Player Matchup

Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Budinkovic
Sylvanus
Level 37
God Stats
1W - 1L
1,734 SR
Queue Stats
7W - 12L
1,326 Elo+
Party 1
Ares
Ares
Kbranno
Ares
Level 140
God Stats
5W - 2L
1,565 SR
Queue Stats
150W - 156L
1,536 Elo+
Party 2
Hachiman
Hachiman
chaoz190790
Hachiman
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,312 Elo+
Party 2
Sol
Sol
hopefulsouls
Sol
Level 57
God Stats
5W - 4L
1,500 SR
Queue Stats
193W - 195L
1,473 Elo+
Party 1
Team Averages
Level 96
1,560 SR
1,429 Elo+

VS

Team Averages
Level 117
1,485 SR
1,489 Elo+
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
 
Achilles
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nemesis
Nemesis
Ivanol223
Nemesis
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,491 Elo+
Party 4
Medusa
Medusa
ReVaG
Medusa
Level 159
God Stats
32W - 22L
1,478 SR
Queue Stats
57W - 49L
1,511 Elo+
Party 3
Anubis
Anubis
yesusf15
Anubis
Level 82
God Stats
4W - 1L
1,445 SR
Queue Stats
44W - 40L
1,445 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
1 / 0 / 1
4,494
749
2,032
2,677
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Budinkovic
Sylvanus
5
0 / 3 / 0
3,381
564
1,069
5,100
3,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
Kbranno
Ares
7
1 / 2 / 0
3,842
640
1,541
6,706
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
chaoz190790
Hachiman
5
0 / 2 / 0
3,152
525
1,477
4,735
1,558
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 0 / 0
3,340
557
395
2,104
333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
2 / 0 / 4
4,555
759
2,313
5,465
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
 
Achilles
8
0 / 0 / 0
4,459
743
1,746
2,623
1,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Ivanol223
Nemesis
7
2 / 0 / 1
4,074
679
2,476
4,339
1,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
ReVaG
Medusa
8
3 / 0 / 3
4,682
780
6,383
3,608
1,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
yesusf15
Anubis
7
0 / 2 / 0
3,841
640
1,213
4,254
1,747
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
7
7
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
1
1.5
W
Bacchus
 
Bacchus
2
0
4
4
W
Achilles
 
Achilles
0
0
0
0
L
Sylvanus
Budinkovic
Sylvanus
0
3
0
0
W
Nemesis
Ivanol223
Nemesis
2
0
1
2.5
L
Ares
Kbranno
Ares
1
2
0
0.5
W
Medusa
ReVaG
Medusa
3
0
3
4.5
L
Hachiman
chaoz190790
Hachiman
0
2
0
0
L
0
0
0
0
W
Anubis
yesusf15
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,514
Damage
14,131
21,322
Taken
20,289
9,103
Mitigated
9,527
6,863
Healing
5,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,032
165
0
450
2,677
614
0
1,084
1,593
22,816
273
W
Bacchus
 
Bacchus
2,313
328
0
1,752
5,465
3,892
0
616
4,849
6,355
0
W
Achilles
 
Achilles
1,746
278
0
1,522
2,623
1,225
0
701
1,922
0
22,218
L
Sylvanus
Budinkovic
Sylvanus
1,069
140
373
660
5,100
3,346
0
1,101
3,999
9,027
0
W
Nemesis
Ivanol223
Nemesis
2,476
1,522
0
105
4,339
1,613
0
861
3,478
0
23,783
L
Ares
Kbranno
Ares
1,541
357
0
2,800
6,706
3,252
0
424
6,211
22,241
0
W
Medusa
ReVaG
Medusa
6,383
2,505
0
1,000
3,608
1,050
0
569
3,039
0
35,664
L
Hachiman
chaoz190790
Hachiman
1,477
902
0
1,381
4,735
1,558
0
917
3,818
0
11,101
L
395
0
0
1,199
2,104
333
0
0
1,871
6,829
1,611
W
Anubis
yesusf15
Anubis
1,213
0
0
1,216
4,254
1,747
0
1,998
1,964
22,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,209
Gold Earned
21,611
151
Minions Killed
176
0
Camps Cleared
0
567,236
Distance Traveled
676,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,494
749
52
9
0
130,111
0
W
Bacchus
4,555
759
6
1
0
144,563
0
W
Achilles
4,459
743
42
7
0
124,509
0
L
Sylvanus
3,381
564
23
4
0
109,281
0
W
Nemesis
4,074
679
36
6
0
164,318
0
L
Ares
3,842
640
39
7
0
139,561
0
W
Medusa
4,682
780
53
9
0
128,830
0
L
Hachiman
3,152
525
18
3
0
120,658
0
L
Sol
3,340
557
19
3
0
67,625
0
W
Anubis
3,841
640
39
7
0
114,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role