Player Matchup

Raijin
Raijin
Diamond III
 
Raijin
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Masters
FaygoQ
Surtr
Masters
Level 239
God Stats
38W - 20L
1,774 SR
Queue Stats
443W - 389L
2,374 MMR
Solo
Thor
Thor
Diamond III
JDoughnuts
Thor
Diamond III
Level 198
God Stats
9W - 9L
1,643 SR
Queue Stats
106W - 89L
2,207 MMR
Solo
Athena
Athena
Diamond I
Stratography
Athena
Diamond I
Level 165
God Stats
14W - 8L
1,740 SR
Queue Stats
192W - 171L
2,447 MMR
Solo
Sol
Sol
Masters
Toobsies
Sol
Masters
Level 240
God Stats
4W - 4L
1,301 SR
Queue Stats
165W - 132L
2,477 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 200
1,592 SR
2,201 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,634 SR
2,130 MMR
Jing Wei
Jing Wei
Diamond II
 
Jing Wei
Diamond II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Masters
NOMxCHYLD
Vamana
Masters
Level 142
God Stats
118W - 82L
1,674 SR
Queue Stats
284W - 264L
2,307 MMR
Solo
Thoth
Thoth
Masters
Staakk
Thoth
Masters
Level 107
God Stats
19W - 12L
1,792 SR
Queue Stats
600W - 585L
2,512 MMR
Solo
Ymir
Ymir
Diamond III
wistfully
Ymir
Diamond III
Level 166
God Stats
0W - 1L
1,326 SR
Queue Stats
157W - 165L
2,159 MMR
Solo
Susano
Susano
Diamond III
Óutlaw
Susano
Diamond III
Level 181
God Stats
11W - 6L
1,877 SR
Queue Stats
213W - 208L
2,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 2 / 2
6,147
615
5,099
4,496
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
FaygoQ
Surtr
11
1 / 1 / 2
6,358
636
9,235
8,930
5,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
7 / 0 / 1
6,535
654
4,340
7,780
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
9
1 / 1 / 6
5,404
540
4,296
6,218
5,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 3
6,201
620
10,602
7,140
2,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
LancelotTsukuyomiOsirisNeith

VS

Bans
CharonCharybdisAgniAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
1 / 1 / 1
4,921
492
4,670
6,539
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
NOMxCHYLD
Vamana
10
0 / 1 / 0
5,294
529
5,699
11,071
9,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Staakk
Thoth
10
0 / 3 / 1
5,503
550
2,387
5,530
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
5
0 / 4 / 2
4,342
434
2,668
12,176
6,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Óutlaw
Susano
10
4 / 3 / 1
5,630
563
6,186
9,056
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
5
5
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
2
2
1.5
L
Jing Wei
 
Jing Wei
1
1
1
1.5
W
Surtr
FaygoQ
Surtr
1
1
2
2
W
7
0
1
7.5
L
Vamana
NOMxCHYLD
Vamana
0
1
0
0
L
Thoth
Staakk
Thoth
0
3
1
0.17
W
Athena
1
1
6
4
W
1
1
3
2.5
L
Ymir
0
4
2
0.25
L
Susano
Óutlaw
Susano
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,572
Damage
21,610
34,564
Taken
44,372
17,087
Mitigated
23,705
17,077
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
5,099
528
0
551
4,496
1,799
0
1,902
2,594
47,461
0
L
Jing Wei
 
Jing Wei
4,670
3,903
0
3,287
6,539
2,448
0
4,166
2,373
0
33,716
W
Surtr
FaygoQ
Surtr
9,235
3,677
0
4,883
8,930
5,177
0
0
8,245
1,972
48,943
W
4,340
1,548
0
4,248
7,780
2,862
0
574
7,125
0
41,430
L
Vamana
NOMxCHYLD
Vamana
5,699
2,140
0
4,212
11,071
9,378
0
1,085
9,040
0
45,280
L
Thoth
Staakk
Thoth
2,387
169
0
869
5,530
1,769
0
2,320
2,967
40,720
0
W
Athena
4,296
1,642
0
1,759
6,218
5,044
0
1,639
4,579
11,375
1,743
W
10,602
5,950
0
5,636
7,140
2,205
0
940
6,200
49,152
14,152
L
Ymir
2,668
901
0
1,480
12,176
6,742
0
8,129
3,991
9,281
0
L
Susano
Óutlaw
Susano
6,186
1,810
0
3,094
9,056
3,368
0
3,177
5,742
0
31,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,645
Gold Earned
25,690
368
Minions Killed
278
0
Camps Cleared
0
1,014,213
Distance Traveled
951,922
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,147
615
90
9
0
192,365
0
L
Jing Wei
4,921
492
55
6
0
195,219
1
W
Surtr
6,358
636
91
9
0
219,059
0
W
Thor
6,535
654
71
7
0
211,640
1
L
Vamana
5,294
529
75
8
0
179,970
0
L
Thoth
5,503
550
87
9
0
173,730
2
W
Athena
5,404
540
10
1
0
215,576
2
W
Sol
6,201
620
106
11
0
175,573
0
L
Ymir
4,342
434
9
1
0
186,586
4
L
Susano
5,630
563
52
5
0
216,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role