Player Matchup

Nut
Nut
 
Nut
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
FlackoFitz-
Osiris
Level 157
God Stats
22W - 10L
1,548 SR
Queue Stats
795W - 814L
1,533 Elo+
Solo
Danzaburou
Danzaburou
Grandenzin
Danzaburou
Level 118
God Stats
4W - 3L
1,709 SR
Queue Stats
96W - 88L
1,568 Elo+
Party 1
Vulcan
Vulcan
HumanCaster
Vulcan
Level 52
God Stats
36W - 22L
1,681 SR
Queue Stats
379W - 373L
1,520 Elo+
Solo
Aphrodite
Aphrodite
TastyPigShark
Aphrodite
Level 124
God Stats
9W - 6L
1,574 SR
Queue Stats
161W - 148L
1,544 Elo+
Party 1
Team Averages
Level 122
1,603 SR
1,533 Elo+

VS

Team Averages
Level 133
1,569 SR
1,548 Elo+
Ao Kuang
Ao Kuang
AlbedoIsWaifu
Ao Kuang
Level 122
God Stats
5W - 3L
1,780 SR
Queue Stats
128W - 113L
1,595 Elo+
Solo
Achilles
Achilles
BarryPonds
Achilles
Level 207
God Stats
8W - 9L
1,454 SR
Queue Stats
238W - 220L
1,604 Elo+
Solo
Neith
Neith
NeroxKiro
Neith
Level 124
God Stats
39W - 24L
1,661 SR
Queue Stats
237W - 235L
1,498 Elo+
Solo
Tiamat
Tiamat
Rööster
Tiamat
Level 122
God Stats
0W - 1L
1,475 SR
Queue Stats
167W - 147L
1,523 Elo+
Solo
Bakasura
Bakasura
x601 Kingheze
Bakasura
Level 90
God Stats
12W - 16L
1,477 SR
Queue Stats
427W - 394L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
4 / 3 / 0
8,328
595
11,664
13,395
5,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
15
2 / 2 / 2
8,936
638
12,532
14,624
12,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Grandenzin
Danzaburou
14
1 / 2 / 3
7,832
559
7,013
9,739
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
12
0 / 1 / 1
7,172
512
7,349
5,945
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
TastyPigShark
Aphrodite
12
0 / 0 / 2
7,289
521
3,332
6,691
4,485
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AlbedoIsWaifu
Ao Kuang
14
5 / 1 / 1
7,744
553
5,274
12,980
5,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
BarryPonds
Achilles
12
1 / 1 / 1
6,873
491
4,639
14,760
14,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
NeroxKiro
Neith
12
1 / 2 / 2
7,261
519
7,596
7,950
2,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Rööster
Tiamat
14
0 / 1 / 1
7,251
518
5,536
8,984
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
x601 Kingheze
Bakasura
14
0 / 2 / 3
7,393
528
7,158
19,182
15,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
7
Kills
7
8
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
3
0
1.33
L
Ao Kuang
AlbedoIsWaifu
Ao Kuang
5
1
1
5.5
L
Achilles
BarryPonds
Achilles
1
1
1
1.5
W
Osiris
2
2
2
1.5
W
Danzaburou
Grandenzin
Danzaburou
1
2
3
1.25
W
Vulcan
0
1
1
0.5
L
Neith
NeroxKiro
Neith
1
2
2
1
L
Tiamat
Rööster
Tiamat
0
1
1
0.5
W
Aphrodite
TastyPigShark
Aphrodite
0
0
2
1
L
Bakasura
x601 Kingheze
Bakasura
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,890
Damage
30,203
50,394
Taken
63,856
29,522
Mitigated
41,352
23,563
Healing
27,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
11,664
6,928
0
3,976
13,395
5,731
650
1,851
11,263
0
72,449
L
Ao Kuang
AlbedoIsWaifu
Ao Kuang
5,274
399
0
7,690
12,980
5,046
0
1,764
11,189
58,825
0
L
Achilles
BarryPonds
Achilles
4,639
491
0
4,417
14,760
14,015
0
4,302
10,204
0
38,945
W
Osiris
12,532
4,527
0
3,755
14,624
12,958
22
2,354
10,420
0
82,586
W
Danzaburou
Grandenzin
Danzaburou
7,013
1,777
0
4,392
9,739
4,018
44
2,000
7,592
0
68,076
W
Vulcan
7,349
84
0
364
5,945
2,330
123
2,719
2,637
53,283
1,011
L
Neith
NeroxKiro
Neith
7,596
2,472
0
1,816
7,950
2,908
96
406
7,544
0
53,771
L
Tiamat
Rööster
Tiamat
5,536
532
0
1,705
8,984
4,200
0
3,250
5,697
54,808
483
W
Aphrodite
TastyPigShark
Aphrodite
3,332
514
5,831
5,245
6,691
4,485
220
673
5,891
31,776
798
L
Bakasura
x601 Kingheze
Bakasura
7,158
4,732
0
11,619
19,182
15,183
31
364
17,679
0
35,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,557
Gold Earned
36,522
498
Minions Killed
473
0
Camps Cleared
0
1,444,348
Distance Traveled
1,381,545
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,328
595
116
8
0
244,021
0
L
Ao Kuang
7,744
553
90
6
0
301,806
0
L
Achilles
6,873
491
53
4
0
289,759
2
W
Osiris
8,936
638
133
10
0
265,645
1
W
Danzaburou
7,832
559
109
8
0
338,898
0
W
Vulcan
7,172
512
93
7
0
321,870
5
L
Neith
7,261
519
92
7
0
221,681
2
L
Tiamat
7,251
518
132
9
0
298,367
1
W
Aphrodite
7,289
521
47
3
0
273,914
6
L
Bakasura
7,393
528
106
8
0
269,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role