Player Matchup

Hercules
Hercules
Reldasekul
Hercules
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 98L
1,507 Elo+
Solo
Apollo
Apollo
Templius
Apollo
Level 37
God Stats
8W - 11L
1,502 SR
Queue Stats
123W - 106L
1,500 Elo+
Party 1
Thanatos
Thanatos
Thezerx3
Thanatos
Level 67
God Stats
8W - 9L
1,238 SR
Queue Stats
86W - 89L
1,440 Elo+
Solo
Aphrodite
Aphrodite
Yuehna
Aphrodite
Level 79
God Stats
25W - 28L
1,473 SR
Queue Stats
185W - 178L
1,461 Elo+
Party 1
Freya
Freya
mamadou59283
Freya
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 85L
1,479 Elo+
Solo
Team Averages
Level 79
1,443 SR
1,477 Elo+

VS

Team Averages
Level 44
1,539 SR
1,439 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ErMichz
Raijin
Level 97
God Stats
2W - 4L
1,695 SR
Queue Stats
29W - 29L
1,594 Elo+
Party 3
Charon
Charon
Tenebus
Charon
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 30L
1,300 Elo+
Party 2
Izanami
Izanami
boiml92
Izanami
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,300 Elo+
Party 2
Gilgamesh
Gilgamesh
david12tfe
Gilgamesh
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Reldasekul
Hercules
7
0 / 1 / 0
3,932
655
2,305
6,194
4,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Templius
Apollo
7
1 / 0 / 0
3,788
631
3,059
4,106
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Thezerx3
Thanatos
7
3 / 1 / 0
4,360
727
3,380
5,996
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Yuehna
Aphrodite
6
0 / 0 / 1
3,952
659
699
1,235
438
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 0 / 1
3,955
659
1,308
2,342
640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
3
0 / 1 / 0
2,858
476
183
1,829
493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Raijin
ErMichz
Raijin
6
1 / 2 / 0
3,649
608
2,162
3,951
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
Tenebus
Charon
6
0 / 0 / 0
3,652
609
1,484
3,525
1,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
boiml92
Izanami
6
0 / 1 / 0
3,409
568
1,622
2,421
624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
david12tfe
Gilgamesh
8
1 / 0 / 0
4,277
713
2,864
6,109
2,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
2
2
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
0
0
L
Raijin
ErMichz
Raijin
1
2
0
0.5
W
Hercules
Reldasekul
Hercules
0
1
0
0
W
Apollo
Templius
Apollo
1
0
0
1
L
Charon
Tenebus
Charon
0
0
0
0
W
Thanatos
Thezerx3
Thanatos
3
1
0
3
W
Aphrodite
Yuehna
Aphrodite
0
0
1
0.5
L
Izanami
boiml92
Izanami
0
1
0
0
L
Gilgamesh
david12tfe
Gilgamesh
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,751
Damage
8,315
19,873
Taken
17,835
9,206
Mitigated
6,853
11,082
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
183
52
0
334
1,829
493
0
29
1,760
0
4,189
L
Raijin
ErMichz
Raijin
2,162
289
0
960
3,951
1,051
0
985
2,638
13,159
851
W
Hercules
Reldasekul
Hercules
2,305
996
0
2,324
6,194
4,524
0
0
5,860
0
21,971
W
Apollo
Templius
Apollo
3,059
1,997
0
1,112
4,106
1,355
0
1,371
2,691
0
25,965
L
Charon
Tenebus
Charon
1,484
778
0
1,110
3,525
1,942
0
446
3,079
5,467
0
W
Thanatos
Thezerx3
Thanatos
3,380
1,165
0
4,215
5,996
2,249
0
526
5,303
0
25,274
W
Aphrodite
Yuehna
Aphrodite
699
70
1,745
601
1,235
438
0
369
826
7,766
0
L
Izanami
boiml92
Izanami
1,622
1,119
0
630
2,421
624
0
152
2,269
0
18,561
L
Gilgamesh
david12tfe
Gilgamesh
2,864
1,024
0
1,060
6,109
2,743
0
0
5,808
0
21,324
W
1,308
399
0
1,085
2,342
640
248
793
1,273
18,824
1,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,987
Gold Earned
17,845
168
Minions Killed
123
0
Camps Cleared
0
561,347
Distance Traveled
534,932
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
2,858
476
6
1
0
50,883
1
L
Raijin
3,649
608
20
3
0
114,537
3
W
Hercules
3,932
655
38
6
0
104,088
2
W
Apollo
3,788
631
51
9
0
95,210
0
L
Charon
3,652
609
16
3
0
115,168
3
W
Thanatos
4,360
727
38
6
0
138,554
1
W
Aphrodite
3,952
659
8
1
0
118,364
2
L
Izanami
3,409
568
32
5
0
125,479
0
L
Gilgamesh
4,277
713
49
8
0
128,865
0
W
Freya
3,955
659
33
6
0
105,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role