Player Matchup

Arachne
Arachne
Deldan
Arachne
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MashiiiV
Morgan Le Fay
Level 86
God Stats
11W - 7L
1,567 SR
Queue Stats
148W - 151L
1,422 Elo+
Party 1
Khepri
Khepri
Shpanenok
Khepri
Level 17
God Stats
5W - 0L
1,500 SR
Queue Stats
51W - 26L
1,422 Elo+
Party 2
Medusa
Medusa
djammik
Medusa
Level 43
God Stats
18W - 10L
1,645 SR
Queue Stats
92W - 79L
1,426 Elo+
Party 2
Erlang Shen
Erlang Shen
mirajj
Erlang Shen
Level 40
God Stats
2W - 6L
1,377 SR
Queue Stats
96W - 86L
1,413 Elo+
Party 2
Team Averages
Level 44
1,518 SR
1,437 Elo+

VS

Team Averages
Level 50
1,473 SR
1,418 Elo+
Agni
Agni
CALI1697
Agni
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
289W - 351L
1,356 Elo+
Party 4
Gilgamesh
Gilgamesh
ERROR-luisprota
Gilgamesh
Level 64
God Stats
6W - 11L
1,359 SR
Queue Stats
342W - 394L
1,390 Elo+
Party 4
Maman Brigitte
Maman Brigitte
JOAN-MI
Maman Brigitte
Level 63
God Stats
3W - 4L
1,454 SR
Queue Stats
263W - 322L
1,368 Elo+
Party 4
Bacchus
Bacchus
KILLAZ-971
Bacchus
Level 69
God Stats
15W - 9L
1,552 SR
Queue Stats
55W - 48L
1,508 Elo+
Party 3
Rama
Rama
Kiddy_c
Rama
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deldan
Arachne
14
1 / 1 / 3
7,502
469
6,250
12,260
5,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
MashiiiV
Morgan Le Fay
15
6 / 1 / 1
9,204
575
13,719
5,934
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
Shpanenok
Khepri
13
2 / 0 / 5
8,644
540
5,125
10,765
10,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
djammik
Medusa
14
6 / 0 / 1
8,300
519
19,454
11,955
6,451
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
mirajj
Erlang Shen
14
0 / 2 / 4
8,327
520
6,039
16,922
16,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
1 / 4 / 0
7,235
452
1,481
8,931
3,059
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
ERROR-luisprota
Gilgamesh
12
0 / 3 / 3
7,709
482
11,051
19,381
23,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maman Brigitte
JOAN-MI
Maman Brigitte
15
3 / 2 / 1
8,383
524
8,753
13,054
5,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
KILLAZ-971
Bacchus
12
0 / 2 / 0
7,327
458
6,745
18,508
22,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
Kiddy_c
Rama
12
0 / 6 / 0
6,704
419
6,893
12,162
4,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
4
4
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
1
4
0
0.25
W
Arachne
Deldan
Arachne
1
1
3
2.5
L
Gilgamesh
ERROR-luisprota
Gilgamesh
0
3
3
0.5
L
Maman Brigitte
JOAN-MI
Maman Brigitte
3
2
1
1.75
L
Bacchus
KILLAZ-971
Bacchus
0
2
0
0
L
Rama
Kiddy_c
Rama
0
6
0
0
W
Morgan Le Fay
MashiiiV
Morgan Le Fay
6
1
1
6.5
W
Khepri
Shpanenok
Khepri
2
0
5
4.5
W
Medusa
djammik
Medusa
6
0
1
6.5
W
Erlang Shen
mirajj
Erlang Shen
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,587
Damage
34,923
57,836
Taken
72,036
41,717
Mitigated
58,929
20,606
Healing
18,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
1,481
62
0
814
8,931
3,059
0
6,054
2,099
39,974
1,379
W
Arachne
Deldan
Arachne
6,250
4,545
0
3,486
12,260
5,820
145
3,295
8,787
0
57,387
L
Gilgamesh
ERROR-luisprota
Gilgamesh
11,051
3,052
0
3,281
19,381
23,069
0
3,758
15,366
0
51,187
L
Maman Brigitte
JOAN-MI
Maman Brigitte
8,753
1,167
0
5,816
13,054
5,569
0
2,944
9,818
75,278
0
L
Bacchus
KILLAZ-971
Bacchus
6,745
1,318
396
6,007
18,508
22,264
100
2,124
16,384
25,343
6,944
L
Rama
Kiddy_c
Rama
6,893
5,292
0
1,932
12,162
4,968
722
2,463
9,699
0
46,695
W
Morgan Le Fay
MashiiiV
Morgan Le Fay
13,719
1,127
0
653
5,934
2,222
330
3,524
2,372
60,065
1,843
W
Khepri
Shpanenok
Khepri
5,125
1,100
2,600
2,705
10,765
10,650
294
2,908
7,811
24,390
0
W
Medusa
djammik
Medusa
19,454
10,403
0
3,874
11,955
6,451
355
4,435
7,520
0
77,918
W
Erlang Shen
mirajj
Erlang Shen
6,039
3,430
0
7,288
16,922
16,574
213
2,169
13,506
0
54,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,977
Gold Earned
37,358
415
Minions Killed
379
0
Camps Cleared
0
1,579,418
Distance Traveled
1,582,882
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,235
452
72
5
0
317,318
2
W
Arachne
7,502
469
86
5
0
328,992
0
L
Gilgamesh
7,709
482
72
5
0
302,999
2
L
Maman Brigitte
8,383
524
132
8
0
395,573
6
L
Bacchus
7,327
458
28
2
0
301,902
0
L
Rama
6,704
419
75
5
0
265,090
0
W
Morgan Le Fay
9,204
575
95
6
0
327,012
2
W
Khepri
8,644
540
28
2
0
304,316
0
W
Medusa
8,300
519
114
7
0
303,350
0
W
Erlang Shen
8,327
520
92
6
0
315,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role