Player Matchup

Vulcan
Vulcan
Dwermitz
Vulcan
Level 137
God Stats
16W - 2L
1,733 SR
Queue Stats
41W - 11L
1,747 Elo+
Party 1
Kuzenbo
Kuzenbo
Tanak
Kuzenbo
Level 103
God Stats
17W - 4L
1,651 SR
Queue Stats
93W - 58L
1,575 Elo+
Party 1
Bakasura
Bakasura
nymphawsome
Bakasura
Level 149
God Stats
3W - 0L
1,785 SR
Queue Stats
42W - 14L
1,736 Elo+
Party 1
Team Averages
Level 130
1,723 SR
1,686 Elo+

VS

Team Averages
Level 127
1,402 SR
1,495 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
barnsey4234
Medusa
Level 129
God Stats
7W - 8L
1,206 SR
Queue Stats
192W - 191L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dwermitz
Vulcan
14
1 / 1 / 7
8,567
779
8,681
3,448
1,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Tanak
Kuzenbo
13
3 / 0 / 6
8,415
765
6,800
9,427
11,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
nymphawsome
Bakasura
14
6 / 1 / 3
9,137
831
6,635
10,112
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 4 / 2
6,756
614
6,496
7,401
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
 
Ne Zha
11
0 / 5 / 2
6,545
595
4,804
11,078
4,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
13
2 / 1 / 0
7,492
681
4,231
6,718
2,506
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
2
0.25
L
Ne Zha
 
Ne Zha
0
5
2
0.2
W
Vulcan
Dwermitz
Vulcan
1
1
7
4.5
W
Kuzenbo
Tanak
Kuzenbo
3
0
6
6
L
Medusa
2
1
0
2
W
Bakasura
nymphawsome
Bakasura
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,116
Damage
15,531
22,987
Taken
25,197
18,934
Mitigated
10,124
9,933
Healing
2,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,496
207
0
380
7,401
2,698
0
4,732
2,398
28,125
316
L
Ne Zha
 
Ne Zha
4,804
636
0
147
11,078
4,920
0
6,206
4,345
0
21,500
W
Vulcan
Dwermitz
Vulcan
8,681
318
0
980
3,448
1,391
892
598
2,568
43,109
911
W
Kuzenbo
Tanak
Kuzenbo
6,800
2,711
0
4,420
9,427
11,986
14
3,275
5,397
13,237
1,852
L
Medusa
4,231
1,925
0
1,802
6,718
2,506
0
3,770
2,479
0
33,485
W
Bakasura
nymphawsome
Bakasura
6,635
4,541
0
4,533
10,112
5,557
1,998
1,196
8,536
0
29,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,119
Gold Earned
20,793
142
Minions Killed
143
0
Camps Cleared
0
691,538
Distance Traveled
570,793
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,756
614
47
4
0
174,313
1
L
Ne Zha
6,545
595
38
3
0
211,301
4
W
Vulcan
8,567
779
63
6
0
241,875
0
W
Kuzenbo
8,415
765
13
1
0
231,759
0
L
Medusa
7,492
681
58
5
0
185,179
2
W
Bakasura
9,137
831
66
6
0
217,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role