Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ItzOrca93
Lancelot
Level 125
God Stats
7W - 9L
1,409 SR
Queue Stats
364W - 338L
1,479 Elo+
Party 3
Yu Huang
Yu Huang
ItzRipper98
Yu Huang
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 48L
1,516 Elo+
Party 3
Thor
Thor
cristian1994
Thor
Level 126
God Stats
0W - 4L
1,303 SR
Queue Stats
78W - 77L
1,429 Elo+
Solo
Mulan
Mulan
stripy-rodent9
Mulan
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 55L
1,488 Elo+
Party 3
Team Averages
Level 109
1,443 SR
1,482 Elo+

VS

Team Averages
Level 114
1,540 SR
1,483 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Ankhtari
Xbalanque
Level 69
God Stats
41W - 37L
1,509 SR
Queue Stats
215W - 235L
1,449 Elo+
Party 2
King Arthur
King Arthur
ELITE LINK DJ23
King Arthur
Level 143
God Stats
11W - 17L
1,450 SR
Queue Stats
217W - 218L
1,523 Elo+
Party 1
Neith
Neith
ferrisrafraw
Neith
Level 108
God Stats
14W - 14L
1,485 SR
Queue Stats
136W - 134L
1,444 Elo+
Solo
Cthulhu
Cthulhu
qNIGHTMXREp
Cthulhu
Level 140
God Stats
15W - 8L
1,755 SR
Queue Stats
177W - 180L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 3 / 0
4,638
464
2,159
6,745
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
ItzOrca93
Lancelot
10
2 / 1 / 0
5,399
540
3,036
8,083
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
ItzRipper98
Yu Huang
8
0 / 1 / 0
4,910
491
4,985
4,989
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 2
4,644
464
4,134
9,869
5,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

8
0 / 5 / 0
4,546
455
3,802
10,325
4,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 0 / 1
5,923
592
2,131
3,729
1,347
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Ankhtari
Xbalanque
10
0 / 0 / 2
5,505
551
2,345
5,992
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
ELITE LINK DJ23
King Arthur
13
5 / 0 / 1
7,871
787
6,237
6,713
6,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 1 / 2
6,166
617
5,130
5,448
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
qNIGHTMXREp
Cthulhu
9
3 / 1 / 3
5,873
587
6,644
8,257
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
12
12
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
Ix Chel
 
Ix Chel
1
0
1
1.5
W
Xbalanque
Ankhtari
Xbalanque
0
0
2
1
W
King Arthur
ELITE LINK DJ23
King Arthur
5
0
1
5.5
L
Lancelot
ItzOrca93
Lancelot
2
1
0
2
L
Yu Huang
ItzRipper98
Yu Huang
0
1
0
0
L
0
2
2
0.5
W
3
1
2
4
W
Cthulhu
qNIGHTMXREp
Cthulhu
3
1
3
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,116
Damage
22,487
40,011
Taken
30,139
18,009
Mitigated
16,688
10,184
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,159
1,433
0
2,117
6,745
2,254
0
1,665
5,080
0
26,389
W
Ix Chel
 
Ix Chel
2,131
217
990
1,499
3,729
1,347
528
513
3,128
32,939
1,421
W
Xbalanque
Ankhtari
Xbalanque
2,345
1,114
0
1,439
5,992
1,928
1,159
1,434
4,254
0
36,929
W
King Arthur
ELITE LINK DJ23
King Arthur
6,237
1,004
0
1,500
6,713
6,123
90
334
6,321
1,172
53,467
L
Lancelot
ItzOrca93
Lancelot
3,036
444
0
4,623
8,083
3,598
0
1,688
6,395
0
35,811
L
Yu Huang
ItzRipper98
Yu Huang
4,985
0
0
310
4,989
1,848
0
1,215
3,774
26,529
0
L
4,134
243
0
1,541
9,869
5,412
0
2,896
6,973
0
23,078
W
5,130
1,614
265
2,875
5,448
1,708
292
422
4,936
0
31,359
W
Cthulhu
qNIGHTMXREp
Cthulhu
6,644
568
63
750
8,257
5,582
0
1,707
6,297
24,176
2,026
L
3,802
650
0
1,593
10,325
4,897
0
1,929
8,396
0
22,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,137
Gold Earned
31,338
224
Minions Killed
299
0
Camps Cleared
0
938,244
Distance Traveled
999,708
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,638
464
46
5
0
125,307
2
W
Ix Chel
5,923
592
50
5
0
197,938
0
W
Xbalanque
5,505
551
55
6
0
203,345
5
W
King Arthur
7,871
787
104
10
0
195,832
0
L
Lancelot
5,399
540
63
6
0
232,750
2
L
Yu Huang
4,910
491
58
6
0
210,051
0
L
Thor
4,644
464
17
2
0
188,309
0
W
Neith
6,166
617
47
5
0
188,032
0
W
Cthulhu
5,873
587
43
4
0
214,561
1
L
Mulan
4,546
455
40
4
0
181,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role