Player Matchup

Sylvanus
Sylvanus
Freshavacado136
Sylvanus
Level 67
God Stats
9W - 6L
1,615 SR
Queue Stats
302W - 287L
1,516 Elo+
Party 4
Awilix
Awilix
MantzX
Awilix
Level 89
God Stats
8W - 12L
1,415 SR
Queue Stats
25W - 31L
1,400 Elo+
Party 1
Mulan
Mulan
MissAvacado260
Mulan
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 105L
1,435 Elo+
Party 4
Janus
Janus
SwitchedUp
Janus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 109L
1,482 Elo+
Party 1
Hercules
Hercules
sudzybeast167-_-
Hercules
Level 59
God Stats
5W - 6L
1,361 SR
Queue Stats
328W - 311L
1,466 Elo+
Party 4
Team Averages
Level 62
1,478 SR
1,460 Elo+

VS

Team Averages
Level 91
1,632 SR
1,459 Elo+
Tsukuyomi
Tsukuyomi
Flexxzor
Tsukuyomi
Level 100
God Stats
2W - 0L
1,755 SR
Queue Stats
88W - 79L
1,490 Elo+
Party 3
Discordia
Discordia
Sergo moog
Discordia
Level 37
God Stats
10W - 11L
1,394 SR
Queue Stats
82W - 77L
1,439 Elo+
Solo
Hades
Hades
Xx-_-KhAoS__xX
Hades
Level 126
God Stats
6W - 2L
1,674 SR
Queue Stats
285W - 287L
1,421 Elo+
Party 2
Horus
Horus
jonilobo69
Horus
Level 109
God Stats
20W - 7L
1,763 SR
Queue Stats
270W - 275L
1,434 Elo+
Party 2
Rama
Rama
opibat
Rama
Level 81
God Stats
31W - 25L
1,574 SR
Queue Stats
55W - 44L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 5 / 0
6,346
488
7,311
9,947
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
MantzX
Awilix
10
0 / 4 / 1
5,777
444
4,883
10,579
4,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 0
5,740
442
3,261
11,699
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
13
1 / 4 / 0
7,132
549
4,907
9,050
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 4 / 1
5,930
456
4,215
14,486
10,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Flexxzor
Tsukuyomi
14
7 / 1 / 9
8,444
650
13,370
10,722
3,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
Sergo moog
Discordia
14
2 / 1 / 3
8,010
616
5,242
4,413
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 8
7,493
576
9,841
13,780
7,382
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
13
7 / 0 / 3
8,224
633
7,367
10,991
11,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
opibat
Rama
12
1 / 0 / 7
7,023
540
5,292
7,740
2,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
3
Kills
22
22
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Flexxzor
Tsukuyomi
7
1
9
11.5
L
Sylvanus
1
5
0
0.2
L
Awilix
MantzX
Awilix
0
4
1
0.13
L
0
5
0
0
W
Discordia
Sergo moog
Discordia
2
1
3
3.5
L
Janus
1
4
0
0.25
W
5
1
8
9
W
Horus
7
0
3
8.5
W
Rama
opibat
Rama
1
0
7
4.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,577
Damage
41,112
55,761
Taken
47,646
27,039
Mitigated
26,881
9,480
Healing
20,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Flexxzor
Tsukuyomi
13,370
2,317
0
5,662
10,722
3,923
0
2,276
8,282
0
63,354
L
Sylvanus
7,311
2,987
300
1,727
9,947
4,479
0
3,995
5,952
35,619
10,217
L
Awilix
MantzX
Awilix
4,883
2,409
0
310
10,579
4,396
0
3,032
7,482
0
43,591
L
3,261
802
0
2,043
11,699
4,631
0
1,133
10,032
0
26,041
W
Discordia
Sergo moog
Discordia
5,242
250
0
750
4,413
1,581
536
651
3,722
55,644
2,085
L
Janus
4,907
211
0
1,030
9,050
3,006
0
3,241
5,809
49,899
819
W
9,841
738
392
6,081
13,780
7,382
0
4,190
9,470
49,877
2,142
W
Horus
7,367
2,140
200
4,159
10,991
11,249
61
429
10,534
310
46,028
W
Rama
opibat
Rama
5,292
3,681
0
3,526
7,740
2,746
548
3,488
4,212
0
43,868
L
4,215
1,191
0
4,070
14,486
10,527
0
3,631
10,709
0
16,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,925
Gold Earned
39,194
299
Minions Killed
417
0
Camps Cleared
0
1,324,343
Distance Traveled
1,349,546
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,444
650
93
7
0
331,061
0
L
Sylvanus
6,346
488
67
5
0
228,918
0
L
Awilix
5,777
444
71
5
0
310,430
0
L
Mulan
5,740
442
39
3
0
232,101
0
W
Discordia
8,010
616
99
8
0
258,706
0
L
Janus
7,132
549
107
8
0
273,579
0
W
Hades
7,493
576
82
6
0
248,892
0
W
Horus
8,224
633
72
6
0
242,578
0
W
Rama
7,023
540
71
5
0
268,309
0
L
Hercules
5,930
456
15
1
0
279,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role