Player Matchup

Hades
Hades
CrustyNasty
Hades
Level 166
God Stats
3W - 4L
1,363 SR
Queue Stats
118W - 145L
1,503 Elo+
Party 1
Rama
Rama
TheFlash1892
Rama
Level 129
God Stats
3W - 2L
1,529 SR
Queue Stats
67W - 72L
1,572 Elo+
Party 1
Mulan
Mulan
TrustWeScale
Mulan
Level 153
God Stats
7W - 3L
1,784 SR
Queue Stats
101W - 134L
1,516 Elo+
Party 1
Bastet
Bastet
VaniIIaBun
Bastet
Level 48
God Stats
3W - 5L
1,432 SR
Queue Stats
40W - 46L
1,524 Elo+
Party 1
Ix Chel
Ix Chel
bluestar021
Ix Chel
Level 119
God Stats
8W - 3L
1,865 SR
Queue Stats
120W - 150L
1,521 Elo+
Party 1
Team Averages
Level 123
1,594 SR
1,527 Elo+

VS

Team Averages
Level 149
1,490 SR
1,585 Elo+
Tyr
Tyr
IncidentaIIy
Tyr
Level 122
God Stats
4W - 6L
1,531 SR
Queue Stats
231W - 196L
1,541 Elo+
Solo
Kuzenbo
Kuzenbo
Sqwady12
Kuzenbo
Level 145
God Stats
0W - 2L
1,310 SR
Queue Stats
191W - 148L
1,590 Elo+
Solo
Nut
Nut
StressfulOrc96
Nut
Level 156
God Stats
4W - 9L
1,367 SR
Queue Stats
79W - 80L
1,525 Elo+
Solo
Kukulkan
Kukulkan
oGxGrimReaper
Kukulkan
Level 149
God Stats
38W - 41L
1,529 SR
Queue Stats
286W - 266L
1,616 Elo+
Party 2
Surtr
Surtr
oGxKryptonite
Surtr
Level 174
God Stats
84W - 58L
1,713 SR
Queue Stats
222W - 190L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,155
736
2,888
4,943
2,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
1 / 1 / 2
4,250
607
3,403
3,292
1,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 2 / 2
4,206
601
2,378
5,662
2,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bastet
VaniIIaBun
Bastet
8
1 / 0 / 1
4,104
586
972
3,446
963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
bluestar021
Ix Chel
10
1 / 0 / 0
4,894
699
1,740
2,929
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,088
584
1,648
5,799
3,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Sqwady12
Kuzenbo
7
1 / 1 / 2
4,490
641
1,953
5,093
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 1
3,849
550
2,269
4,467
1,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
oGxGrimReaper
Kukulkan
9
0 / 1 / 1
4,503
643
1,384
2,246
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
2 / 0 / 0
4,239
606
2,071
3,910
1,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
3
3
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
1
0
0
L
Kuzenbo
Sqwady12
Kuzenbo
1
1
2
2
L
0
2
1
0.25
W
1
1
2
2
W
1
2
2
1
W
Bastet
VaniIIaBun
Bastet
1
0
1
1.5
W
Ix Chel
bluestar021
Ix Chel
1
0
0
1
L
Kukulkan
oGxGrimReaper
Kukulkan
0
1
1
0.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,381
Damage
9,325
20,272
Taken
21,515
8,634
Mitigated
10,728
11,492
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,888
446
0
4,396
4,943
2,903
0
0
4,943
35,181
2,304
L
1,648
436
0
2,482
5,799
3,214
0
2,526
3,273
0
24,481
L
Kuzenbo
Sqwady12
Kuzenbo
1,953
659
0
1,848
5,093
3,729
0
83
4,976
11,335
0
L
2,269
1,540
0
784
4,467
1,475
0
0
4,467
0
22,932
W
3,403
2,956
0
1,327
3,292
1,085
0
847
2,445
0
28,791
W
2,378
701
0
1,666
5,662
2,679
0
1,537
4,085
0
14,442
W
Bastet
VaniIIaBun
Bastet
972
289
0
2,556
3,446
963
0
249
3,197
0
19,601
W
Ix Chel
bluestar021
Ix Chel
1,740
109
150
1,397
2,929
1,004
0
833
2,036
30,815
0
L
Kukulkan
oGxGrimReaper
Kukulkan
1,384
108
0
203
2,246
728
0
1,415
697
30,797
0
L
2,071
926
0
2,542
3,910
1,582
0
72
3,836
1,184
29,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,609
Gold Earned
21,169
275
Minions Killed
228
0
Camps Cleared
0
729,443
Distance Traveled
694,954
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,155
736
77
11
0
112,357
0
L
Tyr
4,088
584
50
7
0
105,330
0
L
Kuzenbo
4,490
641
10
1
0
155,282
1
L
Nut
3,849
550
45
6
0
127,512
0
W
Rama
4,250
607
55
8
0
145,503
0
W
Mulan
4,206
601
30
4
0
148,240
4
W
Bastet
4,104
586
39
6
0
176,146
0
W
Ix Chel
4,894
699
74
11
0
147,197
0
L
Kukulkan
4,503
643
67
10
0
136,000
0
L
Surtr
4,239
606
56
8
0
170,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role