Player Matchup

Ix Chel
Ix Chel
DaTude
Ix Chel
Level 103
God Stats
3W - 8L
1,244 SR
Queue Stats
288W - 314L
1,443 Elo+
Solo
King Arthur
King Arthur
Daniru17
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,441 Elo+
Solo
Bellona
Bellona
HoudiniQc97
Bellona
Level 68
God Stats
0W - 3L
1,313 SR
Queue Stats
130W - 154L
1,414 Elo+
Party 2
Pele
Pele
McMonak420
Pele
Level 87
God Stats
0W - 3L
1,103 SR
Queue Stats
136W - 163L
1,445 Elo+
Party 2
He Bo
He Bo
radiate
He Bo
Level 108
God Stats
3W - 9L
1,288 SR
Queue Stats
193W - 192L
1,474 Elo+
Solo
Team Averages
Level 79
1,290 SR
1,443 Elo+

VS

Team Averages
Level 70
1,462 SR
1,449 Elo+
Poseidon
Poseidon
 
Poseidon
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DonShelone
Guan Yu
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 43L
1,380 Elo+
Solo
Thoth
Thoth
HighSpeedHokage
Thoth
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,381 Elo+
Solo
Nox
Nox
LegiØnΔryEmperØr
Nox
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Sol
Sol
deisledawg23
Sol
Level 86
God Stats
2W - 1L
1,309 SR
Queue Stats
75W - 70L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DaTude
Ix Chel
15
3 / 1 / 3
7,859
786
7,112
6,348
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Daniru17
King Arthur
10
0 / 7 / 6
6,637
664
5,610
14,414
12,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
HoudiniQc97
Bellona
11
1 / 5 / 6
6,777
678
5,856
11,499
11,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate

Breastplate

+20
Physical Protection

13
2 / 2 / 6
7,460
746
6,437
8,752
3,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
radiate
He Bo
15
5 / 3 / 5
8,325
833
10,522
8,066
3,724
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
7 / 1 / 9
8,781
878
13,291
5,800
2,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
DonShelone
Guan Yu
11
5 / 5 / 7
7,874
787
4,950
14,093
9,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 1 / 8
8,211
821
9,851
5,405
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 9
7,704
770
5,747
7,491
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 14
8,412
841
8,905
6,442
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
11
Kills
18
18
Deaths
11
26
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
1
9
11.5
L
Ix Chel
DaTude
Ix Chel
3
1
3
4.5
L
King Arthur
Daniru17
King Arthur
0
7
6
0.43
W
Guan Yu
DonShelone
Guan Yu
5
5
7
1.7
W
3
1
8
7
L
Bellona
HoudiniQc97
Bellona
1
5
6
0.8
W
2
3
9
2.17
L
2
2
6
2.5
W
1
1
14
8
L
He Bo
radiate
He Bo
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,537
Damage
42,744
49,079
Taken
39,231
33,458
Mitigated
20,620
13,125
Healing
13,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,291
1,996
883
711
5,800
2,370
73
2,444
3,356
28,712
0
L
Ix Chel
DaTude
Ix Chel
7,112
508
3,271
2,756
6,348
2,704
0
4,728
1,620
19,731
795
L
King Arthur
Daniru17
King Arthur
5,610
878
700
473
14,414
12,124
6
10,617
3,797
0
8,006
W
Guan Yu
DonShelone
Guan Yu
4,950
445
3,106
3,463
14,093
9,800
0
4,545
9,305
0
6,173
W
9,851
582
1,313
1,026
5,405
2,265
0
3,459
1,905
17,674
1,235
L
Bellona
HoudiniQc97
Bellona
5,856
940
1,019
1,335
11,499
11,325
0
9,148
2,351
0
7,658
W
5,747
203
891
1,292
7,491
3,485
13
4,535
2,911
12,353
149
L
6,437
912
111
1,443
8,752
3,581
0
6,397
2,355
0
15,819
W
8,905
1,656
0
1,294
6,442
2,700
0
2,582
3,694
23,075
0
L
He Bo
radiate
He Bo
10,522
711
791
1,226
8,066
3,724
0
6,652
1,414
24,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,058
Gold Earned
40,982
94
Minions Killed
98
0
Camps Cleared
0
901,899
Distance Traveled
931,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,781
878
27
3
0
192,506
0
L
Ix Chel
7,859
786
28
3
0
165,708
0
L
King Arthur
6,637
664
7
1
0
184,488
0
W
Guan Yu
7,874
787
1
0
0
197,726
0
W
Thoth
8,211
821
31
3
0
176,250
0
L
Bellona
6,777
678
11
1
0
168,951
0
W
Nox
7,704
770
14
1
0
173,421
0
L
Pele
7,460
746
14
1
0
181,722
0
W
Sol
8,412
841
25
3
0
191,313
0
L
He Bo
8,325
833
34
3
0
201,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role