Player Matchup

Sylvanus
Sylvanus
Silver I
Barbatrucq
Sylvanus
Silver I
Level 125
God Stats
16W - 16L
1,558 SR
Queue Stats
205W - 232L
1,304 MMR
Solo
Poseidon
Poseidon
Bronze IV
Breadmaster64
Poseidon
Bronze IV
Level 76
God Stats
0W - 1L
1,129 SR
Queue Stats
15W - 26L
1,344 MMR
Party 1
Izanami
Izanami
Bronze III
ImAWindowPane
Izanami
Bronze III
Level 79
God Stats
4W - 4L
1,393 SR
Queue Stats
18W - 31L
1,263 MMR
Party 1
Fenrir
Fenrir
Gold III
RiiDiicK-ii
Fenrir
Gold III
Level 157
God Stats
10W - 6L
1,663 SR
Queue Stats
385W - 400L
1,480 MMR
Party 3
Osiris
Osiris
Silver I
xBaRseN_CM7x
Osiris
Silver I
Level 116
God Stats
16W - 23L
1,495 SR
Queue Stats
170W - 186L
1,188 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,448 SR
1,316 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,592 SR
1,305 MMR
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Charon
Charon
Silver I
LucasKhage
Charon
Silver I
Level 145
God Stats
8W - 7L
1,732 SR
Queue Stats
374W - 381L
1,053 MMR
Party 4
Lancelot
Lancelot
Gold V
elhombremagico
Lancelot
Gold V
Level 108
God Stats
8W - 13L
1,437 SR
Queue Stats
390W - 402L
1,324 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
psylixx__
Sun Wukong
Silver I
Level 125
God Stats
15W - 17L
1,611 SR
Queue Stats
726W - 759L
1,158 MMR
Party 2
Nu Wa
Nu Wa
Gold II
tidy_bloodclut_T
Nu Wa
Gold II
Level 148
God Stats
3W - 1L
1,680 SR
Queue Stats
188W - 179L
1,491 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Barbatrucq
Sylvanus
12
0 / 3 / 2
7,330
458
4,916
16,146
11,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Poseidon
Breadmaster64
Poseidon
13
0 / 6 / 0
7,722
483
6,212
9,645
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
13
1 / 4 / 2
7,461
466
5,280
11,526
4,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
2 / 3 / 2
7,499
469
7,177
14,887
6,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Osiris
13
0 / 4 / 0
7,682
480
10,242
18,758
19,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
MercuryBacchusAo KuangAwilix

VS

Bans
CerberusThanatosAnubisAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 1 / 0
9,003
563
10,371
9,997
3,605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
LucasKhage
Charon
14
2 / 1 / 8
8,729
546
7,511
15,342
11,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
16
8 / 1 / 7
9,617
601
9,413
12,753
7,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
psylixx__
Sun Wukong
16
2 / 0 / 4
9,669
604
13,530
19,203
16,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 1 / 12
10,208
638
12,288
6,237
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
3
Kills
20
20
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
1
0
5
L
Sylvanus
Barbatrucq
Sylvanus
0
3
2
0.33
L
Poseidon
Breadmaster64
Poseidon
0
6
0
0
L
Izanami
1
4
2
0.5
W
Charon
LucasKhage
Charon
2
1
8
6
L
Fenrir
2
3
2
1
W
Lancelot
8
1
7
11.5
W
Sun Wukong
psylixx__
Sun Wukong
2
0
4
4
W
3
1
12
9
L
Osiris
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,827
Damage
53,113
70,962
Taken
63,532
44,483
Mitigated
41,244
22,640
Healing
18,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,371
5,818
0
2,840
9,997
3,605
504
2,499
7,498
0
81,837
L
Sylvanus
Barbatrucq
Sylvanus
4,916
834
3,324
4,386
16,146
11,829
0
6,377
9,769
19,344
1,166
L
Poseidon
Breadmaster64
Poseidon
6,212
1,359
0
1,132
9,645
2,918
0
5,130
4,515
74,248
1,689
L
Izanami
5,280
3,717
0
2,218
11,526
4,113
0
3,267
8,259
0
70,346
W
Charon
LucasKhage
Charon
7,511
961
2,271
3,013
15,342
11,096
0
3,569
11,773
29,254
0
L
Fenrir
7,177
1,135
0
5,732
14,887
6,603
0
2,660
12,227
0
61,229
W
Lancelot
9,413
2,260
0
1,495
12,753
7,430
1,987
2,269
10,484
0
66,856
W
Sun Wukong
psylixx__
Sun Wukong
13,530
2,805
0
7,974
19,203
16,589
1,151
1,079
18,124
0
78,463
W
12,288
3,179
0
987
6,237
2,524
1,133
2,700
3,537
84,108
2,481
L
Osiris
10,242
3,410
0
5,848
18,758
19,020
0
2,336
16,422
0
68,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,694
Gold Earned
47,226
500
Minions Killed
502
0
Camps Cleared
0
1,551,544
Distance Traveled
1,621,920
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,003
563
116
7
0
293,221
0
L
Sylvanus
7,330
458
26
2
0
327,201
6
L
Poseidon
7,722
483
135
8
0
306,998
2
L
Izanami
7,461
466
127
8
0
269,168
0
W
Charon
8,729
546
31
2
0
347,125
7
L
Fenrir
7,499
469
93
6
0
343,434
3
W
Lancelot
9,617
601
99
6
0
368,409
0
W
Sun Wukong
9,669
604
121
8
0
302,334
0
W
Nu Wa
10,208
638
135
8
0
310,831
3
L
Osiris
7,682
480
119
7
0
304,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role