Player Matchup

Chiron
Chiron
Lord Beastblood
Chiron
Level 140
God Stats
3W - 1L
1,599 SR
Queue Stats
101W - 116L
1,394 Elo+
Party 3
Lancelot
Lancelot
Ramen Empire
Lancelot
Level 127
God Stats
13W - 13L
1,368 SR
Queue Stats
376W - 352L
1,514 Elo+
Party 1
Osiris
Osiris
URBANNATOR10
Osiris
Level 87
God Stats
6W - 5L
1,703 SR
Queue Stats
237W - 220L
1,050 Elo+
Party 1
He Bo
He Bo
WellDiegoH
He Bo
Level 126
God Stats
6W - 3L
1,951 SR
Queue Stats
405W - 405L
1,455 Elo+
Solo
Sylvanus
Sylvanus
WheelieSmalls
Sylvanus
Level 156
God Stats
33W - 29L
1,534 SR
Queue Stats
155W - 156L
1,471 Elo+
Party 3
Team Averages
Level 127
1,631 SR
1,377 Elo+

VS

Team Averages
Level 50
1,625 SR
1,440 Elo+
Charybdis
Charybdis
ChukiTrayals32
Charybdis
Level 30
God Stats
6W - 8L
1,460 SR
Queue Stats
78W - 82L
1,398 Elo+
Party 2
Hera
Hera
GerardoVSB
Hera
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 162L
1,398 Elo+
Party 2
Vulcan
Vulcan
Jawmal
Vulcan
Level 54
God Stats
1W - 1L
1,733 SR
Queue Stats
71W - 88L
1,450 Elo+
Solo
Bastet
Bastet
Manquin125460
Bastet
Level 61
God Stats
3W - 3L
1,931 SR
Queue Stats
162W - 143L
1,518 Elo+
Solo
Anubis
Anubis
Sabino2022
Anubis
Level 68
God Stats
5W - 5L
1,500 SR
Queue Stats
223W - 226L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,404
540
4,573
6,432
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
Ramen Empire
Lancelot
12
5 / 0 / 3
6,229
623
4,372
7,485
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
10
1 / 2 / 1
5,262
526
2,509
7,907
4,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
10
3 / 1 / 3
6,077
608
5,888
6,523
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
WheelieSmalls
Sylvanus
10
2 / 0 / 2
6,258
626
2,891
9,020
7,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChukiTrayals32
Charybdis
9
0 / 3 / 0
5,124
512
5,483
6,183
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 0
5,475
548
4,033
4,279
1,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Jawmal
Vulcan
9
0 / 4 / 0
5,429
543
4,327
5,932
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 3 / 0
5,659
566
5,133
9,379
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
Sabino2022
Anubis
11
1 / 2 / 0
6,615
662
5,587
6,739
3,088
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
3
3
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ChukiTrayals32
Charybdis
0
3
0
0
L
0
1
0
0
L
Vulcan
Jawmal
Vulcan
0
4
0
0
W
2
0
2
3
L
2
3
0
0.67
W
Lancelot
Ramen Empire
Lancelot
5
0
3
6.5
L
Anubis
Sabino2022
Anubis
1
2
0
0.5
W
Osiris
1
2
1
0.75
W
He Bo
3
1
3
4.5
W
Sylvanus
WheelieSmalls
Sylvanus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,233
Damage
24,563
37,367
Taken
32,512
19,586
Mitigated
11,783
15,731
Healing
11,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ChukiTrayals32
Charybdis
5,483
2,137
0
1,197
6,183
1,995
0
1,479
4,704
0
41,181
L
4,033
1,651
0
1,116
4,279
1,636
0
1,364
2,915
16,618
0
L
Vulcan
Jawmal
Vulcan
4,327
309
0
1,089
5,932
1,905
509
3,704
1,852
33,201
909
W
4,573
1,045
364
1,720
6,432
2,542
594
1,371
5,061
0
39,790
L
5,133
1,046
0
4,374
9,379
3,159
0
1,236
7,949
0
34,203
W
Lancelot
Ramen Empire
Lancelot
4,372
1,085
0
3,630
7,485
3,159
0
1,432
5,887
0
39,255
L
Anubis
Sabino2022
Anubis
5,587
199
0
4,070
6,739
3,088
0
0
6,403
48,845
316
W
Osiris
2,509
1,135
0
2,900
7,907
4,446
0
5,199
2,708
0
28,030
W
He Bo
5,888
212
0
1,600
6,523
1,924
0
2,491
3,679
34,229
2,264
W
Sylvanus
WheelieSmalls
Sylvanus
2,891
715
1,331
4,186
9,020
7,515
150
2,662
6,358
20,539
1,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,230
Gold Earned
28,302
273
Minions Killed
282
0
Camps Cleared
0
1,116,806
Distance Traveled
995,834
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,124
512
64
6
0
192,859
0
L
Hera
5,475
548
30
3
0
212,674
0
L
Vulcan
5,429
543
46
5
0
202,586
0
W
Chiron
5,404
540
64
6
0
203,667
0
L
Bastet
5,659
566
56
6
0
212,388
0
W
Lancelot
6,229
623
64
6
0
260,373
0
L
Anubis
6,615
662
86
9
0
175,327
4
W
Osiris
5,262
526
47
5
0
201,541
0
W
He Bo
6,077
608
71
7
0
211,866
0
W
Sylvanus
6,258
626
27
3
0
239,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role