Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CrashCourseGamer
Cthulhu
Level 27
God Stats
17W - 9L
1,755 SR
Queue Stats
78W - 64L
1,512 Elo+
Party 1
Cliodhna
Cliodhna
M1n1mag1
Cliodhna
Level 83
God Stats
4W - 2L
1,814 SR
Queue Stats
98W - 91L
1,505 Elo+
Party 1
Skadi
Skadi
Mooncαke
Skadi
Level 153
God Stats
2W - 1L
1,889 SR
Queue Stats
49W - 29L
1,744 Elo+
Solo
Fenrir
Fenrir
SmartyFM
Fenrir
Level 109
God Stats
0W - 3L
1,131 SR
Queue Stats
192W - 168L
1,523 Elo+
Party 1
Team Averages
Level 110
1,618 SR
1,557 Elo+

VS

Team Averages
Level 134
1,414 SR
1,533 Elo+
He Bo
He Bo
Foscil
He Bo
Level 128
God Stats
4W - 7L
1,334 SR
Queue Stats
183W - 181L
1,594 Elo+
Party 2
Hachiman
Hachiman
Janmagic_
Hachiman
Level 158
God Stats
3W - 3L
1,280 SR
Queue Stats
65W - 87L
1,527 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Jgarc1892000
Cu Chulainn
Level 115
God Stats
1W - 1L
1,457 SR
Queue Stats
260W - 286L
1,503 Elo+
Party 3
Horus
Horus
auflppv
Horus
Level 142
God Stats
21W - 18L
1,640 SR
Queue Stats
125W - 138L
1,541 Elo+
Party 2
Merlin
Merlin
mimopi10
Merlin
Level 128
God Stats
5W - 9L
1,360 SR
Queue Stats
70W - 86L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 2 / 2
6,181
515
6,525
8,216
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 1
5,885
490
5,127
5,848
3,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
M1n1mag1
Cliodhna
11
1 / 0 / 0
5,853
488
3,688
11,148
3,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Mooncαke
Skadi
11
0 / 1 / 0
6,003
500
4,113
5,520
1,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
SmartyFM
Fenrir
12
0 / 1 / 0
6,218
518
4,485
12,771
7,951
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Foscil
He Bo
12
3 / 1 / 1
6,557
546
8,283
10,978
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Janmagic_
Hachiman
13
1 / 0 / 1
6,810
568
2,227
4,668
2,046
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Jgarc1892000
Cu Chulainn
13
1 / 0 / 0
7,773
648
8,274
9,776
7,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
auflppv
Horus
10
0 / 0 / 3
6,107
509
3,902
8,249
6,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
mimopi10
Merlin
12
0 / 2 / 0
6,666
556
3,426
5,184
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
5
5
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
2
1
L
1
1
1
1.5
W
He Bo
Foscil
He Bo
3
1
1
3.5
W
Hachiman
Janmagic_
Hachiman
1
0
1
1.5
W
Cu Chulainn
Jgarc1892000
Cu Chulainn
1
0
0
1
L
Cliodhna
M1n1mag1
Cliodhna
1
0
0
1
L
Skadi
Mooncαke
Skadi
0
1
0
0
L
Fenrir
SmartyFM
Fenrir
0
1
0
0
W
Horus
auflppv
Horus
0
0
3
1.5
W
Merlin
mimopi10
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,938
Damage
26,112
43,503
Taken
38,855
21,442
Mitigated
21,265
16,417
Healing
15,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,525
510
0
2,451
8,216
4,697
0
5,096
3,044
31,623
2,225
L
5,127
509
1,100
1,022
5,848
3,304
0
2,068
3,741
18,992
1,333
W
He Bo
Foscil
He Bo
8,283
872
0
4,346
10,978
3,745
0
3,952
6,596
52,883
0
W
Hachiman
Janmagic_
Hachiman
2,227
1,220
0
3,393
4,668
2,046
216
605
4,063
0
64,562
W
Cu Chulainn
Jgarc1892000
Cu Chulainn
8,274
1,642
0
3,198
9,776
7,399
0
0
9,776
0
61,241
L
Cliodhna
M1n1mag1
Cliodhna
3,688
373
0
5,151
11,148
3,839
0
3,840
7,236
0
56,578
L
Skadi
Mooncαke
Skadi
4,113
1,312
0
1,241
5,520
1,651
0
559
4,961
0
56,302
L
Fenrir
SmartyFM
Fenrir
4,485
1,942
0
5,452
12,771
7,951
0
0
11,925
0
44,043
W
Horus
auflppv
Horus
3,902
1,404
354
3,615
8,249
6,133
0
2,444
5,625
0
18,805
W
Merlin
mimopi10
Merlin
3,426
151
0
789
5,184
1,942
0
2,830
1,934
52,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,140
Gold Earned
33,913
378
Minions Killed
421
0
Camps Cleared
0
1,209,031
Distance Traveled
1,221,681
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,181
515
80
7
0
241,773
2
L
Cthulhu
5,885
490
37
3
0
213,344
0
W
He Bo
6,557
546
78
7
0
272,492
0
W
Hachiman
6,810
568
106
9
0
231,460
4
W
Cu Chulainn
7,773
648
99
8
0
245,746
4
L
Cliodhna
5,853
488
90
8
0
284,334
0
L
Skadi
6,003
500
88
7
0
251,414
2
L
Fenrir
6,218
518
83
7
0
218,166
0
W
Horus
6,107
509
29
2
0
247,033
1
W
Merlin
6,666
556
109
9
0
224,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role