Player Matchup

Agni
Agni
Aspire cG
Agni
Level 128
God Stats
3W - 1L
1,835 SR
Queue Stats
370W - 302L
1,566 Elo+
Solo
Rama
Rama
BeHereNow
Rama
Level 155
God Stats
6W - 5L
1,638 SR
Queue Stats
269W - 226L
1,474 Elo+
Solo
Bellona
Bellona
KONTRYBT
Bellona
Level 158
God Stats
21W - 7L
1,654 SR
Queue Stats
327W - 300L
1,534 Elo+
Solo
Erlang Shen
Erlang Shen
Neptune18
Erlang Shen
Level 103
God Stats
7W - 4L
1,757 SR
Queue Stats
62W - 58L
1,496 Elo+
Solo
Achilles
Achilles
juniormoreira
Achilles
Level 154
God Stats
85W - 70L
1,600 SR
Queue Stats
382W - 346L
1,577 Elo+
Solo
Team Averages
Level 140
1,697 SR
1,529 Elo+

VS

Team Averages
Level 135
1,435 SR
1,525 Elo+
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
HashBrownClown2
Surtr
Level 136
God Stats
18W - 25L
1,508 SR
Queue Stats
269W - 273L
1,550 Elo+
Solo
Bacchus
Bacchus
I ParaIyze I
Bacchus
Level 107
God Stats
3W - 2L
1,549 SR
Queue Stats
312W - 284L
1,549 Elo+
Solo
Thanatos
Thanatos
SheldorThConq
Thanatos
Level 129
God Stats
7W - 24L
1,329 SR
Queue Stats
545W - 512L
1,527 Elo+
Solo
Hachiman
Hachiman
kakashidlv
Hachiman
Level 147
God Stats
5W - 12L
1,287 SR
Queue Stats
274W - 274L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 0 / 1
6,002
600
3,776
4,568
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Rama
11
3 / 0 / 2
6,536
654
4,933
4,330
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
KONTRYBT
Bellona
11
1 / 2 / 1
6,312
631
5,868
11,866
7,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Neptune18
Erlang Shen
10
0 / 0 / 0
5,091
509
2,543
7,834
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
juniormoreira
Achilles
11
3 / 0 / 3
6,626
663
6,307
11,219
7,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 1 / 0
5,325
533
4,574
8,610
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 0
5,830
583
8,825
11,229
7,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
I ParaIyze I
Bacchus
8
0 / 2 / 0
5,026
503
4,414
7,888
6,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
SheldorThConq
Thanatos
11
0 / 0 / 0
5,594
559
902
5,067
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
kakashidlv
Hachiman
9
0 / 3 / 0
4,943
494
2,797
6,702
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
2
2
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
W
Agni
1
0
1
1.5
W
Rama
3
0
2
4
L
2
2
0
1
L
Bacchus
I ParaIyze I
Bacchus
0
2
0
0
W
Bellona
KONTRYBT
Bellona
1
2
1
0.75
W
Erlang Shen
Neptune18
Erlang Shen
0
0
0
0
L
Thanatos
SheldorThConq
Thanatos
0
0
0
0
W
Achilles
juniormoreira
Achilles
3
0
3
4.5
L
Hachiman
kakashidlv
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,427
Damage
21,512
39,817
Taken
39,496
21,918
Mitigated
21,687
14,941
Healing
17,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,574
73
393
5,924
8,610
3,172
0
2,477
5,719
40,463
0
W
Agni
3,776
529
0
250
4,568
1,611
0
2,675
1,619
45,224
1,527
W
Rama
4,933
3,517
0
1,806
4,330
1,726
485
621
3,709
0
44,645
L
8,825
3,683
0
3,650
11,229
7,129
0
0
11,229
1,526
40,703
L
Bacchus
I ParaIyze I
Bacchus
4,414
820
0
1,999
7,888
6,989
0
749
7,080
13,164
0
W
Bellona
KONTRYBT
Bellona
5,868
2,668
0
7,344
11,866
7,768
0
572
10,598
0
52,212
W
Erlang Shen
Neptune18
Erlang Shen
2,543
1,375
0
3,043
7,834
3,719
101
1,499
6,081
0
39,269
L
Thanatos
SheldorThConq
Thanatos
902
279
0
4,577
5,067
2,228
0
0
5,067
0
47,678
W
Achilles
juniormoreira
Achilles
6,307
2,578
0
2,498
11,219
7,094
268
3,614
7,337
0
28,922
L
Hachiman
kakashidlv
Hachiman
2,797
1,836
0
1,402
6,702
2,169
0
0
6,702
0
34,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,567
Gold Earned
26,718
396
Minions Killed
298
0
Camps Cleared
0
1,045,326
Distance Traveled
990,733
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,325
533
68
7
0
204,115
0
W
Agni
6,002
600
99
10
0
207,167
1
W
Rama
6,536
654
88
9
0
184,261
0
L
Surtr
5,830
583
70
7
0
207,548
0
L
Bacchus
5,026
503
12
1
0
211,411
0
W
Bellona
6,312
631
104
10
0
202,962
0
W
Erlang Shen
5,091
509
61
6
0
232,420
0
L
Thanatos
5,594
559
88
9
0
190,980
0
W
Achilles
6,626
663
44
4
0
218,516
2
L
Hachiman
4,943
494
60
6
0
176,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role