Player Matchup

Charon
Charon
Bronze III
Hawkeye5345
Charon
Bronze III
Level 105
God Stats
3W - 2L
1,590 SR
Queue Stats
3W - 8L
1,383 MMR
Party 1
Janus
Janus
Bronze III
Heavydrink
Janus
Bronze III
Level 58
God Stats
1W - 1L
1,213 SR
Queue Stats
1W - 5L
1,324 MMR
Solo
Chaac
Chaac
Bronze III
TypicalTij
Chaac
Bronze III
Level 120
God Stats
1W - 1L
1,374 SR
Queue Stats
3W - 9L
1,383 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,393 SR
1,364 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,492 SR
1,315 MMR
Vulcan
Vulcan
Silver I
AboMinal_SloTh
Vulcan
Silver I
Level 45
God Stats
5W - 7L
1,553 SR
Queue Stats
38W - 50L
1,353 MMR
Solo
Atlas
Atlas
Silver I
Hods
Atlas
Silver I
Level 104
God Stats
22W - 21L
1,423 SR
Queue Stats
154W - 171L
1,275 MMR
Party 2
Ishtar
Ishtar
Silver IV
seal spit
Ishtar
Silver IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,316 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
1 / 0 / 4
7,132
713
5,993
9,152
5,481
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
11
2 / 2 / 2
7,152
715
6,173
4,617
1,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
12
3 / 0 / 3
7,561
756
9,582
9,238
5,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
CthulhuAchillesOdinThothChang'e

VS

Bans
Ne ZhaAthenaMorgan Le FayKuzenboKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,691
669
8,636
7,375
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Hods
Atlas
12
2 / 0 / 0
6,543
654
6,672
9,917
7,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
seal spit
Ishtar
9
0 / 4 / 2
6,164
616
2,773
7,477
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
6
Kills
2
2
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Charon
1
0
4
3
W
Janus
2
2
2
1.5
L
Atlas
Hods
Atlas
2
0
0
2
W
Chaac
3
0
3
4.5
L
Ishtar
seal spit
Ishtar
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,748
Damage
18,081
23,007
Taken
24,769
12,242
Mitigated
13,564
6,798
Healing
3,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,636
301
0
500
7,375
2,928
0
3,577
3,741
30,880
0
W
Charon
5,993
679
0
1,768
9,152
5,481
0
5,386
3,109
19,912
3,173
W
Janus
6,173
263
147
378
4,617
1,537
0
2,807
1,443
22,359
581
L
Atlas
Hods
Atlas
6,672
2,137
130
3,328
9,917
7,971
0
4,246
5,586
16,461
799
W
Chaac
9,582
812
0
4,505
9,238
5,224
0
5,161
3,546
0
41,217
L
Ishtar
seal spit
Ishtar
2,773
1,928
0
0
7,477
2,665
0
3,350
4,055
0
13,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,845
Gold Earned
19,398
140
Minions Killed
108
0
Camps Cleared
0
571,442
Distance Traveled
490,394
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,691
669
66
7
0
191,300
1
W
Charon
7,132
713
41
4
0
185,172
4
W
Janus
7,152
715
37
4
0
178,971
2
L
Atlas
6,543
654
18
2
0
187,262
6
W
Chaac
7,561
756
62
6
0
207,299
0
L
Ishtar
6,164
616
24
2
0
111,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role