Player Matchup

Sun Wukong
Sun Wukong
Classic Salad
Sun Wukong
Level 68
God Stats
1W - 1L
1,749 SR
Queue Stats
6W - 8L
1,409 Elo+
Party 1
Chiron
Chiron
MrFir3y
Chiron
Level 79
God Stats
7W - 4L
1,567 SR
Queue Stats
28W - 24L
1,446 Elo+
Party 1
Chang'e
Chang'e
Scooby Drew3827
Chang'e
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,414 Elo+
Party 1
Team Averages
Level 96
1,606 SR
1,423 Elo+

VS

Team Averages
Level 98
1,563 SR
1,469 Elo+
Izanami
Izanami
Luckful
Izanami
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,506 Elo+
Party 2
Ix Chel
Ix Chel
khrxinsane
Ix Chel
Level 103
God Stats
10W - 6L
1,590 SR
Queue Stats
33W - 34L
1,450 Elo+
Party 2
Surtr
Surtr
uTry uDie uCry
Surtr
Level 158
God Stats
66W - 40L
1,600 SR
Queue Stats
1,301W - 1,280L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Classic Salad
Sun Wukong
14
2 / 3 / 1
9,727
648
8,271
22,324
20,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
MrFir3y
Chiron
15
1 / 5 / 3
10,285
686
14,392
13,671
5,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 1
9,286
619
8,050
15,453
6,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Luckful
Izanami
18
5 / 1 / 5
11,781
785
16,629
12,346
5,513
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
khrxinsane
Ix Chel
16
3 / 1 / 8
10,482
699
11,360
9,605
4,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 2 / 6
10,531
702
16,766
17,578
17,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
12
12
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Classic Salad
Sun Wukong
2
3
1
0.83
W
Izanami
Luckful
Izanami
5
1
5
7.5
L
Chiron
MrFir3y
Chiron
1
5
3
0.5
L
1
4
1
0.38
W
Ix Chel
khrxinsane
Ix Chel
3
1
8
7
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,713
Damage
44,755
51,448
Taken
39,529
32,698
Mitigated
27,548
14,589
Healing
16,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Classic Salad
Sun Wukong
8,271
1,434
267
2,964
22,324
20,966
177
6,254
15,234
0
24,030
W
Izanami
Luckful
Izanami
16,629
12,766
0
4,272
12,346
5,513
1,655
3,019
9,184
0
71,609
L
Chiron
MrFir3y
Chiron
14,392
4,180
777
1,643
13,671
5,635
0
1,706
11,615
0
68,301
L
8,050
1,112
3,035
5,903
15,453
6,097
511
4,163
10,800
33,551
0
W
Ix Chel
khrxinsane
Ix Chel
11,360
2,037
3,923
3,210
9,605
4,500
715
1,425
8,125
46,734
519
W
16,766
5,183
0
4,868
17,578
17,535
341
3,746
13,653
1,209
31,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,298
Gold Earned
32,794
207
Minions Killed
190
0
Camps Cleared
0
736,938
Distance Traveled
803,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,727
648
34
2
0
260,730
0
W
Izanami
11,781
785
119
8
0
246,362
0
L
Chiron
10,285
686
96
6
0
238,812
0
L
Chang'e
9,286
619
77
5
0
237,396
0
W
Ix Chel
10,482
699
51
3
0
269,298
0
W
Surtr
10,531
702
20
1
0
288,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role