Player Matchup

Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold I
Dalouubis
Maui
Gold I
Level 110
God Stats
32W - 32L
1,715 SR
Queue Stats
245W - 234L
1,672 MMR
Solo
Achilles
Achilles
Gold V
Ghøstyy
Achilles
Gold V
Level 148
God Stats
1W - 1L
1,368 SR
Queue Stats
13W - 8L
1,686 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
RoyalGucc
Nu Wa
Platinum IV
Level 149
God Stats
4W - 3L
1,534 SR
Queue Stats
226W - 218L
1,696 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
albzx44
Zhong Kui
Gold III
Level 127
God Stats
0W - 2L
1,838 SR
Queue Stats
21W - 17L
1,750 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,591 SR
1,661 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,491 SR
1,649 MMR
Kali
Kali
Platinum V
 
Kali
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum III
BrexitBoii
Apollo
Platinum III
Level 148
God Stats
2W - 3L
1,434 SR
Queue Stats
77W - 74L
1,667 MMR
Solo
Neith
Neith
Gold I
CptChaaapo
Neith
Gold I
Level 170
God Stats
5W - 5L
1,664 SR
Queue Stats
85W - 81L
1,683 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
OmegaXxBoom
Baron Samedi
Gold III
Level 166
God Stats
3W - 1L
1,198 SR
Queue Stats
68W - 52L
1,733 MMR
Party 1
Charon
Charon
Platinum V
zabuzakk
Charon
Platinum V
Level 159
God Stats
45W - 36L
1,658 SR
Queue Stats
734W - 733L
1,662 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 5 / 3
7,259
558
5,833
13,577
6,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
9
2 / 4 / 0
6,505
500
3,529
9,065
5,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Ghøstyy
Achilles
9
1 / 1 / 3
6,255
481
4,437
12,330
6,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
RoyalGucc
Nu Wa
13
1 / 4 / 1
6,963
536
8,753
7,664
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Zhong Kui
albzx44
Zhong Kui
13
3 / 3 / 1
7,411
570
8,854
10,334
8,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
BellonaThorAgniSusanoFafnir

VS

Bans
AnhurJanusSobekThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
7 / 3 / 7
9,055
697
9,023
20,242
10,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
BrexitBoii
Apollo
13
1 / 2 / 6
7,592
584
6,305
11,621
4,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
14
5 / 1 / 5
9,243
711
10,903
8,410
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
OmegaXxBoom
Baron Samedi
14
3 / 2 / 3
8,888
684
5,734
7,766
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
zabuzakk
Charon
11
1 / 0 / 8
7,364
566
4,137
9,754
6,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
8
Kills
17
17
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
3
0.5
W
Kali
 
Kali
7
3
7
3.5
W
Apollo
BrexitBoii
Apollo
1
2
6
2
W
Neith
5
1
5
7.5
L
Maui
2
4
0
0.5
L
Achilles
Ghøstyy
Achilles
1
1
3
2.5
W
Baron Samedi
OmegaXxBoom
Baron Samedi
3
2
3
2.25
L
Nu Wa
RoyalGucc
Nu Wa
1
4
1
0.38
L
Zhong Kui
albzx44
Zhong Kui
3
3
1
1.17
W
Charon
zabuzakk
Charon
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,406
Damage
36,102
52,970
Taken
57,793
29,520
Mitigated
29,579
14,015
Healing
24,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,833
2,196
0
1,742
13,577
6,237
0
1,801
11,680
0
51,527
W
Kali
 
Kali
9,023
4,846
0
12,714
20,242
10,675
0
4,850
15,116
0
70,988
W
Apollo
BrexitBoii
Apollo
6,305
3,843
0
3,131
11,621
4,579
0
5,756
5,769
0
53,650
W
Neith
10,903
3,589
0
4,201
8,410
3,467
2,009
4,137
3,794
0
77,418
L
Maui
3,529
1,543
0
2,404
9,065
5,540
0
3,695
4,826
22,679
8,913
L
Achilles
Ghøstyy
Achilles
4,437
1,396
0
4,161
12,330
6,749
0
1,360
10,970
0
20,676
W
Baron Samedi
OmegaXxBoom
Baron Samedi
5,734
554
80
2,461
7,766
4,025
702
2,855
4,791
58,664
0
L
Nu Wa
RoyalGucc
Nu Wa
8,753
1,783
0
824
7,664
2,644
0
853
6,811
55,484
0
L
Zhong Kui
albzx44
Zhong Kui
8,854
2,907
0
4,884
10,334
8,350
1,177
1,482
8,812
51,015
6,827
W
Charon
zabuzakk
Charon
4,137
739
0
2,049
9,754
6,833
135
3,398
6,169
18,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,393
Gold Earned
42,142
371
Minions Killed
448
0
Camps Cleared
0
1,113,566
Distance Traveled
1,236,656
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,259
558
78
6
0
257,058
0
W
Kali
9,055
697
97
7
0
263,345
0
W
Apollo
7,592
584
96
7
0
240,331
2
W
Neith
9,243
711
131
10
0
250,116
0
L
Maui
6,505
500
57
4
0
144,113
0
L
Achilles
6,255
481
36
3
0
240,003
1
W
Baron Samedi
8,888
684
108
8
0
226,513
0
L
Nu Wa
6,963
536
103
8
0
232,558
1
L
Zhong Kui
7,411
570
97
7
0
239,834
1
W
Charon
7,364
566
16
1
0
256,351
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role