Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Hapaem163
Merlin
Level 112
God Stats
3W - 3L
1,278 SR
Queue Stats
181W - 185L
1,473 Elo+
Party 1
Vulcan
Vulcan
Kzum31
Vulcan
Level 156
God Stats
12W - 5L
1,688 SR
Queue Stats
340W - 358L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
Spoodyman163
Sun Wukong
Level 143
God Stats
3W - 0L
1,775 SR
Queue Stats
184W - 197L
1,469 Elo+
Party 1
Ravana
Ravana
СтарыйДобрый
Ravana
Level 147
God Stats
5W - 5L
1,627 SR
Queue Stats
127W - 147L
1,435 Elo+
Party 1
Team Averages
Level 142
1,574 SR
1,468 Elo+

VS

Team Averages
Level 136
1,374 SR
1,536 Elo+
Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
JesperDeJure
Apollo
Level 159
God Stats
5W - 8L
1,308 SR
Queue Stats
245W - 284L
1,455 Elo+
Solo
Bacchus
Bacchus
Razwell
Bacchus
Level 115
God Stats
4W - 4L
1,567 SR
Queue Stats
111W - 100L
1,613 Elo+
Party 2
Arachne
Arachne
Riliwyth
Arachne
Level 157
God Stats
0W - 1L
1,307 SR
Queue Stats
123W - 111L
1,541 Elo+
Solo
Susano
Susano
Sz4ty3sz
Susano
Level 121
God Stats
0W - 2L
1,186 SR
Queue Stats
206W - 210L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 1 / 15
8,662
866
12,608
8,741
4,674
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Hapaem163
Merlin
14
5 / 2 / 8
8,843
884
8,091
4,987
2,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Kzum31
Vulcan
16
6 / 1 / 10
9,254
925
12,248
6,634
4,203
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Spoodyman163
Sun Wukong
15
5 / 2 / 13
9,087
909
10,488
10,767
12,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 1 / 11
8,006
801
5,428
5,722
5,313
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 5 / 3
6,670
667
3,455
11,305
10,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
12
1 / 3 / 3
6,838
684
5,664
7,644
3,328
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Razwell
Bacchus
13
0 / 4 / 4
6,847
685
4,845
12,850
15,521
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
Riliwyth
Arachne
13
4 / 5 / 1
7,506
751
4,879
9,743
5,819
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
Sz4ty3sz
Susano
13
0 / 4 / 2
7,038
704
6,403
10,018
7,290
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
21
Kills
6
7
Deaths
21
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
1
15
10.5
L
Nemesis
 
Nemesis
1
5
3
0.5
W
Merlin
Hapaem163
Merlin
5
2
8
4.5
L
Apollo
1
3
3
0.83
W
Vulcan
Kzum31
Vulcan
6
1
10
11
L
Bacchus
Razwell
Bacchus
0
4
4
0.5
L
Arachne
Riliwyth
Arachne
4
5
1
0.9
W
Sun Wukong
Spoodyman163
Sun Wukong
5
2
13
5.75
L
Susano
Sz4ty3sz
Susano
0
4
2
0.25
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,863
Damage
25,246
36,851
Taken
51,560
28,935
Mitigated
42,916
10,607
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,608
1,096
654
2,143
8,741
4,674
825
792
7,949
21,327
0
L
Nemesis
 
Nemesis
3,455
862
383
1,854
11,305
10,958
0
8,100
3,205
0
5,345
W
Merlin
Hapaem163
Merlin
8,091
631
545
731
4,987
2,193
951
671
4,316
26,082
0
L
Apollo
5,664
2,467
0
1,379
7,644
3,328
0
5,225
2,419
0
16,602
W
Vulcan
Kzum31
Vulcan
12,248
481
44
795
6,634
4,203
549
401
6,233
35,392
2,235
L
Bacchus
Razwell
Bacchus
4,845
256
885
2,441
12,850
15,521
0
8,866
3,984
10,107
0
L
Arachne
Riliwyth
Arachne
4,879
3,926
913
1,284
9,743
5,819
0
5,262
4,481
0
8,099
W
Sun Wukong
Spoodyman163
Sun Wukong
10,488
807
1,776
2,341
10,767
12,552
255
1,667
9,100
0
18,554
L
Susano
Sz4ty3sz
Susano
6,403
171
504
2,514
10,018
7,290
0
5,083
4,935
0
22,237
W
5,428
1,509
762
816
5,722
5,313
937
1,314
4,408
0
13,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,852
Gold Earned
34,899
169
Minions Killed
80
0
Camps Cleared
0
1,047,736
Distance Traveled
892,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,662
866
23
2
0
220,399
0
L
Nemesis
6,670
667
3
0
0
157,667
0
W
Merlin
8,843
884
47
5
0
194,012
0
L
Apollo
6,838
684
28
3
0
175,914
0
W
Vulcan
9,254
925
63
6
0
206,828
0
L
Bacchus
6,847
685
12
1
0
183,471
0
L
Arachne
7,506
751
7
1
0
187,979
0
W
Sun Wukong
9,087
909
19
2
0
210,868
0
L
Susano
7,038
704
30
3
0
187,460
0
W
Ravana
8,006
801
17
2
0
215,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role