Player Matchup

Cerberus
Cerberus
DaeMonDT
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,062 Elo+
Party 1
Ra
Ra
WakeUp Dansi
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
976 Elo+
Party 1
Vamana
Vamana
f4kesito
Vamana
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,021 Elo+
Party 1
Team Averages
Level 42
1,500 SR
1,020 Elo+

VS

Team Averages
Level 67
1,450 SR
1,366 Elo+
Mulan
Mulan
Coiro53
Mulan
Level 64
God Stats
92W - 87L
1,445 SR
Queue Stats
245W - 247L
1,378 Elo+
Solo
Neith
Neith
DishyFilly0753
Neith
Level 55
God Stats
2W - 1L
1,638 SR
Queue Stats
70W - 95L
1,384 Elo+
Solo
The Morrigan
The Morrigan
Ivanstif
The Morrigan
Level 81
God Stats
7W - 12L
1,267 SR
Queue Stats
97W - 93L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaeMonDT
Cerberus
16
0 / 5 / 4
10,601
558
5,884
25,710
31,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 7 / 2
10,395
547
9,341
13,406
6,635
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
f4kesito
Vamana
17
5 / 4 / 0
12,767
672
20,248
24,786
25,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Coiro53
Mulan
20
8 / 0 / 6
14,134
744
26,660
23,348
31,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 2 / 5
12,559
661
14,166
13,342
6,814
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Ivanstif
The Morrigan
19
4 / 3 / 8
13,702
721
12,362
11,733
5,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
16
16
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mulan
Coiro53
Mulan
8
0
6
11
L
Cerberus
DaeMonDT
Cerberus
0
5
4
0.4
W
4
2
5
3.25
W
The Morrigan
Ivanstif
The Morrigan
4
3
8
2.67
L
0
7
2
0.14
L
Vamana
f4kesito
Vamana
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,473
Damage
53,188
63,902
Taken
48,423
63,640
Mitigated
44,241
7,445
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Coiro53
Mulan
26,660
2,311
0
3,640
23,348
31,771
287
8,916
12,973
0
64,599
L
Cerberus
DaeMonDT
Cerberus
5,884
768
0
3,520
25,710
31,127
0
4,088
21,473
29,721
1,670
W
14,166
4,665
0
3,532
13,342
6,814
957
2,680
10,123
0
48,964
W
The Morrigan
Ivanstif
The Morrigan
12,362
2,212
0
1,052
11,733
5,656
272
2,565
8,655
76,227
7,644
L
9,341
1,555
406
674
13,406
6,635
44
2,528
10,822
33,850
0
L
Vamana
f4kesito
Vamana
20,248
7,920
0
2,845
24,786
25,878
0
2,828
21,672
0
61,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,763
Gold Earned
40,395
192
Minions Killed
227
0
Camps Cleared
0
913,243
Distance Traveled
941,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,134
744
57
3
0
346,468
0
L
Cerberus
10,601
558
67
4
0
320,891
0
W
Neith
12,559
661
62
3
0
312,602
0
W
The Morrigan
13,702
721
108
6
0
282,742
0
L
Ra
10,395
547
54
3
0
272,233
0
L
Vamana
12,767
672
71
4
0
320,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role