Player Matchup

Bastet
Bastet
Moltag12
Bastet
Level 124
God Stats
10W - 6L
1,627 SR
Queue Stats
26W - 30L
1,502 Elo+
Party 2
Thoth
Thoth
Orphelys
Thoth
Level 80
God Stats
10W - 6L
1,500 SR
Queue Stats
43W - 34L
1,511 Elo+
Solo
Medusa
Medusa
Senthana
Medusa
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,461 Elo+
Party 2
Cu Chulainn
Cu Chulainn
arturthebestof
Cu Chulainn
Level 63
God Stats
3W - 0L
1,839 SR
Queue Stats
25W - 29L
1,499 Elo+
Party 2
Ymir
Ymir
pozytyw997
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,461 Elo+
Party 2
Team Averages
Level 77
1,593 SR
1,487 Elo+

VS

Team Averages
Level 109
1,554 SR
1,484 Elo+
Skadi
Skadi
ACS__JoKs
Skadi
Level 58
God Stats
7W - 4L
1,681 SR
Queue Stats
116W - 123L
1,438 Elo+
Party 1
Odin
Odin
FKGY
Odin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 33L
1,546 Elo+
Solo
Vamana
Vamana
IJoKsI
Vamana
Level 159
God Stats
1W - 1L
1,675 SR
Queue Stats
57W - 44L
1,510 Elo+
Party 1
Bakasura
Bakasura
Miguel_Le_TRAITR
Bakasura
Level 103
God Stats
3W - 2L
1,497 SR
Queue Stats
81W - 74L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
xXHavikXx4804
Nu Wa
Level 125
God Stats
36W - 45L
1,416 SR
Queue Stats
257W - 239L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Moltag12
Bastet
13
4 / 1 / 4
7,465
533
7,121
11,894
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Orphelys
Thoth
14
5 / 1 / 2
8,301
593
8,119
7,204
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Senthana
Medusa
11
1 / 2 / 5
6,253
447
6,803
9,369
3,283
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
arturthebestof
Cu Chulainn
14
4 / 2 / 1
8,064
576
7,532
11,001
10,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 4 / 3
6,501
464
4,956
13,114
11,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ACS__JoKs
Skadi
12
1 / 4 / 5
6,938
496
7,808
11,289
3,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Odin
FKGY
Odin
13
2 / 2 / 0
7,931
567
8,120
13,232
8,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
IJoKsI
Vamana
11
3 / 3 / 3
6,794
485
9,667
14,742
11,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 4 / 2
7,516
537
5,931
16,376
6,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 2
6,045
432
2,933
4,679
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
15
Kills
10
10
Deaths
16
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
ACS__JoKs
Skadi
1
4
5
0.88
L
Odin
FKGY
Odin
2
2
0
1
L
Vamana
IJoKsI
Vamana
3
3
3
1.5
L
4
4
2
1.25
W
Bastet
Moltag12
Bastet
4
1
4
6
W
Thoth
Orphelys
Thoth
5
1
2
6
W
Medusa
Senthana
Medusa
1
2
5
1.75
W
Cu Chulainn
arturthebestof
Cu Chulainn
4
2
1
2.25
W
1
4
3
0.63
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,531
Damage
34,459
52,582
Taken
60,318
33,184
Mitigated
32,347
16,188
Healing
18,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
ACS__JoKs
Skadi
7,808
2,478
0
2,087
11,289
3,517
1,632
3,002
8,181
0
54,792
L
Odin
FKGY
Odin
8,120
1,938
0
4,311
13,232
8,913
0
464
12,708
0
58,839
L
Vamana
IJoKsI
Vamana
9,667
4,772
0
3,035
14,742
11,981
927
3,877
10,721
0
36,752
L
5,931
4,227
0
8,162
16,376
6,633
204
3,133
12,989
0
42,967
W
Bastet
Moltag12
Bastet
7,121
1,681
0
7,092
11,894
4,668
13
613
10,806
0
51,299
W
Thoth
Orphelys
Thoth
8,119
400
0
1,541
7,204
2,506
168
1,507
5,435
62,154
987
W
Medusa
Senthana
Medusa
6,803
3,205
0
2,348
9,369
3,283
936
572
8,452
0
45,131
W
Cu Chulainn
arturthebestof
Cu Chulainn
7,532
908
0
1,383
11,001
10,991
0
0
10,035
0
61,175
W
4,956
1,907
13
3,811
13,114
11,736
112
184
12,168
15,388
0
L
2,933
1,264
0
611
4,679
1,303
0
1,600
2,817
28,788
55

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,584
Gold Earned
35,224
386
Minions Killed
367
0
Camps Cleared
0
1,414,488
Distance Traveled
1,237,141
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,938
496
91
7
0
242,708
0
L
Odin
7,931
567
102
7
0
268,049
0
L
Vamana
6,794
485
41
3
0
291,181
0
L
Bakasura
7,516
537
90
6
0
293,955
0
W
Bastet
7,465
533
86
6
0
335,491
0
W
Thoth
8,301
593
115
8
0
294,647
3
W
Medusa
6,253
447
74
5
0
275,568
0
W
Cu Chulainn
8,064
576
97
7
0
250,260
0
W
Ymir
6,501
464
14
1
0
258,522
0
L
Nu Wa
6,045
432
43
3
0
141,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role