Player Matchup

Anubis
Anubis
Enrique050997
Anubis
Level 101
God Stats
4W - 2L
1,530 SR
Queue Stats
8W - 10L
1,368 Elo+
Party 1
Neith
Neith
jose_killer06
Neith
Level 25
God Stats
5W - 3L
1,532 SR
Queue Stats
5W - 4L
1,332 Elo+
Party 1
Baron Samedi
Baron Samedi
smokingdevil930
Baron Samedi
Level 124
God Stats
1W - 1L
1,298 SR
Queue Stats
13W - 11L
1,415 Elo+
Party 1
Team Averages
Level 83
1,453 SR
1,372 Elo+

VS

Team Averages
Level 100
1,532 SR
1,477 Elo+
Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AlienManuscript
Freya
Level 115
God Stats
3W - 2L
1,500 SR
Queue Stats
188W - 167L
1,503 Elo+
Solo
Arachne
Arachne
theDIRTYplumber
Arachne
Level 56
God Stats
32W - 30L
1,596 SR
Queue Stats
279W - 302L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 1
9,618
802
7,146
7,303
3,728
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
0 / 2 / 7
8,011
668
5,865
6,553
2,865
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
smokingdevil930
Baron Samedi
12
1 / 1 / 7
8,124
677
7,394
9,048
7,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 1 / 1
8,527
711
6,441
7,376
6,979
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
1 / 0 / 2
9,071
756
10,323
6,901
3,092
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 7 / 2
7,614
635
4,405
13,305
5,272
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
8
Kills
3
3
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
1
1
2.5
L
1
0
2
2
W
7
0
1
7.5
W
0
2
7
1.75
W
Baron Samedi
smokingdevil930
Baron Samedi
1
1
7
4.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,405
Damage
21,169
22,904
Taken
27,582
14,587
Mitigated
15,343
8,571
Healing
6,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,441
363
0
1,920
7,376
6,979
0
2,656
4,720
0
31,082
L
10,323
2,299
0
2,648
6,901
3,092
141
3,365
3,536
54,993
1,119
W
7,146
622
794
3,374
7,303
3,728
0
2,549
4,726
35,278
0
W
5,865
2,969
0
689
6,553
2,865
0
3,556
2,971
0
18,836
W
Baron Samedi
smokingdevil930
Baron Samedi
7,394
507
1,424
2,290
9,048
7,994
0
4,229
4,784
28,204
0
L
4,405
1,916
141
1,994
13,305
5,272
0
8,624
4,681
0
16,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,753
Gold Earned
25,212
166
Minions Killed
172
0
Camps Cleared
0
667,624
Distance Traveled
693,641
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,527
711
32
3
0
258,010
0
L
Freya
9,071
756
112
9
0
208,381
0
W
Anubis
9,618
802
69
6
0
238,768
2
W
Neith
8,011
668
57
5
0
214,649
1
W
Baron Samedi
8,124
677
40
3
0
214,207
6
L
Arachne
7,614
635
28
2
0
227,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role