Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Arachne_jungle
Eset
Level 46
God Stats
1W - 3L
1,664 SR
Queue Stats
65W - 89L
1,456 Elo+
Party 1
Poseidon
Poseidon
Feerx
Poseidon
Level 128
God Stats
8W - 14L
1,454 SR
Queue Stats
66W - 70L
1,433 Elo+
Solo
Charybdis
Charybdis
ReverseFlippyNip
Charybdis
Level 115
God Stats
6W - 9L
1,430 SR
Queue Stats
93W - 98L
1,511 Elo+
Party 1
Hel
Hel
TheoBeduardo
Hel
Level 128
God Stats
1W - 5L
1,282 SR
Queue Stats
81W - 73L
1,528 Elo+
Party 2
Team Averages
Level 108
1,466 SR
1,486 Elo+

VS

Team Averages
Level 150
1,517 SR
1,495 Elo+
Apollo
Apollo
 
Apollo
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
EL HOMBRE SHH
Geb
Level 148
God Stats
2W - 2L
1,530 SR
Queue Stats
71W - 70L
1,482 Elo+
Party 3
Skadi
Skadi
Sos sonja
Skadi
Level 109
God Stats
16W - 14L
1,581 SR
Queue Stats
143W - 152L
1,479 Elo+
Party 3
Ix Chel
Ix Chel
xFlowerdance
Ix Chel
Level 157
God Stats
2W - 1L
1,475 SR
Queue Stats
157W - 163L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
1 / 1 / 0
3,702
740
893
4,201
1,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,440
688
698
3,235
1,395
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
Feerx
Poseidon
1
0 / 1 / 0
2,555
511
0
786
96
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
6
0 / 1 / 1
3,162
632
3,466
3,539
998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

7
0 / 0 / 0
3,592
718
968
2,955
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
0 / 0 / 0
4,170
834
162
1,568
410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hun Batz
 
Hun Batz
8
1 / 0 / 0
4,069
814
1,649
3,609
1,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,852
770
1,383
3,866
2,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
Sos sonja
Skadi
5
1 / 1 / 0
3,551
710
2,077
2,900
878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
xFlowerdance
Ix Chel
7
0 / 0 / 0
4,006
801
2,231
2,404
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
2
3
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
1
0
1
W
Apollo
 
Apollo
0
0
0
0
W
Hun Batz
 
Hun Batz
1
0
0
1
L
0
0
1
0.5
W
0
0
1
0.5
L
Poseidon
Feerx
Poseidon
0
1
0
0
L
Charybdis
0
1
1
0.5
W
Skadi
Sos sonja
Skadi
1
1
0
1
L
0
0
0
0
W
Ix Chel
xFlowerdance
Ix Chel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,025
Damage
7,502
14,716
Taken
14,347
5,459
Mitigated
5,269
4,505
Healing
6,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
893
241
0
443
4,201
1,915
0
283
3,918
0
17,178
W
Apollo
 
Apollo
162
147
0
739
1,568
410
357
0
1,568
0
25,936
W
Hun Batz
 
Hun Batz
1,649
154
0
2,396
3,609
1,051
0
59
3,550
0
21,825
L
698
158
0
1,424
3,235
1,395
0
417
2,818
10,754
0
W
1,383
97
0
2,070
3,866
2,161
92
265
3,601
7,293
2,404
L
Poseidon
Feerx
Poseidon
0
0
0
140
786
96
0
0
786
1,153
0
L
Charybdis
3,466
1,666
0
1,060
3,539
998
0
842
2,697
0
20,981
W
Skadi
Sos sonja
Skadi
2,077
400
0
319
2,900
878
232
374
2,526
0
20,316
L
968
42
180
1,258
2,955
1,055
0
2,013
942
20,050
0
W
Ix Chel
xFlowerdance
Ix Chel
2,231
251
50
877
2,404
769
0
968
1,436
21,451
1,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,451
Gold Earned
19,648
132
Minions Killed
170
0
Camps Cleared
0
447,752
Distance Traveled
512,616
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,702
740
35
7
0
117,823
0
W
Apollo
4,170
834
37
7
0
81,673
0
W
Hun Batz
4,069
814
53
11
0
135,936
0
L
Eset
3,440
688
23
5
0
106,295
2
W
Geb
3,852
770
15
3
0
101,743
0
L
Poseidon
2,555
511
4
1
0
13,822
0
L
Charybdis
3,162
632
29
6
0
94,636
0
W
Skadi
3,551
710
28
6
0
83,851
0
L
Hel
3,592
718
41
8
0
115,176
0
W
Ix Chel
4,006
801
37
7
0
109,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role