Player Matchup

Cthulhu
Cthulhu
Barracuda76
Cthulhu
Level 124
God Stats
6W - 2L
1,671 SR
Queue Stats
190W - 163L
1,520 Elo+
Solo
Terra
Terra
CovldPandemic
Terra
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
224W - 202L
1,539 Elo+
Solo
Vulcan
Vulcan
Girthquake6313
Vulcan
Level 141
God Stats
4W - 0L
1,615 SR
Queue Stats
294W - 258L
1,533 Elo+
Solo
Loki
Loki
MBNatee
Loki
Level 191
God Stats
11W - 8L
1,640 SR
Queue Stats
163W - 198L
1,571 Elo+
Solo
Xbalanque
Xbalanque
MilkIsCowSauce
Xbalanque
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,531 Elo+
Solo
Team Averages
Level 144
1,585 SR
1,539 Elo+

VS

Team Averages
Level 135
1,597 SR
1,516 Elo+
Poseidon
Poseidon
BowDangle
Poseidon
Level 131
God Stats
0W - 1L
1,821 SR
Queue Stats
2W - 8L
1,333 Elo+
Solo
Baron Samedi
Baron Samedi
JonathanFcx
Baron Samedi
Level 149
God Stats
11W - 4L
1,673 SR
Queue Stats
280W - 242L
1,582 Elo+
Solo
Lancelot
Lancelot
MariusHelbo
Lancelot
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 168L
1,532 Elo+
Solo
Neith
Neith
Wentanio98
Neith
Level 106
God Stats
8W - 12L
1,465 SR
Queue Stats
367W - 315L
1,612 Elo+
Solo
Sylvanus
Sylvanus
fisher408
Sylvanus
Level 208
God Stats
10W - 9L
1,525 SR
Queue Stats
760W - 703L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barracuda76
Cthulhu
8
1 / 1 / 1
4,220
703
1,798
4,648
3,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 0 / 5
4,151
692
2,690
4,427
2,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

8
0 / 1 / 0
4,414
736
1,104
2,780
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
MBNatee
Loki
9
4 / 0 / 1
4,887
815
3,508
4,820
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Xbalanque
MilkIsCowSauce
Xbalanque
7
1 / 1 / 3
3,964
661
4,144
6,156
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BowDangle
Poseidon
8
1 / 1 / 1
4,061
677
3,619
3,821
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
JonathanFcx
Baron Samedi
7
0 / 2 / 0
4,237
706
1,553
3,837
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lancelot
MariusHelbo
Lancelot
2
0 / 0 / 0
2,793
466
0
245
71
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
7
2 / 2 / 0
4,088
681
3,678
5,047
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
fisher408
Sylvanus
5
0 / 2 / 1
3,284
547
2,667
7,037
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
3
3
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Barracuda76
Cthulhu
1
1
1
1.5
L
Poseidon
BowDangle
Poseidon
1
1
1
1.5
W
1
0
5
3.5
W
0
1
0
0
L
Baron Samedi
JonathanFcx
Baron Samedi
0
2
0
0
W
Loki
MBNatee
Loki
4
0
1
4.5
L
Lancelot
MariusHelbo
Lancelot
0
0
0
0
W
Xbalanque
MilkIsCowSauce
Xbalanque
1
1
3
2.5
L
Neith
2
2
0
1
L
Sylvanus
fisher408
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,244
Damage
11,517
22,831
Taken
19,987
9,884
Mitigated
6,758
10,356
Healing
6,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Barracuda76
Cthulhu
1,798
250
0
1,530
4,648
3,188
0
2,609
1,903
19,433
918
L
Poseidon
BowDangle
Poseidon
3,619
497
0
997
3,821
1,035
0
1,028
2,754
20,791
0
W
2,690
372
971
2,385
4,427
2,304
0
1,435
2,985
10,356
1,427
W
1,104
0
0
500
2,780
849
224
1,502
1,022
28,270
216
L
Baron Samedi
JonathanFcx
Baron Samedi
1,553
390
0
1,225
3,837
1,431
0
1,333
2,504
22,561
0
W
Loki
MBNatee
Loki
3,508
1,214
0
3,121
4,820
1,502
0
646
4,126
0
28,402
L
Lancelot
MariusHelbo
Lancelot
0
0
0
0
245
71
0
0
245
0
1,277
W
Xbalanque
MilkIsCowSauce
Xbalanque
4,144
2,218
0
1,849
6,156
2,041
0
992
5,164
0
27,562
L
Neith
3,678
1,576
0
1,440
5,047
1,412
0
534
4,374
0
26,297
L
Sylvanus
fisher408
Sylvanus
2,667
988
180
2,500
7,037
2,809
0
1,801
4,981
7,657
1,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,636
Gold Earned
18,463
210
Minions Killed
147
0
Camps Cleared
0
677,050
Distance Traveled
465,693
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,220
703
43
7
0
126,646
2
L
Poseidon
4,061
677
42
7
0
130,077
0
W
Terra
4,151
692
19
3
0
142,602
0
W
Vulcan
4,414
736
48
8
0
129,617
0
L
Baron Samedi
4,237
706
55
9
0
112,610
1
W
Loki
4,887
815
58
10
0
161,753
0
L
Lancelot
2,793
466
3
1
0
14,530
0
W
Xbalanque
3,964
661
42
7
0
116,432
0
L
Neith
4,088
681
39
7
0
120,729
0
L
Sylvanus
3,284
547
8
1
0
87,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role