Player Matchup

Susano
Susano
GuttaTooSaucy
Susano
Level 109
God Stats
12W - 22L
1,828 SR
Queue Stats
340W - 395L
1,494 Elo+
Solo
Horus
Horus
PanicAsp
Horus
Level 149
God Stats
2W - 3L
1,301 SR
Queue Stats
365W - 374L
1,526 Elo+
Party 2
Agni
Agni
Rööster
Agni
Level 122
God Stats
5W - 6L
1,572 SR
Queue Stats
167W - 147L
1,503 Elo+
Solo
Olorun
Olorun
SchoolGirlJesse
Olorun
Level 126
God Stats
3W - 3L
1,373 SR
Queue Stats
281W - 256L
1,593 Elo+
Party 2
Izanami
Izanami
Volker_17
Izanami
Level 138
God Stats
21W - 19L
1,359 SR
Queue Stats
155W - 176L
1,561 Elo+
Solo
Team Averages
Level 129
1,487 SR
1,535 Elo+

VS

Team Averages
Level 168
1,589 SR
1,547 Elo+
Guan Yu
Guan Yu
Audi0Snail
Guan Yu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,460 Elo+
Solo
Lancelot
Lancelot
CrossOut1
Lancelot
Level 124
God Stats
17W - 12L
1,646 SR
Queue Stats
122W - 112L
1,564 Elo+
Solo
Medusa
Medusa
Medic Of Osiris
Medusa
Level 147
God Stats
10W - 6L
1,383 SR
Queue Stats
272W - 269L
1,513 Elo+
Solo
Geb
Geb
PARMON
Geb
Level 195
God Stats
3W - 1L
1,879 SR
Queue Stats
38W - 35L
1,584 Elo+
Party 1
Eset
Eset
SatStorm
Eset
Level 245
God Stats
6W - 3L
1,538 SR
Queue Stats
42W - 37L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,361
480
854
3,221
923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
PanicAsp
Horus
6
0 / 1 / 0
3,904
558
2,551
6,628
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
8
1 / 2 / 0
4,402
629
2,730
4,403
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 2 / 0
3,972
567
4,337
5,589
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Izanami
Volker_17
Izanami
9
0 / 0 / 0
4,764
681
2,096
3,257
823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Audi0Snail
Guan Yu
8
0 / 0 / 0
4,020
574
1,172
4,553
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
CrossOut1
Lancelot
7
0 / 1 / 1
3,847
550
1,400
4,899
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 2
3,952
565
4,858
4,740
1,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
PARMON
Geb
7
0 / 0 / 3
4,152
593
3,126
6,297
2,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
9
4 / 0 / 0
5,626
804
3,719
3,258
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
5
5
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Audi0Snail
Guan Yu
0
0
0
0
W
Lancelot
CrossOut1
Lancelot
0
1
1
0.5
L
0
0
0
0
W
1
0
2
2
W
Geb
PARMON
Geb
0
0
3
1.5
L
Horus
PanicAsp
Horus
0
1
0
0
L
Agni
1
2
0
0.5
W
Eset
4
0
0
4
L
0
2
0
0
L
Izanami
Volker_17
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,568
Damage
14,275
23,098
Taken
23,747
9,546
Mitigated
9,319
8,509
Healing
9,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Audi0Snail
Guan Yu
1,172
163
68
1,426
4,553
2,315
0
0
4,553
0
19,315
W
Lancelot
CrossOut1
Lancelot
1,400
358
0
2,360
4,899
1,805
0
482
4,327
0
23,522
L
854
102
0
1,924
3,221
923
0
423
2,780
0
10,612
W
4,858
1,490
0
904
4,740
1,553
0
1,791
2,949
0
31,426
W
Geb
PARMON
Geb
3,126
405
955
2,142
6,297
2,570
0
2,371
3,926
13,667
0
L
Horus
PanicAsp
Horus
2,551
1,013
224
2,365
6,628
4,612
0
2,101
4,487
0
9,767
L
Agni
2,730
0
0
498
4,403
1,064
0
2,224
1,923
26,211
0
W
Eset
3,719
512
145
1,122
3,258
1,076
0
2,026
986
34,894
17
L
4,337
2,445
192
1,868
5,589
2,124
0
1,726
3,823
29,821
2,938
L
Izanami
Volker_17
Izanami
2,096
1,600
0
1,438
3,257
823
0
0
3,257
0
33,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,403
Gold Earned
21,597
204
Minions Killed
217
0
Camps Cleared
0
638,034
Distance Traveled
715,991
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
4,020
574
34
5
0
142,746
0
W
Lancelot
3,847
550
44
6
0
158,939
0
L
Susano
3,361
480
22
3
0
90,760
0
W
Medusa
3,952
565
41
6
0
127,079
0
W
Geb
4,152
593
23
3
0
155,133
2
L
Horus
3,904
558
12
2
0
145,207
3
L
Agni
4,402
629
58
8
0
150,205
0
W
Eset
5,626
804
75
11
0
132,094
1
L
Olorun
3,972
567
53
8
0
129,550
0
L
Izanami
4,764
681
59
8
0
122,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role