Player Matchup

Charon
Charon
DedaTheMaster
Charon
Level 200
God Stats
2W - 2L
1,385 SR
Queue Stats
143W - 56L
1,779 Elo+
Party 1
Hun Batz
Hun Batz
HereUntilForever
Hun Batz
Level 148
God Stats
10W - 5L
1,586 SR
Queue Stats
161W - 132L
1,673 Elo+
Solo
Ix Chel
Ix Chel
nikolalala
Ix Chel
Level 215
God Stats
21W - 6L
1,937 SR
Queue Stats
187W - 58L
1,904 Elo+
Party 1
Team Averages
Level 188
1,636 SR
1,785 Elo+

VS

Team Averages
Level 159
1,521 SR
1,408 Elo+
Neith
Neith
Crisp29
Neith
Level 120
God Stats
0W - 1L
1,667 SR
Queue Stats
1W - 3L
1,382 Elo+
Party 2
Baron Samedi
Baron Samedi
Euoo
Baron Samedi
Level 158
God Stats
0W - 1L
1,195 SR
Queue Stats
4W - 5L
1,394 Elo+
Party 2
Sylvanus
Sylvanus
NICUSOR01
Sylvanus
Level 198
God Stats
0W - 1L
1,701 SR
Queue Stats
4W - 7L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 11
9,800
891
13,716
15,120
15,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 0 / 7
9,411
856
10,807
8,181
4,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
nikolalala
Ix Chel
16
6 / 0 / 9
9,943
904
11,833
7,096
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crisp29
Neith
12
0 / 3 / 0
6,998
636
3,535
11,528
4,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Baron Samedi
Euoo
Baron Samedi
11
0 / 7 / 0
7,026
639
5,490
11,391
6,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
NICUSOR01
Sylvanus
11
0 / 6 / 0
6,790
617
3,662
16,905
13,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
16
Kills
0
0
Deaths
16
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
Crisp29
Neith
0
3
0
0
W
5
0
11
10.5
L
Baron Samedi
Euoo
Baron Samedi
0
7
0
0
W
5
0
7
8.5
L
Sylvanus
NICUSOR01
Sylvanus
0
6
0
0
W
Ix Chel
nikolalala
Ix Chel
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,356
Damage
12,687
30,397
Taken
39,824
24,253
Mitigated
24,445
12,095
Healing
7,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Crisp29
Neith
3,535
1,054
0
2,522
11,528
4,782
0
6,467
4,328
0
23,176
W
13,716
1,204
0
3,661
15,120
15,980
727
2,517
12,278
22,860
4,058
L
Baron Samedi
Euoo
Baron Samedi
5,490
174
507
427
11,391
6,396
0
6,451
4,405
22,295
574
W
10,807
1,494
0
2,223
8,181
4,992
76
3,537
4,111
0
49,009
L
Sylvanus
NICUSOR01
Sylvanus
3,662
1,001
1,375
2,692
16,905
13,267
0
8,475
7,147
11,125
3,027
W
Ix Chel
nikolalala
Ix Chel
11,833
1,257
2,177
4,034
7,096
3,281
1,309
1,937
4,973
57,902
1,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,154
Gold Earned
20,814
198
Minions Killed
107
0
Camps Cleared
0
733,976
Distance Traveled
552,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,998
636
48
4
0
178,848
0
W
Charon
9,800
891
25
2
0
244,810
0
L
Baron Samedi
7,026
639
39
4
0
191,480
0
W
Hun Batz
9,411
856
61
6
0
265,617
0
L
Sylvanus
6,790
617
20
2
0
182,167
0
W
Ix Chel
9,943
904
112
10
0
223,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role