Player Matchup

Sylvanus
Sylvanus
BumpMastaFlex
Sylvanus
Level 156
God Stats
16W - 12L
1,624 SR
Queue Stats
301W - 303L
1,470 Elo+
Solo
Fenrir
Fenrir
Imasmoke
Fenrir
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 166L
1,484 Elo+
Solo
Vulcan
Vulcan
N-PsyD
Vulcan
Level 159
God Stats
0W - 2L
1,399 SR
Queue Stats
109W - 94L
1,550 Elo+
Solo
Cernunnos
Cernunnos
Snowflurry12345
Cernunnos
Level 98
God Stats
7W - 12L
1,567 SR
Queue Stats
152W - 131L
1,566 Elo+
Solo
Mulan
Mulan
jucix
Mulan
Level 90
God Stats
2W - 5L
1,377 SR
Queue Stats
159W - 144L
1,511 Elo+
Solo
Team Averages
Level 132
1,493 SR
1,516 Elo+

VS

Team Averages
Level 134
1,483 SR
1,577 Elo+
Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chueydubs
Tsukuyomi
Level 148
God Stats
1W - 0L
1,440 SR
Queue Stats
23W - 18L
1,538 Elo+
Party 1
Eset
Eset
YearnForTheUrn
Eset
Level 126
God Stats
10W - 3L
1,715 SR
Queue Stats
48W - 32L
1,590 Elo+
Party 1
Athena
Athena
Zeial
Athena
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 45L
1,649 Elo+
Solo
Lancelot
Lancelot
brokedinosaur
Lancelot
Level 125
God Stats
1W - 1L
1,260 SR
Queue Stats
142W - 111L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BumpMastaFlex
Sylvanus
11
2 / 1 / 0
6,662
512
4,608
11,066
7,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
Imasmoke
Fenrir
12
0 / 3 / 2
6,081
468
4,453
11,544
5,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
N-PsyD
Vulcan
12
1 / 4 / 2
7,371
567
4,490
6,973
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Snowflurry12345
Cernunnos
11
0 / 5 / 2
5,991
461
10,665
13,083
5,316
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
jucix
Mulan
12
1 / 3 / 0
6,886
530
7,712
13,510
8,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
4 / 0 / 2
7,376
567
10,286
8,955
2,985
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tsukuyomi
Chueydubs
Tsukuyomi
12
4 / 3 / 5
6,809
524
7,937
12,733
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
2 / 0 / 5
8,431
649
4,616
5,768
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Athena
Zeial
Athena
12
4 / 1 / 4
7,392
569
7,755
14,172
12,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
brokedinosaur
Lancelot
14
2 / 0 / 2
8,050
619
9,377
11,857
12,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
16
16
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
2
5
L
Sylvanus
BumpMastaFlex
Sylvanus
2
1
0
2
W
Tsukuyomi
Chueydubs
Tsukuyomi
4
3
5
2.17
L
Fenrir
Imasmoke
Fenrir
0
3
2
0.33
L
Vulcan
N-PsyD
Vulcan
1
4
2
0.5
L
Cernunnos
Snowflurry12345
Cernunnos
0
5
2
0.2
W
2
0
5
4.5
W
Athena
Zeial
Athena
4
1
4
6
W
Lancelot
brokedinosaur
Lancelot
2
0
2
3
L
Mulan
jucix
Mulan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,928
Damage
39,971
56,176
Taken
53,485
29,318
Mitigated
33,675
19,794
Healing
20,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,286
4,744
626
5,438
8,955
2,985
0
1,401
7,554
0
63,506
L
Sylvanus
BumpMastaFlex
Sylvanus
4,608
1,372
2,579
6,275
11,066
7,711
0
2,198
8,868
19,303
0
W
Tsukuyomi
Chueydubs
Tsukuyomi
7,937
2,045
0
3,800
12,733
4,116
0
2,142
10,462
0
44,352
L
Fenrir
Imasmoke
Fenrir
4,453
862
0
1,524
11,544
5,401
0
1,602
9,725
0
51,137
L
Vulcan
N-PsyD
Vulcan
4,490
162
0
989
6,973
2,573
0
3,099
3,659
54,219
263
L
Cernunnos
Snowflurry12345
Cernunnos
10,665
5,456
0
2,919
13,083
5,316
0
4,166
8,917
0
57,955
W
4,616
481
206
913
5,768
2,003
0
1,860
3,757
76,399
714
W
Athena
Zeial
Athena
7,755
1,727
0
4,452
14,172
12,431
0
3,181
10,977
24,860
1,701
W
Lancelot
brokedinosaur
Lancelot
9,377
1,364
0
4,708
11,857
12,140
0
107
11,710
781
63,233
L
Mulan
jucix
Mulan
7,712
819
0
5,508
13,510
8,317
0
946
11,725
0
51,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,991
Gold Earned
38,058
388
Minions Killed
479
0
Camps Cleared
0
1,247,310
Distance Traveled
1,400,733
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,376
567
119
9
0
231,118
1
L
Sylvanus
6,662
512
17
1
0
244,604
7
W
Tsukuyomi
6,809
524
61
5
0
312,209
2
L
Fenrir
6,081
468
82
6
0
267,947
0
L
Vulcan
7,371
567
113
9
0
247,101
0
L
Cernunnos
5,991
461
85
7
0
235,897
2
W
Eset
8,431
649
149
11
0
287,712
2
W
Athena
7,392
569
36
3
0
296,278
4
W
Lancelot
8,050
619
114
9
0
273,416
6
L
Mulan
6,886
530
91
7
0
251,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role