Player Matchup

Bastet
Bastet
Cristiange79
Bastet
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,742 Elo+
Party 1
Ra
Ra
Jxmess99
Ra
Level 109
God Stats
11W - 4L
1,451 SR
Queue Stats
19W - 12L
1,578 Elo+
Solo
Ymir
Ymir
ziur2000
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,654 Elo+
Party 1
Team Averages
Level 63
1,484 SR
1,658 Elo+

VS

Team Averages
Level 79
1,423 SR
1,499 Elo+
Ah Puch
Ah Puch
Gomez17
Ah Puch
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,438 Elo+
Solo
Nemesis
Nemesis
YouHaveToSuffer
Nemesis
Level 111
God Stats
0W - 1L
1,268 SR
Queue Stats
21W - 14L
1,553 Elo+
Party 2
Cabrakan
Cabrakan
alexruedaGD
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
8 / 3 / 5
10,703
823
17,202
11,415
6,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 1 / 8
10,628
818
9,261
6,484
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
15
3 / 0 / 9
9,579
737
4,914
9,003
8,322
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gomez17
Ah Puch
15
3 / 4 / 0
9,448
727
9,297
10,642
3,909
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 6 / 2
8,253
635
6,512
14,333
5,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
alexruedaGD
Cabrakan
12
0 / 4 / 2
7,561
582
2,925
12,149
10,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
4
4
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
8
3
5
3.5
L
Ah Puch
Gomez17
Ah Puch
3
4
0
0.75
W
3
1
8
7
L
1
6
2
0.33
L
Cabrakan
alexruedaGD
Cabrakan
0
4
2
0.25
W
Ymir
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,377
Damage
18,734
26,902
Taken
37,124
17,113
Mitigated
20,355
7,325
Healing
4,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
17,202
5,361
0
3,289
11,415
6,137
455
4,601
6,814
0
44,750
L
Ah Puch
Gomez17
Ah Puch
9,297
324
0
2,270
10,642
3,909
0
1,801
8,390
44,112
0
W
9,261
1,772
623
1,839
6,484
2,654
642
3,825
2,659
49,514
1,096
L
6,512
2,436
0
2,506
14,333
5,800
0
4,889
9,094
0
30,740
L
Cabrakan
alexruedaGD
Cabrakan
2,925
536
0
0
12,149
10,646
0
6,525
5,316
7,239
1,374
W
Ymir
4,914
1,646
0
1,574
9,003
8,322
203
3,507
5,496
25,764
1,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,910
Gold Earned
25,262
187
Minions Killed
151
0
Camps Cleared
0
756,390
Distance Traveled
661,357
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,703
823
49
4
0
257,968
0
L
Ah Puch
9,448
727
98
8
0
226,085
0
W
Ra
10,628
818
94
7
0
241,365
0
L
Nemesis
8,253
635
36
3
0
217,627
0
L
Cabrakan
7,561
582
17
1
0
217,645
0
W
Ymir
9,579
737
44
3
0
257,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role