Player Matchup

Bacchus
Bacchus
BanjoBud7
Bacchus
Level 69
God Stats
27W - 24L
1,576 SR
Queue Stats
61W - 60L
1,519 Elo+
Party 2
Hachiman
Hachiman
DaddyGotLoud
Hachiman
Level 48
God Stats
32W - 45L
1,436 SR
Queue Stats
69W - 95L
1,448 Elo+
Party 2
Kukulkan
Kukulkan
EgoistSenpai
Kukulkan
Level 102
God Stats
3W - 2L
1,844 SR
Queue Stats
23W - 28L
1,462 Elo+
Party 2
Bellona
Bellona
Jumpshot42701
Bellona
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ravana
Ravana
LittleJungleBoi
Ravana
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 205L
1,448 Elo+
Party 2
Team Averages
Level 73
1,571 SR
1,475 Elo+

VS

Team Averages
Level 139
1,609 SR
1,568 Elo+
Hercules
Hercules
DemonKote
Hercules
Level 147
God Stats
7W - 2L
1,737 SR
Queue Stats
137W - 125L
1,541 Elo+
Solo
Sol
Sol
DrPeanutClan
Sol
Level 135
God Stats
13W - 10L
1,545 SR
Queue Stats
67W - 52L
1,593 Elo+
Party 1
Bake Kujira
Bake Kujira
NARGH2
Bake Kujira
Level 231
God Stats
3W - 1L
1,587 SR
Queue Stats
41W - 25L
1,704 Elo+
Party 1
Danzaburou
Danzaburou
aLadNowDead
Danzaburou
Level 58
God Stats
24W - 15L
1,674 SR
Queue Stats
239W - 246L
1,519 Elo+
Solo
Hades
Hades
zReckless_89
Hades
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BanjoBud7
Bacchus
10
0 / 2 / 1
6,616
473
4,929
11,241
9,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
DaddyGotLoud
Hachiman
12
5 / 2 / 0
7,448
532
11,825
11,029
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
EgoistSenpai
Kukulkan
14
1 / 5 / 1
7,775
555
5,282
8,432
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
5
0 / 5 / 0
4,873
348
321
6,642
3,361
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
0 / 6 / 5
6,576
470
5,714
11,394
8,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DemonKote
Hercules
12
1 / 2 / 3
6,595
471
2,515
11,534
10,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
3 / 2 / 3
8,310
594
10,110
10,786
4,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bake Kujira
NARGH2
Bake Kujira
14
7 / 0 / 1
9,081
649
5,135
5,595
6,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
aLadNowDead
Danzaburou
14
6 / 2 / 5
8,646
618
9,664
15,085
7,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 5
9,144
653
3,942
9,358
5,106
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
20
20
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BanjoBud7
Bacchus
0
2
1
0.25
L
Hachiman
DaddyGotLoud
Hachiman
5
2
0
2.5
W
Hercules
DemonKote
Hercules
1
2
3
1.25
W
3
2
3
2.25
L
Kukulkan
EgoistSenpai
Kukulkan
1
5
1
0.3
L
Bellona
0
5
0
0
L
0
6
5
0.42
W
Bake Kujira
NARGH2
Bake Kujira
7
0
1
7.5
W
Danzaburou
aLadNowDead
Danzaburou
6
2
5
4.25
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,071
Damage
31,366
48,738
Taken
52,358
29,384
Mitigated
33,083
10,056
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BanjoBud7
Bacchus
4,929
445
0
2,480
11,241
9,862
0
4,663
6,578
24,697
516
L
Hachiman
DaddyGotLoud
Hachiman
11,825
6,517
0
5,220
11,029
4,381
232
5,714
5,289
0
54,763
W
Hercules
DemonKote
Hercules
2,515
915
0
2,036
11,534
10,625
0
2,735
8,799
0
16,791
W
10,110
4,531
0
4,137
10,786
4,233
966
1,972
8,814
60,272
5,372
L
Kukulkan
EgoistSenpai
Kukulkan
5,282
376
0
500
8,432
3,405
0
3,337
5,070
64,056
0
L
Bellona
321
124
0
177
6,642
3,361
0
2,788
3,648
0
7,108
L
5,714
1,191
0
1,679
11,394
8,375
0
1,790
9,538
0
48,929
W
Bake Kujira
NARGH2
Bake Kujira
5,135
3,136
0
524
5,595
6,080
116
318
5,277
41,155
2,858
W
Danzaburou
aLadNowDead
Danzaburou
9,664
4,205
0
2,087
15,085
7,039
0
2,656
12,429
0
74,670
W
3,942
65
402
3,590
9,358
5,106
461
2,418
6,940
52,971
2,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,288
Gold Earned
41,776
331
Minions Killed
411
0
Camps Cleared
0
1,345,029
Distance Traveled
1,261,642
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,616
473
30
2
0
313,144
0
L
Hachiman
7,448
532
92
7
0
251,764
0
W
Hercules
6,595
471
23
2
0
275,525
3
W
Sol
8,310
594
102
7
0
239,817
0
L
Kukulkan
7,775
555
124
9
0
252,638
0
L
Bellona
4,873
348
16
1
0
244,050
0
L
Ravana
6,576
470
69
5
0
283,433
0
W
Bake Kujira
9,081
649
79
6
0
235,174
3
W
Danzaburou
8,646
618
91
7
0
266,891
0
W
Hades
9,144
653
116
8
0
244,235
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role