Player Matchup

Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold IV
Anttigen
The Morrigan
Gold IV
Level 181
God Stats
6W - 2L
1,984 SR
Queue Stats
199W - 201L
1,543 MMR
Solo
Susano
Susano
Gold III
CinnamaniaOP-_-
Susano
Gold III
Level 98
God Stats
17W - 9L
1,708 SR
Queue Stats
147W - 142L
1,563 MMR
Solo
Skadi
Skadi
Gold IV
DarkAntonio014
Skadi
Gold IV
Level 120
God Stats
3W - 6L
1,576 SR
Queue Stats
42W - 45L
1,546 MMR
Solo
Osiris
Osiris
Bronze III
Dashiwae
Osiris
Bronze III
Level 131
God Stats
1W - 1L
1,362 SR
Queue Stats
3W - 1L
1,594 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 150
1,626 SR
1,549 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,618 SR
1,553 MMR
Lancelot
Lancelot
Gold I
Dysomnia
Lancelot
Gold I
Level 157
God Stats
5W - 5L
1,633 SR
Queue Stats
90W - 86L
1,555 MMR
Solo
Nut
Nut
Gold II
FastestClapr
Nut
Gold II
Level 138
God Stats
3W - 2L
1,625 SR
Queue Stats
88W - 94L
1,552 MMR
Solo
Mulan
Mulan
Gold III
NiicoTSR
Mulan
Gold III
Level 146
God Stats
16W - 9L
1,671 SR
Queue Stats
259W - 263L
1,553 MMR
Solo
Scylla
Scylla
Gold IV
javiergarridos
Scylla
Gold IV
Level 133
God Stats
2W - 6L
1,683 SR
Queue Stats
51W - 52L
1,549 MMR
Solo
Bacchus
Bacchus
Gold V
lvlendoza
Bacchus
Gold V
Level 116
God Stats
1W - 2L
1,476 SR
Queue Stats
15W - 15L
1,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 0 / 1
3,742
748
965
2,314
1,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Anttigen
The Morrigan
6
0 / 1 / 1
3,480
696
1,182
2,887
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
3 / 0 / 0
3,822
764
2,426
4,173
1,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 1
3,397
679
1,895
3,091
827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Dashiwae
Osiris
7
2 / 0 / 0
4,317
863
2,845
3,434
2,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bans
BellonaAgniJanusCharybdisCthulhu

VS

Bans
ThanatosAthenaKhepriHeimdallrAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dysomnia
Lancelot
6
0 / 2 / 0
3,203
641
1,472
5,417
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 1 / 1
3,316
663
2,115
2,635
888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
NiicoTSR
Mulan
3
0 / 1 / 0
2,778
556
298
2,401
708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 1 / 0
3,499
700
1,921
2,626
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
lvlendoza
Bacchus
6
1 / 0 / 0
3,669
734
1,106
4,060
3,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
1
0.5
W
The Morrigan
Anttigen
The Morrigan
0
1
1
0.5
W
3
0
0
3
W
0
1
1
0.5
W
Osiris
Dashiwae
Osiris
2
0
0
2
L
Lancelot
Dysomnia
Lancelot
0
2
0
0
L
0
1
1
0.5
L
Mulan
NiicoTSR
Mulan
0
1
0
0
L
1
1
0
1
L
Bacchus
lvlendoza
Bacchus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,313
Damage
6,912
15,899
Taken
17,139
6,380
Mitigated
7,337
5,024
Healing
5,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
965
501
0
725
2,314
1,212
325
183
2,131
10,999
0
W
The Morrigan
Anttigen
The Morrigan
1,182
649
0
780
2,887
987
0
1,131
1,666
17,693
0
W
2,426
634
0
1,776
4,173
1,208
0
555
3,492
0
14,786
W
1,895
705
0
390
3,091
827
679
605
2,486
0
23,042
W
Osiris
Dashiwae
Osiris
2,845
1,125
0
1,353
3,434
2,146
0
318
3,116
0
22,168
L
Lancelot
Dysomnia
Lancelot
1,472
296
0
1,748
5,417
1,892
0
631
4,668
0
14,421
L
2,115
1,527
0
1,080
2,635
888
0
671
1,964
0
21,256
L
Mulan
NiicoTSR
Mulan
298
0
0
870
2,401
708
0
0
2,195
0
3,754
L
1,921
215
0
246
2,626
711
0
551
2,075
16,259
735
L
Bacchus
lvlendoza
Bacchus
1,106
276
0
1,464
4,060
3,138
0
294
3,766
9,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,758
Gold Earned
16,465
156
Minions Killed
119
0
Camps Cleared
0
496,840
Distance Traveled
466,731
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,742
748
15
3
0
90,792
2
W
The Morrigan
3,480
696
31
6
0
96,482
0
W
Susano
3,822
764
38
8
0
131,831
3
W
Skadi
3,397
679
35
7
0
82,020
0
W
Osiris
4,317
863
37
7
0
95,715
0
L
Lancelot
3,203
641
26
5
0
126,057
0
L
Nut
3,316
663
40
8
0
83,875
0
L
Mulan
2,778
556
9
2
0
45,871
0
L
Scylla
3,499
700
34
7
0
98,664
0
L
Bacchus
3,669
734
10
2
0
112,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role