Player Matchup

Lancelot
Lancelot
AlefinAle
Lancelot
Level 191
God Stats
4W - 2L
1,771 SR
Queue Stats
82W - 58L
1,633 Elo+
Party 3
Bastet
Bastet
ReisSpieler
Bastet
Level 129
God Stats
1W - 1L
1,296 SR
Queue Stats
49W - 64L
1,499 Elo+
Party 4
Amaterasu
Amaterasu
Unix3Cat
Amaterasu
Level 123
God Stats
6W - 6L
1,839 SR
Queue Stats
28W - 37L
1,526 Elo+
Party 4
Zhong Kui
Zhong Kui
YmirlsHere
Zhong Kui
Level 165
God Stats
2W - 1L
1,777 SR
Queue Stats
68W - 67L
1,559 Elo+
Party 3
Olorun
Olorun
ZeusY02
Olorun
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 65L
1,501 Elo+
Party 4
Team Averages
Level 138
1,637 SR
1,544 Elo+

VS

Team Averages
Level 112
1,592 SR
1,584 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
LuckerSenpai
Ravana
Level 114
God Stats
7W - 9L
1,472 SR
Queue Stats
123W - 131L
1,518 Elo+
Party 1
Serqet
Serqet
MD BLACKBIRD
Serqet
Level 129
God Stats
3W - 9L
1,358 SR
Queue Stats
149W - 160L
1,521 Elo+
Party 1
Surtr
Surtr
MrFolopolopos
Surtr
Level 149
God Stats
8W - 3L
1,898 SR
Queue Stats
77W - 63L
1,642 Elo+
Party 2
Sylvanus
Sylvanus
genericvillager
Sylvanus
Level 7
God Stats
3W - 7L
1,732 SR
Queue Stats
5W - 12L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AlefinAle
Lancelot
12
1 / 1 / 3
6,504
650
7,770
10,359
6,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
11
3 / 0 / 3
6,200
620
5,528
8,497
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Unix3Cat
Amaterasu
9
0 / 0 / 5
5,786
579
2,859
6,991
5,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
YmirlsHere
Zhong Kui
13
4 / 0 / 0
7,377
738
4,356
5,849
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
ZeusY02
Olorun
10
2 / 1 / 1
5,858
586
5,229
6,484
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 3 / 0
5,952
595
4,602
5,980
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
9
0 / 1 / 0
4,966
497
4,137
4,805
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
10
1 / 0 / 0
5,595
560
2,715
6,489
2,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 0
5,860
586
7,703
12,107
8,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
7
0 / 3 / 0
4,546
455
2,095
8,128
4,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
10
Kills
2
2
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
W
Lancelot
AlefinAle
Lancelot
1
1
3
2.5
L
Ravana
0
1
0
0
L
Serqet
1
0
0
1
L
1
3
0
0.33
W
Bastet
3
0
3
4.5
W
Amaterasu
Unix3Cat
Amaterasu
0
0
5
2.5
W
Zhong Kui
YmirlsHere
Zhong Kui
4
0
0
4
W
Olorun
ZeusY02
Olorun
2
1
1
2.5
L
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,742
Damage
21,252
38,180
Taken
37,509
21,613
Mitigated
19,943
17,372
Healing
10,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,602
273
0
769
5,980
1,925
0
2,852
2,713
44,882
806
W
Lancelot
AlefinAle
Lancelot
7,770
1,555
0
3,609
10,359
6,042
0
1,060
8,835
0
55,110
L
Ravana
4,137
1,309
0
959
4,805
2,087
0
1,432
3,373
0
37,045
L
Serqet
2,715
481
0
897
6,489
2,519
0
1,793
4,696
0
33,058
L
7,703
3,651
0
5,904
12,107
8,839
0
0
11,438
617
41,409
W
Bastet
5,528
2,196
0
2,768
8,497
3,391
0
1,290
7,003
0
49,314
W
Amaterasu
Unix3Cat
Amaterasu
2,859
1,211
0
3,620
6,991
5,836
299
933
5,923
0
18,264
W
Zhong Kui
YmirlsHere
Zhong Kui
4,356
579
0
4,777
5,849
4,220
0
2,595
2,906
51,441
2,148
W
Olorun
ZeusY02
Olorun
5,229
2,678
120
2,478
6,484
2,124
753
714
5,380
37,174
2,450
L
Sylvanus
2,095
331
316
1,396
8,128
4,573
0
2,944
5,083
8,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,725
Gold Earned
26,919
370
Minions Killed
328
0
Camps Cleared
0
1,157,821
Distance Traveled
1,109,475
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,952
595
102
10
0
229,194
0
W
Lancelot
6,504
650
100
10
0
235,669
0
L
Ravana
4,966
497
73
7
0
239,415
0
L
Serqet
5,595
560
62
6
0
246,299
0
L
Surtr
5,860
586
81
8
0
215,844
0
W
Bastet
6,200
620
79
8
0
238,884
0
W
Amaterasu
5,786
579
24
2
0
259,036
5
W
Zhong Kui
7,377
738
101
10
0
216,788
0
W
Olorun
5,858
586
66
7
0
207,444
0
L
Sylvanus
4,546
455
10
1
0
178,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role