Player Matchup

Vulcan
Vulcan
Gold II
Adam Yep
Vulcan
Gold II
Level 110
God Stats
1W - 0L
1,360 SR
Queue Stats
54W - 48L
1,685 MMR
Party 2
Bacchus
Bacchus
Gold II
FBlitz
Bacchus
Gold II
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 81L
1,618 MMR
Party 1
Hercules
Hercules
Gold II
Glxnk1148
Hercules
Gold II
Level 120
God Stats
4W - 4L
1,532 SR
Queue Stats
65W - 65L
1,544 MMR
Party 2
Artemis
Artemis
Gold I
Lolitofornite
Artemis
Gold I
Level 148
God Stats
11W - 12L
1,539 SR
Queue Stats
133W - 135L
1,624 MMR
Solo
Fenrir
Fenrir
Silver I
MauroHF
Fenrir
Silver I
Level 109
God Stats
7W - 4L
1,866 SR
Queue Stats
63W - 61L
1,592 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,560 SR
1,612 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,570 SR
1,613 MMR
Hades
Hades
Platinum IV
ArmaGeddOon666
Hades
Platinum IV
Level 146
God Stats
3W - 8L
1,500 SR
Queue Stats
141W - 151L
1,595 MMR
Solo
Rama
Rama
Gold V
BrawlerxNYCx
Rama
Gold V
Level 47
God Stats
5W - 7L
1,734 SR
Queue Stats
174W - 158L
1,628 MMR
Solo
Bastet
Bastet
Gold IV
Mehdinosaur
Bastet
Gold IV
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 113L
1,591 MMR
Solo
Guan Yu
Guan Yu
Gold III
TayTheWave456
Guan Yu
Gold III
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 149L
1,633 MMR
Solo
Chang'e
Chang'e
Gold III
TooLazyToRotate
Chang'e
Gold III
Level 79
God Stats
47W - 32L
1,615 SR
Queue Stats
211W - 213L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Adam Yep
Vulcan
7
1 / 0 / 0
4,212
842
1,307
2,459
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
FBlitz
Bacchus
6
0 / 0 / 3
3,670
734
1,399
2,388
1,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Glxnk1148
Hercules
6
0 / 2 / 0
3,582
716
2,684
4,295
2,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
7
3 / 0 / 0
3,793
759
2,333
1,471
405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
MauroHF
Fenrir
6
0 / 0 / 1
3,261
652
1,553
3,502
1,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThorNutBellonaThanatos

VS

Bans
AgniAwilixNe ZhaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,083
817
2,480
5,237
2,161
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 2 / 0
3,111
622
1,266
4,212
1,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
7
0 / 1 / 0
3,523
705
1,634
4,307
1,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
5
0 / 1 / 0
3,311
662
1,039
3,613
1,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,483
497
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
2
2
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Adam Yep
Vulcan
1
0
0
1
L
2
0
0
2
L
0
2
0
0
W
Bacchus
FBlitz
Bacchus
0
0
3
1.5
W
Hercules
Glxnk1148
Hercules
0
2
0
0
W
Artemis
3
0
0
3
W
Fenrir
MauroHF
Fenrir
0
0
1
0.5
L
Bastet
0
1
0
0
L
Guan Yu
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,276
Damage
6,419
14,115
Taken
17,369
5,847
Mitigated
6,114
5,750
Healing
8,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Adam Yep
Vulcan
1,307
185
0
500
2,459
811
0
0
2,459
18,646
2,247
L
2,480
800
0
3,519
5,237
2,161
0
0
5,027
19,333
1,377
L
1,266
1,107
0
914
4,212
1,189
0
854
3,358
0
16,391
W
Bacchus
FBlitz
Bacchus
1,399
298
0
624
2,388
1,446
0
0
2,388
8,340
0
W
Hercules
Glxnk1148
Hercules
2,684
1,375
0
1,678
4,295
2,055
0
2,304
1,991
0
20,607
W
Artemis
2,333
828
0
584
1,471
405
0
0
1,471
0
22,287
W
Fenrir
MauroHF
Fenrir
1,553
501
0
2,364
3,502
1,130
0
0
3,502
0
16,939
L
Bastet
1,634
591
0
2,249
4,307
1,178
0
1,147
3,008
0
16,868
L
Guan Yu
1,039
87
85
1,340
3,613
1,586
0
545
3,068
0
6,362
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,518
Gold Earned
16,511
160
Minions Killed
106
0
Camps Cleared
0
521,784
Distance Traveled
419,616
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
4,212
842
43
9
0
95,418
0
L
Hades
4,083
817
38
8
0
90,790
0
L
Rama
3,111
622
26
5
0
84,688
0
W
Bacchus
3,670
734
14
3
0
102,707
0
W
Hercules
3,582
716
37
7
0
96,879
0
W
Artemis
3,793
759
31
6
0
97,242
1
W
Fenrir
3,261
652
35
7
0
129,538
0
L
Bastet
3,523
705
36
7
0
131,413
0
L
Guan Yu
3,311
662
6
1
0
102,047
0
L
Chang'e
2,483
497
0
0
0
10,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role