Player Matchup

Fafnir
Fafnir
AustinDropSh0ts
Fafnir
Level 48
God Stats
3W - 1L
1,277 SR
Queue Stats
89W - 105L
1,378 Elo+
Party 1
Hel
Hel
COLA02
Hel
Level 85
God Stats
2W - 6L
1,379 SR
Queue Stats
167W - 177L
1,418 Elo+
Party 1
Thor
Thor
uu MAD Brah
Thor
Level 85
God Stats
1W - 1L
1,171 SR
Queue Stats
65W - 72L
1,413 Elo+
Party 1
Team Averages
Level 73
1,276 SR
1,403 Elo+

VS

Team Averages
Level 23
1,347 SR
1,305 Elo+
Amaterasu
Amaterasu
Goonmaxxing
Amaterasu
Level 8
God Stats
0W - 1L
1,220 SR
Queue Stats
0W - 5L
1,131 Elo+
Party 2
King Arthur
King Arthur
ScylentDays
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
doctorfish
Medusa
Level 46
God Stats
0W - 1L
1,322 SR
Queue Stats
4W - 10L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
8,487
849
7,486
9,823
9,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
COLA02
Hel
14
3 / 1 / 8
8,427
843
9,072
7,662
7,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 5
7,891
789
4,258
7,234
2,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Goonmaxxing
Amaterasu
7
0 / 3 / 2
5,927
593
2,863
8,107
3,457
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

King Arthur
ScylentDays
King Arthur
11
0 / 5 / 2
6,371
637
6,038
10,639
5,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Medusa
doctorfish
Medusa
12
3 / 3 / 0
7,103
710
6,739
6,243
2,509
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
11
Kills
3
3
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
Hel
COLA02
Hel
3
1
8
7
L
Amaterasu
Goonmaxxing
Amaterasu
0
3
2
0.33
L
King Arthur
ScylentDays
King Arthur
0
5
2
0.2
L
Medusa
doctorfish
Medusa
3
3
0
1
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,816
Damage
15,640
24,719
Taken
24,989
19,476
Mitigated
11,343
9,522
Healing
2,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,486
2,569
0
1,368
9,823
9,027
559
12
9,811
16,653
1,769
W
Hel
COLA02
Hel
9,072
1,150
3,400
4,754
7,662
7,678
522
0
7,662
30,998
245
L
Amaterasu
Goonmaxxing
Amaterasu
2,863
1,579
0
1,716
8,107
3,457
0
5,077
2,881
0
10,383
L
King Arthur
ScylentDays
King Arthur
6,038
1,389
0
1,070
10,639
5,377
0
7,624
2,804
0
18,100
L
Medusa
doctorfish
Medusa
6,739
3,189
0
0
6,243
2,509
0
2,928
3,253
0
17,426
W
4,258
689
0
0
7,234
2,771
108
148
7,086
0
31,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,805
Gold Earned
19,401
125
Minions Killed
56
0
Camps Cleared
0
590,417
Distance Traveled
517,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,487
849
40
4
0
211,592
0
W
Hel
8,427
843
44
4
0
194,518
0
L
Amaterasu
5,927
593
10
1
0
165,411
0
L
King Arthur
6,371
637
27
3
0
177,638
0
L
Medusa
7,103
710
19
2
0
174,690
0
W
Thor
7,891
789
41
4
0
184,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role