Player Matchup

Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Fatalis7775662
Baba Yaga
Level 146
God Stats
0W - 1L
1,791 SR
Queue Stats
137W - 121L
1,537 Elo+
Solo
Awilix
Awilix
K1ddK1dd
Awilix
Level 86
God Stats
0W - 1L
1,190 SR
Queue Stats
9W - 5L
1,721 Elo+
Solo
Team Averages
Level 127
1,494 SR
1,586 Elo+

VS

Team Averages
Level 125
1,566 SR
1,592 Elo+
Arachne
Arachne
AimBotJon620
Arachne
Level 123
God Stats
94W - 72L
1,532 SR
Queue Stats
1,489W - 1,532L
1,497 Elo+
Solo
Ra
Ra
BPGas5595
Ra
Level 125
God Stats
2W - 1L
1,521 SR
Queue Stats
27W - 26L
1,668 Elo+
Solo
Discordia
Discordia
Iamhumanyear
Discordia
Level 126
God Stats
2W - 0L
1,646 SR
Queue Stats
13W - 9L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
3 / 4 / 3
10,290
686
12,264
20,109
24,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Fatalis7775662
Baba Yaga
16
3 / 6 / 1
10,672
711
14,152
14,177
6,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
K1ddK1dd
Awilix
14
0 / 5 / 4
9,192
613
5,748
13,960
6,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AimBotJon620
Arachne
17
5 / 2 / 9
11,405
760
15,509
17,538
19,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

17
6 / 2 / 7
11,846
790
9,406
11,472
5,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Iamhumanyear
Discordia
17
4 / 2 / 11
11,405
760
16,870
13,516
5,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
15
15
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
4
3
1.13
W
Arachne
AimBotJon620
Arachne
5
2
9
4.75
W
6
2
7
4.75
L
Baba Yaga
Fatalis7775662
Baba Yaga
3
6
1
0.58
W
Discordia
Iamhumanyear
Discordia
4
2
11
4.75
L
Awilix
K1ddK1dd
Awilix
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,164
Damage
41,785
48,246
Taken
42,526
37,233
Mitigated
29,789
8,621
Healing
16,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
12,264
645
0
5,180
20,109
24,643
0
9,390
9,498
31,484
3,074
W
Arachne
AimBotJon620
Arachne
15,509
11,855
0
5,020
17,538
19,182
120
9,422
8,063
0
37,247
W
9,406
857
2,256
4,545
11,472
5,106
467
7,804
3,668
41,199
0
L
Baba Yaga
Fatalis7775662
Baba Yaga
14,152
201
0
2,430
14,177
6,575
0
7,595
5,695
63,949
2,043
W
Discordia
Iamhumanyear
Discordia
16,870
1,446
0
4,631
13,516
5,501
254
8,130
5,386
58,537
1,275
L
Awilix
K1ddK1dd
Awilix
5,748
1,189
359
652
13,960
6,015
0
6,404
7,038
0
41,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,154
Gold Earned
34,656
208
Minions Killed
179
0
Camps Cleared
0
835,359
Distance Traveled
876,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,290
686
29
2
0
289,187
0
W
Arachne
11,405
760
36
2
0
306,561
0
W
Ra
11,846
790
65
4
0
293,657
0
L
Baba Yaga
10,672
711
114
8
0
268,697
0
W
Discordia
11,405
760
78
5
0
276,410
0
L
Awilix
9,192
613
65
4
0
277,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role