Player Matchup

Skadi
Skadi
Krillin916
Skadi
Level 150
God Stats
2W - 0L
1,873 SR
Queue Stats
39W - 41L
1,461 Elo+
Party 1
Nike
Nike
PrinceSamir
Nike
Level 137
God Stats
5W - 3L
1,382 SR
Queue Stats
85W - 76L
1,466 Elo+
Party 1
Ra
Ra
Slaughterson
Ra
Level 161
God Stats
19W - 10L
1,680 SR
Queue Stats
350W - 327L
1,534 Elo+
Solo
Serqet
Serqet
TGYK
Serqet
Level 60
God Stats
1W - 2L
1,284 SR
Queue Stats
100W - 89L
1,519 Elo+
Solo
Charon
Charon
markburry19
Charon
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 17L
1,421 Elo+
Solo
Team Averages
Level 115
1,544 SR
1,480 Elo+

VS

Team Averages
Level 103
1,524 SR
1,404 Elo+
Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
BadGrubiii
Surtr
Level 128
God Stats
3W - 4L
1,711 SR
Queue Stats
71W - 81L
1,386 Elo+
Solo
Cthulhu
Cthulhu
SpaceCowboy8814
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,203 Elo+
Solo
Jing Wei
Jing Wei
jyipi
Jing Wei
Level 29
God Stats
9W - 10L
1,575 SR
Queue Stats
28W - 33L
1,483 Elo+
Party 2
Thor
Thor
xXHorsyrblXx
Thor
Level 126
God Stats
2W - 4L
1,336 SR
Queue Stats
79W - 77L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
7
0 / 0 / 1
3,851
770
2,251
2,154
587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 0 / 0
4,143
829
1,581
3,425
1,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 0
4,004
801
793
2,089
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
TGYK
Serqet
6
0 / 1 / 0
3,352
670
694
3,874
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
6
1 / 0 / 0
4,004
801
1,208
1,295
808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 0 / 0
3,572
714
1,707
1,102
288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
6
0 / 1 / 0
3,344
669
1,523
4,722
3,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

2
0 / 1 / 0
2,933
587
435
2,324
851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
jyipi
Jing Wei
7
0 / 0 / 0
3,646
729
190
2,615
731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 0 / 0
3,342
668
1,171
4,876
1,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
L
Surtr
0
1
0
0
W
Skadi
0
0
1
0.5
W
1
0
0
1
W
0
0
0
0
L
0
1
0
0
W
Serqet
TGYK
Serqet
0
1
0
0
L
Jing Wei
jyipi
Jing Wei
0
0
0
0
W
Charon
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,527
Damage
5,026
12,837
Taken
15,639
4,858
Mitigated
6,548
5,232
Healing
5,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,707
269
0
519
1,102
288
0
381
657
22,793
0
L
Surtr
1,523
484
0
1,417
4,722
3,248
0
0
4,722
262
16,035
W
Skadi
2,251
1,061
0
898
2,154
587
0
309
1,845
0
22,029
W
1,581
0
0
750
3,425
1,513
0
92
3,139
0
26,593
W
793
0
192
1,302
2,089
734
0
755
1,334
22,172
719
L
435
0
253
773
2,324
851
0
404
1,920
3,744
0
W
Serqet
TGYK
Serqet
694
225
0
1,584
3,874
1,216
0
874
3,000
0
13,676
L
Jing Wei
jyipi
Jing Wei
190
127
0
725
2,615
731
133
236
2,379
0
17,337
W
Charon
1,208
375
0
506
1,295
808
0
204
1,091
7,786
0
L
1,171
381
0
2,087
4,876
1,430
0
824
3,960
0
14,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,354
Gold Earned
16,837
170
Minions Killed
137
0
Camps Cleared
0
574,041
Distance Traveled
496,867
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,572
714
43
9
0
112,451
0
L
Surtr
3,344
669
28
6
0
112,383
0
W
Skadi
3,851
770
40
8
0
104,536
0
W
Nike
4,143
829
40
8
0
108,250
2
W
Ra
4,004
801
50
10
0
127,574
0
L
Cthulhu
2,933
587
3
1
0
34,709
0
W
Serqet
3,352
670
28
6
0
127,365
1
L
Jing Wei
3,646
729
34
7
0
115,448
4
W
Charon
4,004
801
12
2
0
106,316
0
L
Thor
3,342
668
29
6
0
121,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role