Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Onlybuildsboots
Ishtar
Level 140
God Stats
9W - 12L
1,511 SR
Queue Stats
198W - 169L
1,600 Elo+
Solo
Fafnir
Fafnir
SuperBot3654
Fafnir
Level 54
God Stats
12W - 12L
1,503 SR
Queue Stats
80W - 80L
1,299 Elo+
Solo
Osiris
Osiris
Ultratayer
Osiris
Level 123
God Stats
0W - 1L
1,375 SR
Queue Stats
32W - 26L
1,552 Elo+
Solo
Team Averages
Level 121
1,478 SR
1,490 Elo+

VS

Team Averages
Level 118
1,590 SR
1,550 Elo+
Danzaburou
Danzaburou
ACTIVEJR
Danzaburou
Level 127
God Stats
15W - 10L
1,598 SR
Queue Stats
123W - 121L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
Ducklez
Kukulkan
Level 116
God Stats
5W - 3L
1,676 SR
Queue Stats
172W - 160L
1,509 Elo+
Solo
Jormungandr
Jormungandr
SimC666
Jormungandr
Level 130
God Stats
15W - 5L
1,590 SR
Queue Stats
266W - 249L
1,552 Elo+
Solo
Awilix
Awilix
YeahImGodly
Awilix
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,617 Elo+
Party 1
Erlang Shen
Erlang Shen
mattdj3101
Erlang Shen
Level 127
God Stats
1W - 2L
1,584 SR
Queue Stats
27W - 29L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 0 / 0
5,558
556
2,682
4,708
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
 
Arachne
7
0 / 1 / 0
4,404
440
745
6,199
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 3 / 0
5,169
517
5,607
9,981
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
8
0 / 1 / 0
5,345
535
1,484
6,112
4,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
Ultratayer
Osiris
9
2 / 4 / 0
5,373
537
5,617
10,879
7,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ACTIVEJR
Danzaburou
11
2 / 0 / 2
6,527
653
6,462
5,358
2,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Ducklez
Kukulkan
11
0 / 0 / 0
5,589
559
2,609
2,708
923
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SimC666
Jormungandr
11
1 / 2 / 3
6,352
635
5,562
8,555
5,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
12
5 / 0 / 0
6,506
651
3,839
6,268
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
mattdj3101
Erlang Shen
11
1 / 0 / 3
6,151
615
4,009
7,317
5,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
2
Kills
9
9
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
L
Arachne
 
Arachne
0
1
0
0
W
Danzaburou
ACTIVEJR
Danzaburou
2
0
2
3
W
Kukulkan
Ducklez
Kukulkan
0
0
0
0
L
0
3
0
0
W
Jormungandr
SimC666
Jormungandr
1
2
3
1.25
L
Fafnir
0
1
0
0
L
Osiris
Ultratayer
Osiris
2
4
0
0.5
W
Awilix
5
0
0
5
W
Erlang Shen
mattdj3101
Erlang Shen
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,135
Damage
22,481
37,879
Taken
30,206
19,448
Mitigated
16,036
13,038
Healing
14,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,682
131
0
1,370
4,708
1,534
0
977
3,731
43,546
0
L
Arachne
 
Arachne
745
648
0
929
6,199
2,434
0
801
5,398
0
20,812
W
Danzaburou
ACTIVEJR
Danzaburou
6,462
3,316
0
2,410
5,358
2,180
0
380
4,978
0
56,177
W
Kukulkan
Ducklez
Kukulkan
2,609
160
0
1,101
2,708
923
0
1,192
1,418
42,055
0
L
5,607
3,446
0
4,464
9,981
3,522
0
0
9,981
0
44,974
W
Jormungandr
SimC666
Jormungandr
5,562
1,211
0
3,536
8,555
5,149
0
49
7,774
41,004
1,723
L
Fafnir
1,484
613
0
1,979
6,112
4,674
0
831
5,281
12,636
808
L
Osiris
Ultratayer
Osiris
5,617
1,818
0
4,296
10,879
7,284
0
4,835
5,438
0
33,735
W
Awilix
3,839
1,702
0
3,982
6,268
2,427
0
429
5,759
0
50,818
W
Erlang Shen
mattdj3101
Erlang Shen
4,009
1,828
0
3,124
7,317
5,357
0
1,784
5,335
0
25,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,849
Gold Earned
31,125
296
Minions Killed
371
0
Camps Cleared
0
891,259
Distance Traveled
1,031,281
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,558
556
101
10
0
192,507
0
L
Arachne
4,404
440
36
4
0
141,929
0
W
Danzaburou
6,527
653
87
9
0
207,154
0
W
Kukulkan
5,589
559
91
9
0
192,102
5
L
Ishtar
5,169
517
82
8
0
166,746
1
W
Jormungandr
6,352
635
64
6
0
168,735
0
L
Fafnir
5,345
535
20
2
0
216,487
2
L
Osiris
5,373
537
57
6
0
173,590
0
W
Awilix
6,506
651
94
9
0
259,486
0
W
Erlang Shen
6,151
615
35
4
0
203,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role