Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Daower
Xbalanque
Level 129
God Stats
1W - 1L
1,705 SR
Queue Stats
98W - 74L
1,632 Elo+
Solo
Sun Wukong
Sun Wukong
MrFluffy13
Sun Wukong
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 128L
1,561 Elo+
Solo
Cliodhna
Cliodhna
Prot0type99
Cliodhna
Level 106
God Stats
2W - 8L
1,258 SR
Queue Stats
26W - 26L
1,482 Elo+
Solo
Nu Wa
Nu Wa
ReVaG
Nu Wa
Level 159
God Stats
1W - 2L
1,671 SR
Queue Stats
20W - 24L
1,530 Elo+
Party 2
Team Averages
Level 134
1,527 SR
1,541 Elo+

VS

Team Averages
Level 93
1,646 SR
1,501 Elo+
Jormungandr
Jormungandr
DagaKotawaru
Jormungandr
Level 81
God Stats
22W - 14L
1,557 SR
Queue Stats
151W - 157L
1,473 Elo+
Party 1
Hercules
Hercules
IShadowDJI
Hercules
Level 82
God Stats
6W - 5L
1,676 SR
Queue Stats
144W - 158L
1,484 Elo+
Party 1
Raijin
Raijin
ImSoBadBangBang
Raijin
Level 116
God Stats
1W - 0L
1,797 SR
Queue Stats
47W - 44L
1,482 Elo+
Solo
Nemesis
Nemesis
MegaMastiou08
Nemesis
Level 100
God Stats
9W - 4L
1,605 SR
Queue Stats
82W - 65L
1,551 Elo+
Solo
Olorun
Olorun
Tribia
Olorun
Level 88
God Stats
6W - 8L
1,595 SR
Queue Stats
89W - 91L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 4 / 1
7,053
470
5,684
12,228
12,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Daower
Xbalanque
13
1 / 6 / 2
7,512
501
12,287
13,515
5,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MrFluffy13
Sun Wukong
14
3 / 4 / 0
8,229
549
8,413
12,223
10,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
Prot0type99
Cliodhna
12
0 / 4 / 2
6,933
462
3,821
14,440
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Nu Wa
ReVaG
Nu Wa
14
0 / 3 / 1
8,234
549
5,583
5,307
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DagaKotawaru
Jormungandr
14
2 / 3 / 2
8,151
543
6,832
13,713
6,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
IShadowDJI
Hercules
12
1 / 1 / 6
7,217
481
4,777
13,234
11,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 0 / 6
8,690
579
5,186
7,192
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
16
13 / 0 / 7
10,116
674
12,597
12,883
5,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Tribia
Olorun
13
2 / 2 / 6
7,873
525
6,623
10,327
4,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
20
21
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
4
1
0.63
W
Jormungandr
DagaKotawaru
Jormungandr
2
3
2
1
L
Xbalanque
Daower
Xbalanque
1
6
2
0.33
W
Hercules
IShadowDJI
Hercules
1
1
6
4
W
2
0
6
5
W
Nemesis
13
0
7
16.5
L
Sun Wukong
MrFluffy13
Sun Wukong
3
4
0
0.75
L
Cliodhna
Prot0type99
Cliodhna
0
4
2
0.25
L
Nu Wa
ReVaG
Nu Wa
0
3
1
0.17
W
Olorun
Tribia
Olorun
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,788
Damage
36,015
57,713
Taken
57,349
36,444
Mitigated
31,370
17,248
Healing
20,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,684
522
0
2,316
12,228
12,961
0
3,535
8,566
13,674
809
W
Jormungandr
DagaKotawaru
Jormungandr
6,832
1,369
0
4,658
13,713
6,831
0
789
12,006
56,585
1,409
L
Xbalanque
Daower
Xbalanque
12,287
5,052
0
4,351
13,515
5,689
700
4,018
9,443
0
72,075
W
Hercules
IShadowDJI
Hercules
4,777
776
0
5,264
13,234
11,552
0
3,473
9,761
1,203
18,045
W
5,186
614
0
625
7,192
2,878
0
2,369
4,823
70,746
0
W
Nemesis
12,597
5,952
0
4,805
12,883
5,868
0
2,218
10,620
0
83,960
L
Sun Wukong
MrFluffy13
Sun Wukong
8,413
2,167
0
3,675
12,223
10,515
0
6,107
6,116
0
54,280
L
Cliodhna
Prot0type99
Cliodhna
3,821
351
0
6,430
14,440
5,573
0
2,307
11,923
0
59,786
L
Nu Wa
ReVaG
Nu Wa
5,583
1,087
0
476
5,307
1,706
0
1,694
3,415
67,684
2,809
W
Olorun
Tribia
Olorun
6,623
3,029
347
5,024
10,327
4,241
20
2,872
7,455
54,029
6,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,961
Gold Earned
42,047
433
Minions Killed
491
0
Camps Cleared
0
1,398,336
Distance Traveled
1,528,832
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,053
470
14
1
0
286,198
0
W
Jormungandr
8,151
543
109
7
0
242,856
7
L
Xbalanque
7,512
501
104
7
0
255,576
1
W
Hercules
7,217
481
20
1
0
320,307
0
W
Raijin
8,690
579
136
9
0
308,698
7
W
Nemesis
10,116
674
103
7
0
389,270
0
L
Sun Wukong
8,229
549
88
6
0
258,226
2
L
Cliodhna
6,933
462
93
6
0
337,787
0
L
Nu Wa
8,234
549
134
9
0
260,549
1
W
Olorun
7,873
525
123
8
0
267,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role