Player Matchup

Bellona
Bellona
 
Bellona
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BiggyC223
Artemis
Level 166
God Stats
8W - 6L
1,536 SR
Queue Stats
310W - 319L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
Jx-ike
Kuzenbo
Level 128
God Stats
4W - 3L
1,742 SR
Queue Stats
186W - 175L
1,578 Elo+
Solo
Guan Yu
Guan Yu
Ktalin13
Guan Yu
Level 153
God Stats
3W - 3L
1,627 SR
Queue Stats
471W - 459L
1,475 Elo+
Solo
Da Ji
Da Ji
Rogue Shadow367
Da Ji
Level 148
God Stats
1W - 3L
1,202 SR
Queue Stats
168W - 193L
1,478 Elo+
Solo
Team Averages
Level 153
1,521 SR
1,494 Elo+

VS

Team Averages
Level 121
1,536 SR
1,407 Elo+
Danzaburou
Danzaburou
AdventiveChip4
Danzaburou
Level 142
God Stats
7W - 0L
1,679 SR
Queue Stats
232W - 227L
1,403 Elo+
Solo
Martichoras
Martichoras
AoPShakes12
Martichoras
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,344 Elo+
Party 1
Neith
Neith
Beau_et_bette85
Neith
Level 128
God Stats
8W - 7L
1,579 SR
Queue Stats
763W - 792L
1,457 Elo+
Solo
Pele
Pele
Zooinks
Pele
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,344 Elo+
Party 1
Ix Chel
Ix Chel
offIimits
Ix Chel
Level 106
God Stats
8W - 11L
1,420 SR
Queue Stats
655W - 695L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 1 / 2
5,678
946
1,955
4,583
5,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
BiggyC223
Artemis
13
1 / 2 / 6
6,697
1,116
8,733
5,354
2,560
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Jx-ike
Kuzenbo
12
2 / 2 / 4
6,395
1,066
5,243
9,878
11,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Ktalin13
Guan Yu
1
0 / 0 / 0
1,664
277
0
0
0
12
3 / 3 / 5
6,481
1,080
5,748
6,311
4,066
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdventiveChip4
Danzaburou
12
2 / 1 / 4
6,268
1,045
4,695
5,009
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Martichoras
AoPShakes12
Martichoras
11
2 / 2 / 2
6,168
1,028
2,161
3,933
1,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 4
6,343
1,057
5,047
5,182
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
Zooinks
Pele
12
2 / 3 / 3
6,419
1,070
6,214
7,757
4,806
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
offIimits
Ix Chel
10
1 / 1 / 3
5,692
949
3,804
3,506
1,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
8
Kills
8
8
Deaths
8
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
1
2
3
W
Danzaburou
AdventiveChip4
Danzaburou
2
1
4
4
W
Martichoras
AoPShakes12
Martichoras
2
2
2
1.5
W
1
1
4
3
L
Artemis
BiggyC223
Artemis
1
2
6
2
L
Kuzenbo
Jx-ike
Kuzenbo
2
2
4
2
L
Guan Yu
Ktalin13
Guan Yu
0
0
0
0
L
3
3
5
1.83
W
Pele
Zooinks
Pele
2
3
3
1.17
W
Ix Chel
offIimits
Ix Chel
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,679
Damage
21,921
26,126
Taken
25,387
23,277
Mitigated
12,290
9,097
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,955
346
553
753
4,583
5,169
0
281
4,302
0
4,417
W
Danzaburou
AdventiveChip4
Danzaburou
4,695
1,357
206
1,139
5,009
2,233
399
1,231
3,737
0
11,102
W
Martichoras
AoPShakes12
Martichoras
2,161
634
0
78
3,933
1,622
280
881
2,931
0
7,759
W
5,047
1,114
639
1,466
5,182
2,154
0
595
4,505
0
17,983
L
Artemis
BiggyC223
Artemis
8,733
1,983
91
843
5,354
2,560
0
548
4,806
0
23,653
L
Kuzenbo
Jx-ike
Kuzenbo
5,243
1,866
1,428
2,574
9,878
11,482
67
2,067
7,811
6,731
0
L
Guan Yu
Ktalin13
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
5,748
605
1,842
1,013
6,311
4,066
0
936
5,375
0
12,318
W
Pele
Zooinks
Pele
6,214
1,412
14
1,537
7,757
4,806
0
1,843
5,833
418
8,529
W
Ix Chel
offIimits
Ix Chel
3,804
366
2,552
1,530
3,506
1,475
111
693
2,813
9,416
287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,915
Gold Earned
30,890
51
Minions Killed
84
0
Camps Cleared
0
447,184
Distance Traveled
531,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,678
946
3
1
0
80,131
0
W
Danzaburou
6,268
1,045
10
2
0
118,173
0
W
Martichoras
6,168
1,028
19
3
0
106,273
0
W
Neith
6,343
1,057
36
6
0
101,516
0
L
Artemis
6,697
1,116
32
5
0
125,028
0
L
Kuzenbo
6,395
1,066
5
1
0
119,752
0
L
Guan Yu
1,664
277
0
0
0
0
0
L
Da Ji
6,481
1,080
11
2
0
122,273
0
W
Pele
6,419
1,070
7
1
0
122,247
0
W
Ix Chel
5,692
949
12
2
0
83,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role