Player Matchup

Fenrir
Fenrir
Aprince_lol2
Fenrir
Level 145
God Stats
0W - 1L
1,679 SR
Queue Stats
43W - 47L
1,414 Elo+
Party 3
Yemoja
Yemoja
KamiPandie
Yemoja
Level 101
God Stats
1W - 2L
1,276 SR
Queue Stats
30W - 23L
1,265 Elo+
Party 3
Skadi
Skadi
RK Renegax
Skadi
Level 159
God Stats
8W - 8L
1,678 SR
Queue Stats
396W - 421L
1,544 Elo+
Party 1
Agni
Agni
TeKDiGGiTTY
Agni
Level 112
God Stats
2W - 3L
1,506 SR
Queue Stats
158W - 151L
1,555 Elo+
Solo
Jing Wei
Jing Wei
VGS UrsineEwe1
Jing Wei
Level 167
God Stats
5W - 4L
1,448 SR
Queue Stats
201W - 191L
1,562 Elo+
Party 1
Team Averages
Level 137
1,517 SR
1,468 Elo+

VS

Team Averages
Level 115
1,516 SR
1,460 Elo+
Zhong Kui
Zhong Kui
BlaCkXRipper
Zhong Kui
Level 140
God Stats
7W - 3L
1,751 SR
Queue Stats
199W - 203L
1,425 Elo+
Solo
Da Ji
Da Ji
Blerples
Da Ji
Level 88
God Stats
16W - 11L
1,373 SR
Queue Stats
527W - 512L
1,446 Elo+
Party 4
Sun Wukong
Sun Wukong
jackbeauregard
Sun Wukong
Level 29
God Stats
6W - 5L
1,350 SR
Queue Stats
150W - 162L
1,428 Elo+
Party 4
Tyr
Tyr
xX5MIL3YF4C3Xx
Tyr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,475 Elo+
Party 2
Poseidon
Poseidon
xX63N64RXx
Poseidon
Level 170
God Stats
3W - 2L
1,606 SR
Queue Stats
31W - 29L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 3 / 2
8,099
540
9,258
13,559
7,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
KamiPandie
Yemoja
11
1 / 5 / 4
7,343
490
4,245
18,441
12,648
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
11
2 / 4 / 3
6,929
462
7,682
12,247
4,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 1
7,905
527
7,646
6,785
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
1
0 / 0 / 0
4,593
306
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlaCkXRipper
Zhong Kui
15
3 / 2 / 3
8,510
567
14,724
11,386
9,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
Blerples
Da Ji
14
3 / 1 / 6
8,209
547
5,356
12,994
6,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
jackbeauregard
Sun Wukong
13
2 / 3 / 2
8,085
539
2,717
13,883
12,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 3 / 5
7,549
503
6,658
16,063
16,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
xX63N64RXx
Poseidon
14
5 / 2 / 0
9,064
604
5,538
7,504
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
11
Kills
15
15
Deaths
11
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
3
2
2
W
Zhong Kui
BlaCkXRipper
Zhong Kui
3
2
3
2.25
W
Da Ji
Blerples
Da Ji
3
1
6
6
L
Yemoja
KamiPandie
Yemoja
1
5
4
0.6
L
Skadi
2
4
3
0.88
L
3
3
1
1.17
L
Jing Wei
0
0
0
0
W
Sun Wukong
jackbeauregard
Sun Wukong
2
3
2
1
W
2
3
5
1.5
W
Poseidon
xX63N64RXx
Poseidon
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,831
Damage
34,993
51,032
Taken
61,830
26,604
Mitigated
47,839
14,167
Healing
18,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,258
2,861
0
3,989
13,559
7,060
0
2,752
10,585
0
58,296
W
Zhong Kui
BlaCkXRipper
Zhong Kui
14,724
5,338
0
5,004
11,386
9,949
671
2,349
8,971
64,781
20,230
W
Da Ji
Blerples
Da Ji
5,356
1,288
0
4,084
12,994
6,085
0
1,396
11,426
0
68,848
L
Yemoja
KamiPandie
Yemoja
4,245
976
2,095
4,428
18,441
12,648
432
8,431
9,954
33,154
0
L
Skadi
7,682
3,771
0
1,895
12,247
4,980
96
4,331
7,916
0
41,177
L
7,646
102
0
1,760
6,785
1,916
0
2,532
4,005
46,105
1,350
L
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
jackbeauregard
Sun Wukong
2,717
407
0
3,490
13,883
12,467
586
1,722
12,033
0
53,966
W
6,658
1,187
208
4,148
16,063
16,895
196
3,631
12,155
0
27,934
W
Poseidon
xX63N64RXx
Poseidon
5,538
650
0
1,125
7,504
2,443
0
1,648
5,470
59,573
2,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,869
Gold Earned
41,417
284
Minions Killed
444
0
Camps Cleared
0
1,131,551
Distance Traveled
1,423,362
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,099
540
86
6
0
324,412
9
W
Zhong Kui
8,510
567
123
8
0
246,593
0
W
Da Ji
8,209
547
86
6
0
327,890
0
L
Yemoja
7,343
490
44
3
0
244,050
1
L
Skadi
6,929
462
62
4
0
253,449
0
L
Agni
7,905
527
92
6
0
305,811
0
L
Jing Wei
4,593
306
0
0
0
3,829
0
W
Sun Wukong
8,085
539
78
5
0
279,655
0
W
Tyr
7,549
503
29
2
0
311,129
0
W
Poseidon
9,064
604
128
9
0
258,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role