Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Darkdeodorant
Mulan
Level 125
God Stats
4W - 4L
1,675 SR
Queue Stats
46W - 57L
1,464 Elo+
Solo
Artemis
Artemis
HACKIErobinson
Artemis
Level 202
God Stats
19W - 13L
1,575 SR
Queue Stats
564W - 613L
1,584 Elo+
Solo
Geb
Geb
Ornatewater
Geb
Level 87
God Stats
3W - 1L
1,627 SR
Queue Stats
129W - 116L
1,507 Elo+
Solo
Charon
Charon
YaBoiMinato
Charon
Level 131
God Stats
8W - 5L
1,616 SR
Queue Stats
299W - 316L
1,502 Elo+
Solo
Team Averages
Level 141
1,599 SR
1,511 Elo+

VS

Team Averages
Level 136
1,582 SR
1,562 Elo+
Ishtar
Ishtar
Beedubs
Ishtar
Level 114
God Stats
1W - 3L
1,577 SR
Queue Stats
84W - 40L
1,666 Elo+
Solo
Bacchus
Bacchus
BuckMeow101
Bacchus
Level 133
God Stats
1W - 1L
1,748 SR
Queue Stats
422W - 430L
1,488 Elo+
Solo
Mulan
Mulan
JustRinnegan
Mulan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,490 Elo+
Solo
Arachne
Arachne
Liosy
Arachne
Level 144
God Stats
2W - 1L
1,679 SR
Queue Stats
33W - 23L
1,662 Elo+
Solo
Vamana
Vamana
MVPofReality
Vamana
Level 139
God Stats
3W - 3L
1,404 SR
Queue Stats
199W - 218L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 1 / 5
6,412
1,282
5,972
4,884
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 2 / 4
6,468
1,294
4,752
6,765
3,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 2 / 1
5,599
1,120
4,737
3,818
1,474
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

10
0 / 1 / 7
5,624
1,125
2,684
7,718
4,746
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Charon
10
1 / 2 / 6
6,021
1,204
5,515
3,981
1,996
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Beedubs
Ishtar
12
3 / 1 / 3
5,987
1,197
6,835
3,749
1,353
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
BuckMeow101
Bacchus
5
0 / 1 / 1
4,274
855
486
1,186
777
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 4 / 3
4,930
986
4,956
7,545
4,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Liosy
Arachne
12
3 / 1 / 3
5,716
1,143
3,184
6,111
3,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
10
1 / 2 / 5
5,504
1,101
5,376
5,939
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
9
Kills
8
8
Deaths
9
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
5
5.5
L
Ishtar
Beedubs
Ishtar
3
1
3
4.5
L
Bacchus
BuckMeow101
Bacchus
0
1
1
0.5
W
4
2
4
3
W
1
2
1
0.75
L
1
4
3
0.63
L
Arachne
Liosy
Arachne
3
1
3
4.5
L
Vamana
1
2
5
1.75
W
0
1
7
3.5
W
Charon
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,660
Damage
20,837
27,166
Taken
24,530
13,769
Mitigated
15,271
9,289
Healing
6,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,972
4,562
302
1,521
4,884
1,804
694
280
4,559
0
17,605
L
Ishtar
Beedubs
Ishtar
6,835
3,089
213
823
3,749
1,353
0
1,371
2,226
0
18,433
L
Bacchus
BuckMeow101
Bacchus
486
51
0
22
1,186
777
0
291
895
486
0
W
4,752
766
703
1,638
6,765
3,749
0
105
6,470
0
8,082
W
4,737
1,739
136
38
3,818
1,474
777
0
3,731
0
11,005
L
4,956
835
388
1,314
7,545
4,308
0
1,474
5,923
0
6,587
L
Arachne
Liosy
Arachne
3,184
1,918
675
1,624
6,111
3,507
0
2,112
3,759
0
3,920
L
Vamana
5,376
2,127
583
1,047
5,939
5,326
0
2,185
3,528
0
12,015
W
2,684
582
1,145
3,280
7,718
4,746
0
101
7,534
5,583
0
W
Charon
5,515
494
226
300
3,981
1,996
39
0
3,841
8,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,124
Gold Earned
26,411
84
Minions Killed
40
0
Camps Cleared
0
495,494
Distance Traveled
383,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,412
1,282
36
7
0
99,938
0
L
Ishtar
5,987
1,197
23
5
0
80,500
0
L
Bacchus
4,274
855
0
0
0
11,786
0
W
Mulan
6,468
1,294
15
3
0
108,693
0
W
Artemis
5,599
1,120
22
4
0
78,528
0
L
Mulan
4,930
986
1
0
0
105,333
0
L
Arachne
5,716
1,143
3
1
0
104,595
0
L
Vamana
5,504
1,101
13
3
0
81,179
0
W
Geb
5,624
1,125
6
1
0
128,352
0
W
Charon
6,021
1,204
5
1
0
79,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role