Player Matchup

Bacchus
Bacchus
AfroSjors
Bacchus
Level 86
God Stats
55W - 28L
1,636 SR
Queue Stats
133W - 111L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
KakuKK
Zhong Kui
Level 75
God Stats
7W - 6L
1,315 SR
Queue Stats
69W - 74L
1,402 Elo+
Solo
Izanami
Izanami
Mr HSH Bola
Izanami
Level 128
God Stats
132W - 136L
1,531 SR
Queue Stats
211W - 227L
1,454 Elo+
Solo
Medusa
Medusa
l-Zodin-l
Medusa
Level 86
God Stats
30W - 23L
1,555 SR
Queue Stats
190W - 234L
1,395 Elo+
Solo
Thanatos
Thanatos
žužuželé
Thanatos
Level 78
God Stats
19W - 10L
1,590 SR
Queue Stats
32W - 25L
1,512 Elo+
Solo
Team Averages
Level 91
1,525 SR
1,448 Elo+

VS

Team Averages
Level 109
1,540 SR
1,430 Elo+
Cabrakan
Cabrakan
CCleaver324
Cabrakan
Level 108
God Stats
2W - 3L
1,547 SR
Queue Stats
186W - 176L
1,477 Elo+
Solo
Neith
Neith
DaveMayster
Neith
Level 98
God Stats
5W - 8L
1,435 SR
Queue Stats
160W - 151L
1,388 Elo+
Party 1
Gilgamesh
Gilgamesh
Saint B1691
Gilgamesh
Level 86
God Stats
16W - 17L
1,458 SR
Queue Stats
229W - 246L
1,374 Elo+
Party 1
Vulcan
Vulcan
TwiiX_qUicKScOpE
Vulcan
Level 124
God Stats
4W - 3L
1,762 SR
Queue Stats
75W - 70L
1,503 Elo+
Solo
Ra
Ra
wolfstarrsz
Ra
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
113W - 110L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AfroSjors
Bacchus
9
0 / 1 / 0
6,025
603
1,762
6,379
4,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
KakuKK
Zhong Kui
10
0 / 1 / 0
5,819
582
3,619
6,974
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Izanami
Mr HSH Bola
Izanami
11
0 / 2 / 1
6,554
655
3,701
6,276
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
l-Zodin-l
Medusa
10
0 / 2 / 0
5,457
546
1,525
4,663
1,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thanatos
žužuželé
Thanatos
12
1 / 0 / 0
6,193
619
1,377
7,494
3,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CCleaver324
Cabrakan
11
2 / 0 / 2
5,691
569
5,194
7,795
5,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
1 / 0 / 0
4,319
432
1,750
1,800
498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Saint B1691
Gilgamesh
2
0 / 0 / 1
3,869
387
1,032
1,880
915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 1
5,541
554
6,310
3,153
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 0
5,191
519
1,406
5,448
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
6
6
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AfroSjors
Bacchus
0
1
0
0
L
Cabrakan
CCleaver324
Cabrakan
2
0
2
3
L
1
0
0
1
W
Zhong Kui
KakuKK
Zhong Kui
0
1
0
0
W
Izanami
Mr HSH Bola
Izanami
0
2
1
0.25
L
Gilgamesh
Saint B1691
Gilgamesh
0
0
1
0.5
L
2
0
1
2.5
W
Medusa
l-Zodin-l
Medusa
0
2
0
0
L
1
1
0
1
W
Thanatos
žužuželé
Thanatos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,984
Damage
15,692
31,786
Taken
20,076
16,582
Mitigated
9,446
13,282
Healing
6,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AfroSjors
Bacchus
1,762
432
202
2,014
6,379
4,261
483
1,507
4,698
19,979
1,695
L
Cabrakan
CCleaver324
Cabrakan
5,194
786
0
3,317
7,795
5,091
0
1,816
5,979
35,790
0
L
1,750
552
0
956
1,800
498
0
517
1,283
0
8,119
W
Zhong Kui
KakuKK
Zhong Kui
3,619
471
0
2,366
6,974
5,134
490
5,050
1,612
42,185
909
W
Izanami
Mr HSH Bola
Izanami
3,701
2,876
0
1,714
6,276
2,375
1,540
3,085
3,191
0
56,652
L
Gilgamesh
Saint B1691
Gilgamesh
1,032
425
0
122
1,880
915
0
371
1,509
0
3,905
L
6,310
308
0
584
3,153
1,210
0
2,048
1,105
31,363
958
W
Medusa
l-Zodin-l
Medusa
1,525
568
0
580
4,663
1,494
988
1,385
3,205
0
38,424
L
1,406
313
108
1,438
5,448
1,732
0
456
4,992
30,401
0
W
Thanatos
žužuželé
Thanatos
1,377
73
0
6,406
7,494
3,318
0
1,314
6,128
0
58,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,048
Gold Earned
24,611
350
Minions Killed
189
0
Camps Cleared
0
962,962
Distance Traveled
754,066
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,025
603
27
3
0
206,482
4
L
Cabrakan
5,691
569
67
7
0
236,467
2
L
Neith
4,319
432
14
1
0
61,264
0
W
Zhong Kui
5,819
582
76
8
0
200,659
0
W
Izanami
6,554
655
89
9
0
152,513
0
L
Gilgamesh
3,869
387
6
1
0
49,781
0
L
Vulcan
5,541
554
51
5
0
220,452
0
W
Medusa
5,457
546
60
6
0
185,870
0
L
Ra
5,191
519
51
5
0
186,102
2
W
Thanatos
6,193
619
98
10
0
217,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role