Player Matchup

Chronos
Chronos
Balkesho
Chronos
Level 153
God Stats
0W - 4L
1,227 SR
Queue Stats
39W - 63L
1,504 Elo+
Party 3
Anhur
Anhur
ChaozGremlin
Anhur
Level 127
God Stats
1W - 4L
1,407 SR
Queue Stats
12W - 30L
1,365 Elo+
Party 2
Horus
Horus
DesecraterDale
Horus
Level 147
God Stats
1W - 2L
1,505 SR
Queue Stats
234W - 249L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
ForFrzenFangs
Zhong Kui
Level 159
God Stats
9W - 9L
1,471 SR
Queue Stats
237W - 335L
1,501 Elo+
Party 3
Baron Samedi
Baron Samedi
the1sttb_taco
Baron Samedi
Level 47
God Stats
5W - 5L
1,676 SR
Queue Stats
67W - 88L
1,507 Elo+
Party 2
Team Averages
Level 127
1,457 SR
1,475 Elo+

VS

Team Averages
Level 114
1,617 SR
1,534 Elo+
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DrShmexy
Tsukuyomi
Level 86
God Stats
3W - 0L
1,713 SR
Queue Stats
119W - 92L
1,585 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrFruffers
Kumbhakarna
Level 116
God Stats
8W - 5L
1,500 SR
Queue Stats
207W - 195L
1,535 Elo+
Party 1
Anubis
Anubis
TrainingAI
Anubis
Level 49
God Stats
5W - 2L
1,731 SR
Queue Stats
121W - 101L
1,559 Elo+
Solo
Bellona
Bellona
aakivo
Bellona
Level 168
God Stats
7W - 1L
1,642 SR
Queue Stats
491W - 519L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Balkesho
Chronos
12
0 / 2 / 5
6,379
532
5,253
7,487
2,230
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 0
6,874
573
2,123
5,729
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 1
7,252
604
5,846
10,604
9,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
ForFrzenFangs
Zhong Kui
13
6 / 3 / 0
7,314
610
9,308
11,586
8,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
the1sttb_taco
Baron Samedi
9
0 / 3 / 3
5,862
489
3,249
9,490
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
5 / 0 / 2
7,991
666
7,129
6,628
2,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
DrShmexy
Tsukuyomi
13
3 / 1 / 3
7,206
601
5,286
9,900
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kumbhakarna
MrFruffers
Kumbhakarna
11
0 / 1 / 6
6,702
559
4,947
9,055
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
TrainingAI
Anubis
13
3 / 3 / 4
7,875
656
7,169
8,055
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
aakivo
Bellona
13
0 / 2 / 1
7,425
619
4,803
9,725
7,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
7
Kills
11
11
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
2
6
L
Chronos
Balkesho
Chronos
0
2
5
1.25
L
0
2
0
0
L
1
1
1
1.5
W
Tsukuyomi
DrShmexy
Tsukuyomi
3
1
3
4.5
L
Zhong Kui
ForFrzenFangs
Zhong Kui
6
3
0
2
W
Kumbhakarna
MrFruffers
Kumbhakarna
0
1
6
3
W
Anubis
TrainingAI
Anubis
3
3
4
1.67
W
Bellona
aakivo
Bellona
0
2
1
0.25
L
Baron Samedi
the1sttb_taco
Baron Samedi
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,779
Damage
29,334
44,896
Taken
43,363
26,360
Mitigated
24,461
16,420
Healing
18,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,129
4,143
0
3,327
6,628
2,398
1,190
2,832
3,796
0
67,024
L
Chronos
Balkesho
Chronos
5,253
1,281
0
2,758
7,487
2,230
0
3,753
3,734
53,926
2,632
L
2,123
1,359
0
1,333
5,729
1,555
488
643
5,086
0
58,970
L
5,846
2,001
80
3,559
10,604
9,431
0
32
10,572
0
54,719
W
Tsukuyomi
DrShmexy
Tsukuyomi
5,286
1,207
0
6,340
9,900
3,875
0
3,133
6,767
0
52,812
L
Zhong Kui
ForFrzenFangs
Zhong Kui
9,308
2,265
0
5,617
11,586
8,011
0
3,164
8,422
41,871
10,815
W
Kumbhakarna
MrFruffers
Kumbhakarna
4,947
582
0
2,438
9,055
6,567
0
5,323
3,732
11,364
2,866
W
Anubis
TrainingAI
Anubis
7,169
954
0
3,293
8,055
4,394
246
5,512
2,543
64,500
1,038
W
Bellona
aakivo
Bellona
4,803
1,281
0
3,191
9,725
7,227
0
638
9,087
0
51,801
L
Baron Samedi
the1sttb_taco
Baron Samedi
3,249
660
860
2,213
9,490
5,133
0
3,989
5,501
14,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,681
Gold Earned
37,199
402
Minions Killed
422
0
Camps Cleared
0
1,162,851
Distance Traveled
1,260,172
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,991
666
117
10
0
234,586
1
L
Chronos
6,379
532
97
8
0
252,436
0
L
Anhur
6,874
573
112
9
0
212,529
0
L
Horus
7,252
604
95
8
0
223,150
2
W
Tsukuyomi
7,206
601
81
7
0
283,008
1
L
Zhong Kui
7,314
610
78
7
0
260,959
0
W
Kumbhakarna
6,702
559
24
2
0
277,494
3
W
Anubis
7,875
656
113
9
0
222,317
6
W
Bellona
7,425
619
87
7
0
242,767
0
L
Baron Samedi
5,862
489
20
2
0
213,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role