Player Matchup

He Bo
He Bo
Ccgking
He Bo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,480 Elo+
Party 1
Ishtar
Ishtar
Dav3P
Ishtar
Level 158
God Stats
0W - 2L
1,467 SR
Queue Stats
108W - 120L
1,541 Elo+
Party 1
Tyr
Tyr
LaserBeam9000
Tyr
Level 55
God Stats
2W - 3L
1,711 SR
Queue Stats
261W - 257L
1,530 Elo+
Party 1
Ares
Ares
Varthimas
Ares
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 97L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
crE3c
Morgan Le Fay
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,647 Elo+
Party 1
Team Averages
Level 90
1,536 SR
1,538 Elo+

VS

Team Averages
Level 141
1,564 SR
1,526 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DaisukeOniichan
Kukulkan
Level 145
God Stats
1W - 1L
1,236 SR
Queue Stats
42W - 35L
1,529 Elo+
Solo
Jing Wei
Jing Wei
JojolapinaX
Jing Wei
Level 175
God Stats
2W - 0L
1,729 SR
Queue Stats
191W - 183L
1,489 Elo+
Solo
Achilles
Achilles
MamoruTAKAMURA
Achilles
Level 128
God Stats
4W - 0L
1,868 SR
Queue Stats
211W - 176L
1,583 Elo+
Solo
Chronos
Chronos
PGM_WAZZZ
Chronos
Level 110
God Stats
2W - 2L
1,485 SR
Queue Stats
87W - 71L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ccgking
He Bo
11
0 / 9 / 2
6,560
547
2,236
12,718
5,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Dav3P
Ishtar
17
5 / 6 / 4
9,137
761
12,489
14,683
6,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
6 / 5 / 3
8,960
747
13,584
18,067
25,451
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
12
0 / 6 / 3
7,031
586
5,695
12,233
12,762
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
crE3c
Morgan Le Fay
15
0 / 7 / 5
8,095
675
7,736
11,966
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
11 / 2 / 19
11,255
938
11,584
18,464
17,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Kukulkan
17
6 / 1 / 19
10,738
895
14,628
5,822
3,000
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jing Wei
JojolapinaX
Jing Wei
17
4 / 2 / 19
10,531
878
11,178
10,772
5,164
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
15
3 / 3 / 22
10,367
864
9,121
16,726
20,325
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Chronos
PGM_WAZZZ
Chronos
17
9 / 4 / 16
10,990
916
18,715
16,322
8,206
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
128
11
Kills
33
33
Deaths
12
17
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
11
2
19
10.25
L
He Bo
Ccgking
He Bo
0
9
2
0.11
W
Kukulkan
6
1
19
15.5
L
Ishtar
Dav3P
Ishtar
5
6
4
1.17
W
Jing Wei
JojolapinaX
Jing Wei
4
2
19
6.75
L
6
5
3
1.5
W
Achilles
3
3
22
4.67
W
Chronos
PGM_WAZZZ
Chronos
9
4
16
4.25
L
Ares
0
6
3
0.25
L
Morgan Le Fay
crE3c
Morgan Le Fay
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,740
Damage
65,226
69,667
Taken
68,106
56,252
Mitigated
54,670
7,510
Healing
23,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,584
916
1,184
5,308
18,464
17,975
704
3,696
14,596
0
27,119
L
He Bo
Ccgking
He Bo
2,236
216
186
623
12,718
5,298
0
6,984
5,734
3,245
0
W
Kukulkan
14,628
865
2,668
1,267
5,822
3,000
1,768
1,129
4,604
30,185
1,287
L
Ishtar
Dav3P
Ishtar
12,489
5,490
217
2,333
14,683
6,911
0
7,617
7,066
0
34,934
W
Jing Wei
JojolapinaX
Jing Wei
11,178
6,449
2,010
1,438
10,772
5,164
2,599
3,084
7,493
0
23,325
L
13,584
859
940
2,867
18,067
25,451
0
5,803
12,264
0
15,360
W
Achilles
9,121
644
1,386
2,993
16,726
20,325
701
3,709
12,804
0
16,021
W
Chronos
PGM_WAZZZ
Chronos
18,715
2,964
1,462
3,765
16,322
8,206
1,563
3,469
12,480
35,929
0
L
Ares
5,695
110
0
0
12,233
12,762
0
5,891
6,342
5,770
1,343
L
Morgan Le Fay
crE3c
Morgan Le Fay
7,736
898
0
344
11,966
5,830
0
6,300
5,666
25,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,783
Gold Earned
53,881
91
Minions Killed
149
0
Camps Cleared
0
935,331
Distance Traveled
1,269,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,255
938
23
2
0
275,139
0
L
He Bo
6,560
547
1
0
0
183,462
0
W
Kukulkan
10,738
895
45
4
0
265,491
0
L
Ishtar
9,137
761
44
4
0
179,804
0
W
Jing Wei
10,531
878
34
3
0
231,738
0
L
Tyr
8,960
747
3
0
0
224,223
0
W
Achilles
10,367
864
14
1
0
260,805
0
W
Chronos
10,990
916
33
3
0
236,245
0
L
Ares
7,031
586
3
0
0
171,253
0
L
Morgan Le Fay
8,095
675
40
3
0
176,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role