Player Matchup

Merlin
Merlin
Evilerspartan
Merlin
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,741 Elo+
Party 1
Discordia
Discordia
Lana Rhodes2675
Discordia
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,741 Elo+
Party 1
Ne Zha
Ne Zha
Mr_2_Nice_Witit
Ne Zha
Level 22
God Stats
17W - 6L
1,771 SR
Queue Stats
186W - 184L
1,557 Elo+
Solo
Hel
Hel
The_Darkman158
Hel
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,741 Elo+
Party 1
Cthulhu
Cthulhu
ZombertJP
Cthulhu
Level 122
God Stats
14W - 5L
1,661 SR
Queue Stats
870W - 900L
1,544 Elo+
Solo
Team Averages
Level 107
1,586 SR
1,665 Elo+

VS

Team Averages
Level 67
1,453 SR
1,465 Elo+
Hachiman
Hachiman
 
Hachiman
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
B34v3rCl34v3r
Bastet
Level 20
God Stats
0W - 2L
1,265 SR
Queue Stats
17W - 14L
1,610 Elo+
Solo
Hel
Hel
Rhinis
Hel
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,572 Elo+
Solo
Vulcan
Vulcan
Salastrus
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,183 Elo+
Solo
Sobek
Sobek
SlinkyBruh
Sobek
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
9,613
961
11,112
7,791
3,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Lana Rhodes2675
Discordia
16
4 / 1 / 11
9,708
971
14,041
6,821
2,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 11
8,992
899
14,644
11,540
5,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

14
5 / 1 / 12
8,927
893
8,250
6,648
2,547
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
ZombertJP
Cthulhu
14
2 / 3 / 14
8,442
844
7,610
12,222
13,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 3 / 3
7,755
776
8,502
10,865
6,579
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 3 / 5
7,257
726
6,171
12,284
4,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hel
Rhinis
Hel
13
0 / 3 / 5
6,969
697
2,690
9,497
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
Salastrus
Vulcan
14
2 / 7 / 4
7,972
797
11,794
12,736
5,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
11
1 / 5 / 2
6,588
659
5,216
12,880
14,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
21
Kills
8
8
Deaths
21
57
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
3
3
1.83
L
1
3
5
1.17
W
7
1
9
11.5
W
Discordia
Lana Rhodes2675
Discordia
4
1
11
9.5
W
3
2
11
4.25
L
Hel
Rhinis
Hel
0
3
5
0.83
L
Vulcan
Salastrus
Vulcan
2
7
4
0.57
L
Sobek
1
5
2
0.4
W
5
1
12
11
W
Cthulhu
ZombertJP
Cthulhu
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,657
Damage
34,373
45,022
Taken
58,262
27,140
Mitigated
35,100
21,571
Healing
22,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,502
4,868
663
1,690
10,865
6,579
0
6,585
4,280
0
18,126
L
6,171
1,383
770
3,484
12,284
4,950
0
8,180
4,104
0
17,358
W
11,112
656
1,681
910
7,791
3,496
1,014
2,841
4,649
24,341
1,794
W
Discordia
Lana Rhodes2675
Discordia
14,041
191
628
1,035
6,821
2,543
379
2,828
3,727
27,498
512
W
14,644
660
1,146
3,899
11,540
5,345
1,111
4,415
6,740
0
28,216
L
Hel
Rhinis
Hel
2,690
0
8,437
4,501
9,497
4,303
0
6,149
3,348
8,664
0
L
Vulcan
Salastrus
Vulcan
11,794
137
403
982
12,736
5,188
0
9,145
3,591
17,716
0
L
Sobek
5,216
172
370
987
12,880
14,080
0
10,248
2,632
12,088
0
W
8,250
458
6,429
2,681
6,648
2,547
1,134
3,439
2,849
11,889
0
W
Cthulhu
ZombertJP
Cthulhu
7,610
90
1,261
1,901
12,222
13,209
363
4,323
7,357
21,567
747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,682
Gold Earned
36,541
168
Minions Killed
96
0
Camps Cleared
0
1,092,106
Distance Traveled
921,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,755
776
15
2
0
177,887
0
L
Bastet
7,257
726
22
2
0
206,127
0
W
Merlin
9,613
961
48
5
0
196,276
0
W
Discordia
9,708
971
40
4
0
213,604
0
W
Ne Zha
8,992
899
33
3
0
234,792
0
L
Hel
6,969
697
16
2
0
194,811
0
L
Vulcan
7,972
797
22
2
0
184,013
0
L
Sobek
6,588
659
21
2
0
158,484
0
W
Hel
8,927
893
26
3
0
222,830
0
W
Cthulhu
8,442
844
21
2
0
224,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role