Player Matchup

Mercury
Mercury
Gold V
BrawlerxNYCx
Mercury
Gold V
Level 47
God Stats
33W - 15L
1,500 SR
Queue Stats
174W - 158L
1,628 MMR
Solo
Hachiman
Hachiman
Platinum II
CoolOut
Hachiman
Platinum II
Level 157
God Stats
18W - 12L
1,732 SR
Queue Stats
50W - 44L
1,635 MMR
Solo
Poseidon
Poseidon
Gold I
DRACKO91
Poseidon
Gold I
Level 204
God Stats
2W - 0L
1,698 SR
Queue Stats
73W - 67L
1,705 MMR
Party 1
Athena
Athena
Gold I
Judeau121
Athena
Gold I
Level 121
God Stats
1W - 2L
1,411 SR
Queue Stats
156W - 136L
1,625 MMR
Solo
King Arthur
King Arthur
Gold III
Rodrigo42
King Arthur
Gold III
Level 192
God Stats
1W - 4L
1,259 SR
Queue Stats
50W - 49L
1,543 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,520 SR
1,627 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,616 SR
1,602 MMR
Ah Puch
Ah Puch
Gold II
 
Ah Puch
Gold II
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold V
AlohaShirt
Surtr
Gold V
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
213W - 198L
1,621 MMR
Solo
Lancelot
Lancelot
Gold III
Esoog-
Lancelot
Gold III
Level 146
God Stats
0W - 1L
1,740 SR
Queue Stats
20W - 17L
1,644 MMR
Party 2
Ymir
Ymir
Gold III
LitDougHimmadome
Ymir
Gold III
Level 138
God Stats
2W - 2L
1,686 SR
Queue Stats
20W - 17L
1,611 MMR
Party 2
Charybdis
Charybdis
Platinum IV
leoadonis18
Charybdis
Platinum IV
Level 158
God Stats
6W - 8L
1,656 SR
Queue Stats
173W - 169L
1,635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BrawlerxNYCx
Mercury
15
1 / 3 / 4
8,307
554
3,828
14,377
6,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
CoolOut
Hachiman
14
2 / 1 / 3
8,048
537
7,593
9,071
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
DRACKO91
Poseidon
13
4 / 5 / 4
8,394
560
10,881
9,150
3,153
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Athena
Judeau121
Athena
11
1 / 0 / 6
7,310
487
5,177
8,324
8,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Rodrigo42
King Arthur
16
8 / 0 / 1
10,212
681
16,210
16,642
12,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
KuzenboAgniArachneSun Wukong

VS

Bans
AresJormungandrThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 5 / 3
7,126
475
8,182
10,841
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
13
0 / 6 / 0
7,567
504
5,481
16,872
9,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Esoog-
Lancelot
15
8 / 2 / 1
8,377
558
9,844
12,900
6,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 2 / 5
6,942
463
2,797
12,359
10,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
leoadonis18
Charybdis
13
0 / 1 / 0
7,752
517
5,134
8,728
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
16
Kills
9
9
Deaths
16
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
5
3
0.5
L
Surtr
0
6
0
0
W
Mercury
BrawlerxNYCx
Mercury
1
3
4
1
W
Hachiman
CoolOut
Hachiman
2
1
3
3.5
W
Poseidon
DRACKO91
Poseidon
4
5
4
1.2
L
Lancelot
Esoog-
Lancelot
8
2
1
4.25
W
Athena
Judeau121
Athena
1
0
6
4
L
0
2
5
1.25
W
King Arthur
Rodrigo42
King Arthur
8
0
1
8.5
L
Charybdis
leoadonis18
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,689
Damage
31,438
57,564
Taken
61,700
33,947
Mitigated
33,965
18,051
Healing
12,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,182
765
0
2,202
10,841
3,732
0
7,955
2,886
41,021
0
L
Surtr
5,481
1,828
0
3,863
16,872
9,921
36
0
16,872
1,625
61,355
W
Mercury
BrawlerxNYCx
Mercury
3,828
1,962
0
1,818
14,377
6,078
0
1,181
13,002
0
78,274
W
Hachiman
CoolOut
Hachiman
7,593
3,956
0
4,771
9,071
3,854
0
1,062
7,975
0
71,100
W
Poseidon
DRACKO91
Poseidon
10,881
903
0
2,565
9,150
3,153
0
3,074
5,644
64,236
283
L
Lancelot
Esoog-
Lancelot
9,844
1,767
0
750
12,900
6,326
0
3,753
9,147
0
69,112
W
Athena
Judeau121
Athena
5,177
1,514
0
1,571
8,324
8,837
0
2,422
5,574
20,080
0
L
2,797
618
0
2,191
12,359
10,419
0
3,151
9,208
16,101
951
W
King Arthur
Rodrigo42
King Arthur
16,210
2,796
0
7,326
16,642
12,025
0
2,833
13,624
0
88,965
L
Charybdis
leoadonis18
Charybdis
5,134
2,541
0
3,751
8,728
3,567
233
1,066
7,662
0
74,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,271
Gold Earned
37,764
515
Minions Killed
454
0
Camps Cleared
0
1,610,051
Distance Traveled
1,504,613
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,126
475
77
5
0
272,267
1
L
Surtr
7,567
504
118
8
0
258,724
0
W
Mercury
8,307
554
111
7
0
347,656
0
W
Hachiman
8,048
537
92
6
0
284,969
3
W
Poseidon
8,394
560
119
8
0
293,188
4
L
Lancelot
8,377
558
102
7
0
387,063
0
W
Athena
7,310
487
40
3
0
354,337
4
L
Ymir
6,942
463
19
1
0
308,760
5
W
King Arthur
10,212
681
153
10
0
329,901
2
L
Charybdis
7,752
517
138
9
0
277,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role