Merlin
9,005
750
57
5
0
207,885
0
L
Ix Chel
8,685
724
40
3
0
246,353
0
L
Hachiman
7,667
639
10
1
0
167,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role